[citation][nom]Kodiack[/nom]25 FPS is terrible, especially on higher-end systems. With WoW, I start to notice camera movement being a bit jerkier in the 45-50 FPS range. Those small dips are very noticeable.I must say, I'm extremely disappointed with how CrossFire/SLI scaling shows up in this article. I'm a Radeon 5970 owner, and it's been great. I haven't been able to reproduce results like that, though. With D3D11 running in fullscreen mode, CrossFire seems to boost FPS more than it hinders it. I'd be interested in some information on that. I ran some benchmarks between D3D9/11 and CrossFire enabled/disabled back in the alpha, but ATI's drivers weren't agreeing with the game engine overhaul at that time.An interesting article that shed quite a bit of light. I'm still surprised at how Nvidia seems to beat out ATI in almost everything. A GTX 460 outperforming a 5870? That just doesn't seem right. Hopefully some driver updates even things out a bit more.[/citation]
The official word from AMD is that CrossFire works fine (it clearly doesn't). The more plausible explanation comes from Nvidia, which says that SLI scales in SOME of the environments in WoW, but not others. This is a bug, which should be addressed in a coming driver. If AMD is encountering something similar, it'd make sense if our particular benchmark sequence results in negative scaling.
I actually shared my results with both AMD and Nvidia prior to publishing. AMD was unable to explain the CrossFire results and the poor CPU performance. If I hear anything more from them, I'll absolutely update the piece!
Thanks for the feedback everyone,
Chris