YAAD -- My best monk ever pwned by the Wizard

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Archived from groups: rec.games.roguelike.nethack (More info?)

Fleshpile wrote:
> Boudewijn Waijers wrote:

>> What *did* you use your wishes on?

> Well, I went for a Helm of Brilliance, Cloak of Magic Resistance, Dex
> Gloves, Bag of Holding, and dust-zapped it for a magic marker (it was
> a 2-charge wand). I happened to have +5 high boots at the time as my
> only armor at +5, hence why I didn't wish for Speed Boots.

I'd never wish for a pair of gauntlets of dexterity while I lacked speed
boots. And I rarely use magic markers, either, but that's a matter of
taste. The few points of AC you miss by throwing away the +5 high boots
are useless as opposed to the speed boots.

> I've never had the Wizard steal anything from me besides the Amulet of
> Yendor before this.

You've been extremely lucky in the past, then.

--
Boudewijn Waijers (kroisos at home.nl).

The garden of happiness is surrounded by a wall so low only children
can look over it. - "the Orphanage of Hits", former Dutch radio show.
 
Archived from groups: rec.games.roguelike.nethack (More info?)

Douglas Henke <henke@kharendaen.dyndns.org> wrote:
>Floating
>Eye Resistance (aka free action) is nice, but mostly in the sense that
>it allows you to get away with careless play.

Free action will save you from someone tagging you with a potion of
paralysis while you're next to Pestilence or Demogorgon or Juiblex.

Floating eye resistance is more reasonably used as a name for "the
*player's* Wisdom score" :)
--
Martin Read - my opinions are my own. share them if you wish.
My roguelike games page (including my BSD-licenced roguelike) can be found at:
http://www.chiark.greenend.org.uk/~mpread/roguelikes.html
 
Archived from groups: rec.games.roguelike.nethack (More info?)

Klaus Kassner wrote:
> Douglas Henke wrote:
> > Ascending without MR is improbable, and (IMHO) a matter of sheer
> > luck when it does happen. There are just too many high-probability
> > instakills for which MR is the chief or only remedy.
>
> I don't see any, for which it is the *only* remedy. An obvious
> approach to ascending without MR would be to polymorph into an undead
> creature (arch lich) and to wear an amulet of unchanging. Of course,
> your armor may be disintegrated often, but that is not an instakill
> and you have a high intrinsic protection as an arch lich.
> Alternatively, to reduce destruction-of-armor attacks, genocide arch,
> master and demi liches and become a lich instead.

How about polyselfless and MR-less? Does anyone deliberately use the
protective effects of hallucination?
 
Archived from groups: rec.games.roguelike.nethack (More info?)

begin quoting Martin Read <mpread@chiark.greenend.org.uk>:
>Douglas Henke <henke@kharendaen.dyndns.org> wrote:
>>Floating
>>Eye Resistance (aka free action) is nice, but mostly in the sense that
>>it allows you to get away with careless play.
>Free action will save you from someone tagging you with a potion of
>paralysis while you're next to Pestilence or Demogorgon or Juiblex.

Which reflection does not prevent, unlike floating eyes.
--
David Damerell <damerell@chiark.greenend.org.uk> Distortion Field!
Today is Mania, March.
 
Archived from groups: rec.games.roguelike.nethack (More info?)

begin quoting Kevin Wayne <killedbyafoo@yahoo.com> (Wed, 02 Mar 2005 06:05:06
GMT):
> If players could rely on MR from an artifact, it would open up
> equipment possibilities for the later game. It would also make MR from
> an artifact useful, rather than the practically pointless addition it
> is now.

It is useful before waking the Wizard and when getting another class'
quest artifact from wishing or bones.

I consider the latter a necessity for ascending an "in-style" monk (as
opposed to a monk in general).

--
Jilles Tjoelker
jilles AT stack DOT nl
 
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Fleshpile schrieb:
> Boudewijn Waijers wrote:
>
>
>>What *did* you use your wishes on?

