WoW - biggest flaw

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Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

On Sun, 06 Mar 2005 10:46:10 +1300, Grant Anderson <gpsanderson@hotmail.com>
wrote:

>Thrasher wrote:
>> I think this is self evident, but what is about to kill the game for
>> me is that fact that there are about 30 people on a 4 day old server
>> who have hit the level cap, and more hit the cap every few minutes.
>
>*boggle*
>
>I was around level 12 after four days of spending a reasonable amount of
>time playing - a few hours a day.
>
>I wonder how many hours per day the people who hit max level in four
>days put in. I started when the game was first released, and my main is
>up to 40.
>
>The number of max-level people doesn't really bother me that much,
>though. I toddle along at my own pace, group with my friends when
>they're on, and have a good time.

No matter where you go and what you do, there is always going to be a group of
people trying to prove their dick is bigger than yours. Lump these people in
with the same people who buy car stereos that can shatter ear drums half a
mile away or have really massive rear spoilers for some insane reason.
 
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Memnoch wrote:

> On Sun, 06 Mar 2005 10:46:10 +1300, Grant Anderson <gpsanderson@hotmail.com>
> wrote:
>
>
>>Thrasher wrote:
>>
>>>I think this is self evident, but what is about to kill the game for
>>>me is that fact that there are about 30 people on a 4 day old server
>>>who have hit the level cap, and more hit the cap every few minutes.
>>
>>*boggle*
>>
>>I was around level 12 after four days of spending a reasonable amount of
>>time playing - a few hours a day.
>>
>>I wonder how many hours per day the people who hit max level in four
>>days put in. I started when the game was first released, and my main is
>>up to 40.
>>
>>The number of max-level people doesn't really bother me that much,
>>though. I toddle along at my own pace, group with my friends when
>>they're on, and have a good time.
>
>
> No matter where you go and what you do, there is always going to be a group of
> people trying to prove their dick is bigger than yours. Lump these people in
> with the same people who buy car stereos that can shatter ear drums half a
> mile away or have really massive rear spoilers for some insane reason.

These are the same people who say "There no content!!! Once you hit the
level limit, the game's over!!!" Yeah, if you blow through the game at
max speed, of course the game will seem short.

CH
 
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Ceowulf wrote:
> GenX is currently nurturing a generation of socially retarded adults
who may
> have difficulty interacting with todays society.

Yeah, because no-one playing online games has any 'social skills',
obviously.

Thanks to the Internet I've travelled all over the world and spent time
with numerous interesting people that I'd never have met otherwise, and
I've found all my girlfriends for years online. As for games, my guild
in EQ1 is run by women and about half the guild is female... so if I
was looking for a girlfriend into computer games it probably wouldn't
be hard to find one there.

But I'm sure you're right and my time would have been better spent
learning 'social skills' down the pub.

> Does that worry anyone?

Only that so many people think that computers and 'social skills' are
mutually exclusive... or that 'social skills' are particularly
important or hard to learn. It's hardly rocket science.

Mark
 
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On Mon, 7 Mar 2005 17:56:01 -0800, "Bob Perez"
<myfirstname@thecomdomaincalledSHADOWPIKE> wrote:

>I agree with your general sentiment about the ease of leveling in WoW but I
>don't think I share your characterization of the EQ or EQ2 experience. They
>were tougher, but devs ALWAYS underestimate the determinaion of those who
>will power level their way to the top. In general, you're right, EQ was much
>harder, with the tough experience loss hits you faced, the hell levels, and
>the rigidly enforced grouping requirements.

>Still, the first guy to 50 did it in a couple of months (Kalaran, Rogue in May of 1999)

Well... the first level 50 on Rodcet Nife was in... August I
believe... and at that time I was level 30ish, after 4 months of play.
When the Plane of Hate opened on Holloween of 1999, there were only a
small number of people high enough (level 46) to zone in. By a small
number, I mean < 10% of the server population. I was only mid-30s
then, because I took a break from EQ during spetember and october. If
I hadn't taken that break, I might have been high enough to zone into
PoH on opening day.

Incidentally, a lot of EQ players have faulty recollections of how
easy the levelling was, when the game was new. Their recollections are
faulty because they don't actually have any. The majority of EQ
players are unaware that there was ever a level 50 cap for the first
year the game was out, for instance... something it would be
impossible to be "unaware" of if you were playing the game.

