Wii U CPU Clock Frequencies Below the Xbox 360 and PS3

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yialanliu

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Yes, and a 1.4ghz ARM Smartphone processor is superior to a 1.2ghz intel processor.

Clock speed isn't important and can't be compared apples to apples...worthless article. How about showing a benchmark or something rather than write a meaningless article?
 

fudoka711

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[citation][nom]wanderer11[/nom]People that buy nintendo products generally don't care about hardware specs.[/citation]

Exactly. One big reason the Wii did so well was because of the games and general "fun-factor". The Wii-motes were, and are, a long ways ahead of the kinect and PS3's wand.

I don't think the Wii U will be anywhere near as popular as the Wii was though.
 

mazty

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[citation][nom]wanderer11[/nom]People that buy nintendo products generally don't care about hardware specs.[/citation]
Exactly. That's what makes them fanboys - they aren't actually looking at what they are buying. Let's pay $300+ for a console that performs worse then the current ones. Did you see the BLOPSII frames? Could barely keep pace with the PS3 and was hammered by the 360. Again, Nintendo have been shown to have released nothing more then a gimmick.
 

metathias

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Unfortunately as with the Wii Nintendo will have to depend on internal development to create games that work well with the WII U. All 3rd party companys have already stretched the existing 360, and PS3 to their limits technicly and are now hard at work making games that will finally push the PC market again and prepare for the next round of Consoles. Luckily it only takes about 10 minutes to write a game for the wii U that will take advantage of all its bells and whistles.
 
Oh here we go again about clock speed. Why the my engine revs to higher RPM's then your engine is still relative these days is beyond me. The Power 750( 3x Broadway) chip is a very nice out of order chip that has damn good IPC. It should have more than enough CPU power. The true power these days is in the GPU and the Wii does have a fairly nice AMD/ATI r700 chip for graphics.
 

bustapr

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[citation][nom]yialanliu[/nom]Yes, and a 1.4ghz ARM Smartphone processor is superior to a 1.2ghz intel processor.Clock speed isn't important and can't be compared apples to apples...worthless article. How about showing a benchmark or something rather than write a meaningless article?[/citation]
to say clockspeed isnt important is a dumb claim. and to say that mention of the clock speed of a new console isnt important or news worthy in a tech news site is also dumb. if clock speed isnt important, than all the people here on Toms that OC their CPUs are just wasting their time. its true that you really cant compare WiiU cpu to others because theyre totally different, but devs already have claimed the CPU isnt fast enough. 1.2ghz isnt really all that great tbh.

and what exactly do you think they can "benchmark"? this is a closed system with no publicly known benchmark tools and app comparisons.

I have some hope that devs will find a workaround to the CPU limits and optimize the console as much as they can to lat a few years and not look as pathetic as wii looked shortly after release. current console games dont look half bad, I think the graphics power of the wiiu wont limit the playability of games like the wii did.
 

bustapr

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[citation][nom]atminside[/nom]I am curious as how the WiiU graphics compares to Intel's HD 4000. Anyone know?[/citation]

I dont think even trinity looks better than the wiiu graphics. the hd4000 wont have nearly as much juice to look half as good as a game would on a WiiU, much less a very optimized WiiU game in the next few years.
 



The 5 year old 32 way Mainframe at my work is faster than 20 of your 4 year old PCs. Hello apples meet oranges. You realize its not a PC, its 1/2 the price of a PC, and its a small cheap gaming console? Got any grapes?
 
[citation][nom]atminside[/nom]I am curious as how the WiiU graphics compares to Intel's HD 4000. Anyone know?[/citation]
apples and oranges.
The WiiU's GPU is part of an ecosystem built to optomize performance for any titles that will play on it. HD4000 is meant as an iGPU to provide adequate performance for most applications and needs the flexibility to run Windows XP->8, OSX, as well as Android.

HD4000 is mostly geared for 2D workloads, and only entry level 3D workloads. WiiU is aimed at minimal 2D workloads and moderate 3D workloads.

HD4000 shares system memory and resources with the rest of the computer, while the WiiU GPU is a dedicated GPU with its own memory, bus bandwidth, and resources.

Simply put: The WiiU would smoke the HD4000, as well as most other iGPUs like AMD's APU designs, because it is in a different league entirely, and built for a different use case than iGPUs are. that does not mean it is 'good' or 'bad' compared to other systems, it is simply adequate for what the designers at Nintendo need to have games look and act the way they are supposed to. Compare it to a $50 dedicated GPU and then you are talking about something closer to an apples-apples comparison.
 
[citation][nom]oblivionlord[/nom]My 4 year old desktop cpu Q9550 is faster than the wii-U as well as my 4 year old videocard GTX260.[/citation]
I agree with JamesSneed... It's not a computer. It's a $300 console.
1st - Clock speed isn't as important as it once was. Today many other factors play a role that determine how fast a CPU is.
2nd - The chip in the Wii U is roughly equal to a 4870 or a 4890 video card

BTW
Passmark scores:
HD 4870 - 1,411
GTX 260 - 1,108

Now lets do like JamesSneed said and stop trying to compare apples to oranges and grapes cause they are just not the same thing at all.
 

bigdog44

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I hear the cpu is SIMD-weak, but other than that, probably sufficient for the type of games that are expected on it. The Wii's lackluster performance in some gamers minds was gpu related, and even an HD4850 @ only 550 MHz is MUCH better.
 