> After the castle, I went back up and did the Quest, got the Eyes, and
> swapped out the cloak of MR for my +4 Fixed Robe. I was casting a whole
> lot (ID, Magic Mapping, Detect Treasure, Light, Magic Missile,
> Fireball, etc) in Gehennom and needed my casting chance low.
>
> I don't think I did a bad thing here. Had I used the cloak as opposed
> to the robe, I would have had a lot more trouble maintaining my spell
> points, and doubled up on an intrinsic that doesn't stack. *shrug*

What do you mean by that? Obviously, you made a mistake that cost you
the game. Not being able to cast spells might have cost it in other
circumstances (1), but that the wizard can steal quest artifacts is
known, and that magic resistance is essential to avoid a certain type of
instadeath is known, too. You gambled that a low-probability event did
not take place, and you lost.

(1) But these will normally not lead to an instadeath.
--
Klaus Kassner
 
Archived from groups: rec.games.roguelike.nethack (More info?)

Douglas Henke wrote:

> Trying to ascend without MC3 is tough and tedious, but do-able.
> (Pre-caching bunches of holy water at many strategic points would make
> it less painful.) Ascending without MR is improbable, and (IMHO) a
> matter of sheer luck when it does happen. There are just too many
> high-probability instakills for which MR is the chief or only remedy.

I don't see any, for which it is the *only* remedy. An obvious approach
to ascending without MR would be to polymorph into an undead creature
(arch lich) and to wear an amulet of unchanging. Of course, your armor
may be disintegrated often, but that is not an instakill and you have a
high intrinsic protection as an arch lich. Alternatively, to reduce
destruction-of-armor attacks, genocide arch, master and demi liches and
become a lich instead.
--
Klaus Kassner
 
Archived from groups: rec.games.roguelike.nethack (More info?)

Klaus Kassner wrote:

> Alternatively, to reduce
> destruction-of-armor attacks, genocide arch, master and demi liches and
> become a lich instead.

And titans (is that even possible?) and golden nagas.

Raisse, killed by a titan

--
irina@valdyas.org LegoHack: http://www.valdyas.org/irina/nethack/
Status of Raisse (piously neutral): Level 8 HP 63(67) AC -3, fast.
 
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Raisse the Thaumaturge schrieb:
> Klaus Kassner wrote:
>
>
>>Alternatively, to reduce
>>destruction-of-armor attacks, genocide arch, master and demi liches and
>>become a lich instead.
>
>
> And titans (is that even possible?) and golden nagas.

I don't think titans are genocidable, but golden nagas certainly are.
--
Klaus Kassner
 
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Jym wrote on Wed, 2 Mar 2005 01:03:33 +0100:
> On Wed, 2 Mar 2005, Boudewijn Waijers wrote:

> > You should get magic resistance from the cloak or dragon scales: the
> > wizard won't steal these.
>
> The bad point is, for monks dragon scale is not an option (*).

Sure it is. Just not in the early/mid game. Once your level or luck are
pumped, you'll be fine.

> (*) And also, their only way to get reflection is from an amulet, thus
> preventing any real use of life saving.

I've ascended at least six SDSM-wearing monks; they all wore "oLS once I
obtained it.

> Hypocoristiquement,

Gesundheit!


--
"Sometimes I stand by the door and look into the darkness. Then I
am reminded how dearly I cherish my boredom, and what a precious
commodity is so much misery." -- Jack Vance
 
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Rast wrote:

> Jym wrote on Wed, 2 Mar 2005 01:03:33 +0100:
>> On Wed, 2 Mar 2005, Boudewijn Waijers wrote:
>
>> > You should get magic resistance from the cloak or dragon scales:
>> > the wizard won't steal these.
>>
>> The bad point is, for monks dragon scale is not an option (*).
>
> Sure it is. Just not in the early/mid game. Once your level or
> luck are pumped, you'll be fine.

Even low level monks can wear body armor with the kick command.


Jorge
 
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In article <1109707814.881667.75760@f14g2000cwb.googlegroups.com>,
Fleshpile <Fleshpile@gmail.com> wrote:

>DYWYPI?

What is "pwned?"
 
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<fishbowl@conservatory.com> wrote:
>In article <1109707814.881667.75760@f14g2000cwb.googlegroups.com>,
>Fleshpile <Fleshpile@gmail.com> wrote:
>
>>DYWYPI?
>
>What is "pwned?"