I like the WOW method: no experince loss, spirit form til you retrive
your body. Maybe death is too painless, but corpse recovery in
Everquest could really be a pain in the ass. Come to think of it,
though, my best memories of Everquest were doing tough CRs... people
really pull together when they are worried they might lose all their
stuff. In any case, I like the WoW system... I just don't like it
being so fast. I'm goofing off and doing a lot of PvP and exploring,
and I hit 20 allready. It just doesn't seem right. Also, most the
people I meet don't have a clue how to play their character well. Come
to think of it, neither do I 😀

> I've been playing since release (November 9, 2004) and I'm just now breaking 40 in EQ2.

I left the game in December with a 28 Assassin. I was near, but not
at, the front of the pack on my server. Most people were 20ish around
then, the highest were mid 30s. That seemed fast to me, but at least
people were progressing at a reasonable pace relative to eachother.
The people who were getting higher levels first, got there by working
harder. They weren't playing the game differently than everyone else,
they were putting more time and energy into the same things everyone
else was doing. That's the way tehse games should be. I hate to see
this stuff in WoW where people can powerlevel eachother just by
abusing the quest system.

Incidentally, ran into my first cheater in duels yesterday. Gnome Mage
challenged me to a duel, turned me into a sheep, somehow climbed on
top of a wagon that was conveniently placed right there, and then
nuked me to death while I was trying to find a way to get to him. I
asked him for a rematch without him climbing up onto the wagon and he
said "nah, that's my best tactic..."

Well, my best tactic is sneaking up behind him while he's AFK and
ganking his ass, too bad we're on the same team. He spent a lot of
time on that tactic, too. Even after the duel was over, I couldn't
find a way up on top of that wagon.

I could easily pass on the whole duel thing, but the faction PvP is
really fun. I may abuse the quest system myself just to get high
enough level to participate more in the PvP. 20 is too low... I've
only found a few fights that I was appropriate level to take part in.
40ish seems about right.
 
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"Charles Whitney" <cbillingsw@yahoo.com> wrote in message
news:393si2F5ui837U1@individual.net...
> "chainbreaker" <noone@nowhere.com> wrote in message
> news:d0gepk02j8e@news3.newsguy.com...
>> Grackle wrote:
>>> communicate between alliance/horde). WoW has the best anti-griefing
>>> design of any pvp game. I would go in the other direction and say
>>> that the PvP is actually a joke, since you gain/lose nothing from it,
>>> except 2 minutes of inconvenience.
>>
>> I don't know why the mindset seems to be that griefing is synonymous with
>> pk'ing. High level griefers can make life plenty miserable for others
>> without ever popping the first cap on them.
>
> As for me, I'm wondering why some people (including Blizzard, if some of
> the secondhand postings here are accurate) think that people need to gain
> something from griefing in order to grief.
>
> Griefing is its own reward.
>
> Although Grackle's description gives me the impression that there's no
> sense at all in engaging in any PvP ingame, even in the Blizzard-approved
> manner, because, as he notes, there's nothing the winner will gain, and
> there's nothing the loser will lose from it. Sounds like any point to be
> made by killing your enemies would be lost because your enemies won't
> actually suffer from it.
>
> C

I think there are only two instances of true satisfaction you can get from
PvP. The first is to defeat someone a few levels above you who attacked you
without provocation. You get to stand above their corpse and spit and laugh
at their foolishness. The second is when you come across an enemy deep in
the forest who is many levels beneath you and decide to spare his wretched
life. This makes you feel almost god-like, wielding the power of life and
death. You know that your generosity will become legendary amongst your
enemies' people. Other than that, PvP is pointless, even raids are
pointless, since you get recycled and run back to the battle in minutes. I
wish WoW had some real PvP servers to choose from, where at the very least
corpses could be looted.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

On Mon, 07 Mar 2005 15:34:31 -0500, Clawhound <none@nowhere.com> wrote:

