Archived from groups: rec.games.pinball (
More info?)
Black Knight when I uncrated it was my first 50¢ pin set that way from the
factory. LTG
"Krellan" <krellan@gmail.com> wrote in message
news:1124830706.765146.86530@z14g2000cwz.googlegroups.com...
> My Flash game (1979) was right on the edge of 2/quarter and 1/quarter
> play.
>
> Its factory default setting was to give 1 game/1 quarter and 3 games/2
> quarters.
>
> On location, I never did see this, though. It was always 1 game/1
> quarter, no discount. (Probably because Flash was such a breakthrough
> game at the time!)
>
> 5 balls/game, of course.
>
> I didn't see 3-ball pinball settings until just after the videogame
> crash, when Williams rebooted the pinball industry with some daring new
> designs. Space Shuttle and High Speed. Those "new" games set the
> standard for 3-ball, ever since.
>
> Later on, we see Williams trying to push 50 cents/game with Elvira and
> then BK2K. BK2K was partially successful because it was a throwback to
> 5 balls/game, reason being to gently introduce a new price increase,
> and make it more palatable to players.
>
> In my experience, 50 cents/game didn't truly become the standard until
> T2. That game was another huge breakthrough game (first good pinball
> machine with DMD, etc.). From that point on, pinball was almost always
> 50 cents/game, and some operators even changed the settings on older
> games to make them 50 cents/game also!
>
> Now, at least in the San Francisco area, 75 cents/game is becoming
> standard. With all the driving that route operators do, to collect and
> fix games, the high gas prices are trickling down even to pinball.
> LOTR was the first machine to really see 75 cents/game, because it's
> such a good game that people want to play it a lot. It's hard to find
> a 50-cent LOTR around here.
>
> In high-profile arcades in San Francisco, the cost is $1/play, and
> something amazing: the machines get played at this price... a lot! I
> often see players playing machines at the Lowe's Theatres arcade on the
> third floor of the Metreon (not to be confused with Sony's own Metreon
> arcade on the second floor, which has no pins). I think part of the
> reason the games are played a lot at $1/play is because operator tries
> to keep them in very good condition
>
> Josh
>