[citation][nom]oblivionlord[/nom]My 4 year old desktop cpu Q9550 is faster than the wii-U as well as my 4 year old videocard GTX260.[/citation]

How could you possibly be sure of that and even if you were, how could that possibly matter at all?
 
[citation][nom]CaedenV[/nom]apples and oranges.The WiiU's GPU is part of an ecosystem built to optomize performance for any titles that will play on it. HD4000 is meant as an iGPU to provide adequate performance for most applications and needs the flexibility to run Windows XP->8, OSX, as well as Android.HD4000 is mostly geared for 2D workloads, and only entry level 3D workloads. WiiU is aimed at minimal 2D workloads and moderate 3D workloads.HD4000 shares system memory and resources with the rest of the computer, while the WiiU GPU is a dedicated GPU with its own memory, bus bandwidth, and resources.Simply put: The WiiU would smoke the HD4000, as well as most other iGPUs like AMD's APU designs, because it is in a different league entirely, and built for a different use case than iGPUs are. that does not mean it is 'good' or 'bad' compared to other systems, it is simply adequate for what the designers at Nintendo need to have games look and act the way they are supposed to. Compare it to a $50 dedicated GPU and then you are talking about something closer to an apples-apples comparison.[/citation]

Unless it is better than a 4870 or 4890, the WiiU isn't likely to be able to beat AMD's upcoming Kaveri APU (supposed to have a rough equivalent of a Radeon 7750 for its IGP). Furthermore, it wouldn't smoke AMD's APUs for the same reasons for why it may smoke Intel's CPUs in IGP performance. AMD's APUs have gaming GPUs. Low end, yes, but gaming nonetheless.
 
[citation][nom]bustapr[/nom]to say clockspeed isnt important is a dumb claim. and to say that mention of the clock speed of a new console isnt important or news worthy in a tech news site is also dumb. if clock speed isnt important, than all the people here on Toms that OC their CPUs are just wasting their time. its true that you really cant compare WiiU cpu to others because theyre totally different, but devs already have claimed the CPU isnt fast enough. 1.2ghz isnt really all that great tbh.and what exactly do you think they can "benchmark"? this is a closed system with no publicly known benchmark tools and app comparisons. I have some hope that devs will find a workaround to the CPU limits and optimize the console as much as they can to lat a few years and not look as pathetic as wii looked shortly after release. current console games dont look half bad, I think the graphics power of the wiiu wont limit the playability of games like the wii did.[/citation]

Clock speed in no way is an indicator of performance and that is what he/she was trying to say. 1.2GHz isn't necessarily low whatsoever. For example, if it was an extremely complicated CPU, then maybe at 1.2GHz, it'd be as fast as say Sandy Bridge per core at 4GHz. Sure, it's undoubtedly not the case for the WiiU, but it provides perspective on why clock speed doesn't matter if you don't have the full specifications of the system.
 

bustapr

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[citation][nom]bigdog44[/nom]I hear the cpu is SIMD-weak, but other than that, probably sufficient for the type of games that are expected on it. The Wii's lackluster performance in some gamers minds was gpu related, and even an HD4850 @ only 550 MHz is MUCH better.[/citation]
according to dynasty warriors dev, the gpu isnt the problem as it can achieve better visual quality than the other consoles. he stated the real problem was in the speed of the cpu, and that it was slightly slower than the other, hindering their ability to do what they wanted with the game. meaning you wont get to see total war caliber battles with hundreds of npcs onscreen.
 

dolamite74

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You can build a better gaming rig for 500 bucks and be extremely happy it will smoke the new wii u and the new xbox 720 and ps4 in the coming year.

You can easily cobble together a 500 dollar rig on Amazon and be so stoked.
 
[citation][nom]mazty[/nom]Exactly. That's what makes them fanboys - they aren't actually looking at what they are buying. Let's pay $300+ for a console that performs worse then the current ones. Did you see the BLOPSII frames? Could barely keep pace with the PS3 and was hammered by the 360. Again, Nintendo have been shown to have released nothing more then a gimmick.[/citation]

Nintendo doesn't sell you a high-end experience based in hardware performance, they sell you an affordable experience based in how you interact with the console and such. The selling point of the WiiU is not its hardware performance. Focusing on other things in what you want out of a gaming experience doesn't make someone a fanboy whatsoever. Complaining about them does imply that you are a fanboy of a competitor.
 

kingnoobe

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While I don't play consoles often, and pretty much a pc person.

Guess what when I do buy a console I still don't give a damn whats inside of it. I buy it depending and only depending on if the games are fun. That doesn't mean they have to be top of the line graphics.
 
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