Will Oculus Rift Be Next iPhone-Like Revolution?

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[citation][nom]dheadley[/nom]I don't consider Apple the all time greatest innovators, but it really lowers anyones credability when they make the standard anti-Apple "they never did anything" kind of comments. The iPhone turned the whole smartphone market on its ear and had ALL the other manufacturers scrambling to make significant leaps in their smartphones. Before it there were smartphones, but in the US at least there were hardly any people using them with the exception on BB's for business and some at home thanks to Verizons buy 1 get 3 free sales etc. Same with tablets. There were tablets prior to the iPad. Years of them as a matter of fact. Intel and MS tried so many different programs to get portable computing devices off the ground. Tablet computers, UMPC's etc. and all of them combined in history were outsold by the iPad in a matter of months. I have never understood why people on Tech sites hate Apple so much. They make well built devices in every area they enter. Better materials and design, ease of use, smooth operation. Yet all you hear on sites like this are a bunch of BS comments about how they never did anything ever or the same old retelling of mis-information like these stole their OS from Xerox etc.[/citation]
I think the following can be said about Apple.
From a tech perspective Apple is garbage.
From a business marketing perspective Apple is genius.
 
I've never used a VR set before, so the one thing I've always wondered is how does one actually move in the game/program they are playing? Will there be a type of controller one holds in their hand, or does the software know that the user is leaning forward, thus trying to move in that direction? I know it's a noob question, but it's something that none of the articles I've read really mention. People can't actually be walking around the room because of the high risk of bumping into something and getting injured! 😛
 
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