>Memnoch wrote:
>
>> On Sun, 06 Mar 2005 10:46:10 +1300, Grant Anderson <gpsanderson@hotmail.com>
>> wrote:
>>
>>
>>>Thrasher wrote:
>>>
>>>>I think this is self evident, but what is about to kill the game for
>>>>me is that fact that there are about 30 people on a 4 day old server
>>>>who have hit the level cap, and more hit the cap every few minutes.
>>>
>>>*boggle*
>>>
>>>I was around level 12 after four days of spending a reasonable amount of
>>>time playing - a few hours a day.
>>>
>>>I wonder how many hours per day the people who hit max level in four
>>>days put in. I started when the game was first released, and my main is
>>>up to 40.
>>>
>>>The number of max-level people doesn't really bother me that much,
>>>though. I toddle along at my own pace, group with my friends when
>>>they're on, and have a good time.
>>
>>
>> No matter where you go and what you do, there is always going to be a group of
>> people trying to prove their dick is bigger than yours. Lump these people in
>> with the same people who buy car stereos that can shatter ear drums half a
>> mile away or have really massive rear spoilers for some insane reason.
>
>These are the same people who say "There no content!!! Once you hit the
>level limit, the game's over!!!" Yeah, if you blow through the game at
>max speed, of course the game will seem short.

Of course and I pity them for these seeming need to complete the game as soon
as possible. I mean really, it's one thing to do it on a single player game
but to do it on a game where there is a monthly fee and the only real
incentive to come back is the levelling treadmill and to see what is around
the next corner, not matter how the company tries to dress it up, is just
masochistic.
 
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<mmaker@my-deja.com> wrote in message
news:1110283772.868595.163140@o13g2000cwo.googlegroups.com...
> Ceowulf wrote:
>> GenX is currently nurturing a generation of socially retarded adults
> who may
>> have difficulty interacting with todays society.
>
> Yeah, because no-one playing online games has any 'social skills',
> obviously.

Haha well fair enough. Lets use this scenario as an example. Young boy, lets
say 8 years of age. He gets a computer, plays games, becomes enamoured with
them, gets an internet connection, naturally moves onto MMORPG's and has
parents who themselves play games a great deal, so therefore will not limit
their sons "addiction". Young boy loses interest in sports, running about,
playing doctors and nurses, and so on. Afterall why wouldnt he? Computer
games are a hell of a lot more interesting than the real world and require
less effort and discomfort.

Advance 8 years. That boy is 16, he's been playing his games, joined a long
term guild in which he has made _heaps_ of online friends. He has become
very internet savy, a real expert who mocks those who dont have his level of
skill. Regardless of this do you think someone who has spent 5+ hours a day
{being generous here} on the computer all his life, is going to be going out
and socialising with other teens via playing sport etc? Do you think he is
going to be bothered going to birthday parties where he might get his first
chance at beer and girls? Or would he instead opt to stay at home, log in,
be comfortable, have a can of coke and some chips, and chat to his online
buddies while smacking a foozle?

How does someone like that, deal with a social world in which people must
interact with each other without a keyboard?

> Thanks to the Internet I've travelled all over the world and spent time
> with numerous interesting people that I'd never have met otherwise, and
> I've found all my girlfriends for years online. As for games, my guild
> in EQ1 is run by women and about half the guild is female... so if I
> was looking for a girlfriend into computer games it probably wouldn't
> be hard to find one there.

Your a lucky person to have been able to travel the world thanks to the
Internet. Not everyone can afford to travel to meet their net buddies
halfway across the world. Your also a lucky guy to be in a guild with mostly
women! Maybe the world is changing enough now days that Internet romances
will become more and more common. Keep in mind however that the ratio of men
to women who take up this life style is pretty lopsided, so I wouldnt call
it an option for everyone 😉

> But I'm sure you're right and my time would have been better spent
> learning 'social skills' down the pub.

Hahaha no, I didnt say that. That sort of life style isnt for everyone. I
guess I just think that there will be alot of lonely people out there. With
self confidence issues to boot, because they have never really been
indoctrinated into the social world {the one im talking about, not the one
you were :)}.

> Only that so many people think that computers and 'social skills' are
> mutually exclusive... or that 'social skills' are particularly
> important or hard to learn. It's hardly rocket science.

Virtual social skills, and Personal social skills. There is a different. And
yes they are often mutually exclusive, though not always and many people
have a great combination of both. Remember, saying "LOL" out loud in the
real world is only going to get you funny looks, I should know, I've done it
:)

Hrmmm, maybe having a psychologist for a girlfriend and actually listening
to her is not such a good idea 😛

Ceo-
 
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"Ceowulf" <ceo@NOSPAMii.ATALLnet> wrote in message
news:422ec873$0$31467$5a62ac22@per-qv1-newsreader-01.iinet.net.au...

> Remember, saying "LOL" out loud in the real world is only going to get you
> funny looks

Isn't that annoying? I often find myself wanting to do this but I stop when
I realize it's just won't work. There really, really needs to be some kind
of vocal equivalent for this (and no, it isn't physically laughing out loud,
there's something much more subtle about this phrase).

--
Bob Perez

"Men do not quit playing because they grow old; they grow old because they
quit playing."
- Oliver Wendell Holmes
 
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"Bob Perez" <myfirstname@thecomdomaincalledSHADOWPIKE> wrote in message
news:112ukqcbjav9727@news.supernews.com...
>> Remember, saying "LOL" out loud in the real world is only going to get
>> you funny looks
>
> Isn't that annoying? I often find myself wanting to do this but I stop
> when I realize it's just won't work. There really, really needs to be some
> kind of vocal equivalent for this (and no, it isn't physically laughing
> out loud, there's something much more subtle about this phrase).

Yeah, laughing out loud is tiring, especially when its a _really_ good
laugh. :) I guess they always did say the best things in life are bad for
you. 😛

Ceo-
 
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Thrasher <spectre911@hotmail.com> once tried to test me with:

> I could easily pass on the whole duel thing, but the faction PvP is
> really fun. I may abuse the quest system myself just to get high
> enough level to participate more in the PvP. 20 is too low... I've
> only found a few fights that I was appropriate level to take part in.
> 40ish seems about right.

On my server you can get into PVPs and actually participate in a meaningful
way as early as level 25. You wouldn't be the "star player" but you can
definitely do your part to help the team. By the late 30's and you're a
significant boon to the team. I'm not in my 40's yet so can't say much past
that.

--

Knight37 - http://knightgames.blogspot.com

Once a Gamer, Always a Gamer.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

"Bob Perez" <myfirstname@thecomdomaincalledSHADOWPIKE> once tried to
test me with:

>
> "Ceowulf" <ceo@NOSPAMii.ATALLnet> wrote in message
> news:422ec873$0$31467$5a62ac22@per-qv1-newsreader-01.iinet.net.au...
>
>> Remember, saying "LOL" out loud in the real world is only going to
>> get you funny looks
>
> Isn't that annoying? I often find myself wanting to do this but I stop
> when I realize it's just won't work. There really, really needs to be
> some kind of vocal equivalent for this (and no, it isn't physically
> laughing out loud, there's something much more subtle about this
> phrase).

My RL friends, who also happen to be internet geeks, often pronounce this
as "LOLE" (rhymes with ROLL).




--

Knight37 - http://knightgames.blogspot.com

Once a Gamer, Always a Gamer.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

On Thu, 10 Mar 2005 21:15:21 +0800, "Ceowulf" <ceo@NOSPAMii.ATALLnet>
wrote:

>"Bob Perez" <myfirstname@thecomdomaincalledSHADOWPIKE> wrote in message
>news:112ukqcbjav9727@news.supernews.com...
>>> Remember, saying "LOL" out loud in the real world is only going to get
>>> you funny looks
>>
>> Isn't that annoying? I often find myself wanting to do this but I stop
>> when I realize it's just won't work. There really, really needs to be some
>> kind of vocal equivalent for this (and no, it isn't physically laughing
>> out loud, there's something much more subtle about this phrase).
>
>Yeah, laughing out loud is tiring, especially when its a _really_ good
>laugh. :) I guess they always did say the best things in life are bad for
>you. 😛

It's one of the worst things that can happen to someone with broken
ribs. Especially if the other people on the course you're on know you
have broken ribs.

Think they spent their free time looking up and learning from joke
books.

The jokes were funny though 🙂

Pete Lilleyman
alishas.dontspam.addict@blueyonder.co.getrid.uk
(please get rid of ".getrid" to reply direct)
(don't get rid of the dontspam though ;-)