Past participle of the leet-speak neologism "pwn", "to conquer, vanquish,
subvert, force to submit, pound into a thin red paste, detonate like a
bloody sausage, or otherwise inflict defeat, humiliation, and submission
upon", derived from a typo of "own".
--
Martin Read - my opinions are my own. share them if you wish.
My roguelike games page (including my BSD-licenced roguelike) can be found at:
http://www.chiark.greenend.org.uk/~mpread/roguelikes.html
 
Archived from groups: rec.games.roguelike.nethack (More info?)

jorge estrada wrote on Fri, 04 Mar 2005 23:24:55 +0100:
> Rast wrote:
>
> > Jym wrote on Wed, 2 Mar 2005 01:03:33 +0100:

> >> The bad point is, for monks dragon scale is not an option (*).
> >
> > Sure it is. Just not in the early/mid game. Once your level or
> > luck are pumped, you'll be fine.
>
> Even low level monks can wear body armor with the kick command.

Is this as effective as martial arts?


--
"Sometimes I stand by the door and look into the darkness. Then I
am reminded how dearly I cherish my boredom, and what a precious
commodity is so much misery." -- Jack Vance
 
Archived from groups: rec.games.roguelike.nethack (More info?)

Rast wrote:
> jorge estrada wrote:

>> Even low level monks can wear body armor with the
>> kick command.

> Is this as effective as martial arts?

It seems to work fine, I went through several games
in a row as a monk, surviving about as far as I ever
get, to take a break from Orcish Wizarding, and at
least as far as I got, kicking ruled. I didn't do it
particularly to kick per se, but to evade armor
penalties, and to help me keep "never hit with a
wielded weapon" conduct. I _only_ kicked, in melee,
and I _always_ used shift-G-motion-command for
traveling, to avoid "bumped into a monster in a
hallway and hit it with a pick-axe" accidents.

You get a bunch of "evaded your clumsy kick"
messages, but they don't claim you are clumsy
because of your armor, and other classes get the
same miss messages when using kicking in melee.
Kicking has the additional benefit that dodging
monsters, who jump to "nimbly evade your kick", also
nimbly get out of your way if they were blocking
your chance to "run like Rincewind".

Lots of times in Mines I would take out a gnome or a
dwarf with one kick, and because of speed, be able
to take down three in a row "kick, kick, kick"
reducing a crowd to heirlooms without my monk being
hit.

I'm guessing that wearing iron shoes helps, and I'm
pretty sure I've read that kicking boots help more,
but I didn't happen to ID any in these games.

Mixing kicking with monks' intrinsic speed and thus
chance to retreat as needed is a pretty powerful
combination; even a low XL monk can easily take down
a slow giant mimic by kicking it to bits, for
example.

xanthian.
 
Archived from groups: rec.games.roguelike.nethack (More info?)

So, an anti-magic vest would be a worse CoMR? No altar b/u/c
identification or
enchantment? Sheesh. I suggest rings and/or amulets for MC3 and MR,
respectively. Add more options to ascension kits and give the
stragglers options... what could be wrong with that?

On another note, why would the Wizard care about your Quest artifact?
Shouldn't he just take the Amulet and run (or slaughter you)?
 
Archived from groups: rec.games.roguelike.nethack (More info?)

NeoUltima wrote:

> On another note, why would the Wizard care about your Quest artifact?
> Shouldn't he just take the Amulet and run (or slaughter you)?

If you don't have it, you cannot use it to your advantage and against
him anymore.

Perhaps he should also try to steal other dangerous items, starting with
your wands of death and spellbooks of finger of death...

--
Boudewijn Waijers (kroisos at home.nl).

The garden of happiness is surrounded by a wall so low only children
can look over it. - "the Orphanage of Hits", former Dutch radio show.
 
Archived from groups: rec.games.roguelike.nethack (More info?)

"Boudewijn Waijers" <kroisos@REMOVETHISWORD.home.nl> wrote:
[Rodney]
>Perhaps he should also try to steal other dangerous items, starting with
>your wands of death and spellbooks of finger of death...

Why would he steal your +FOD? If he's fighting you, you haven't got
time to faff about rereading it. And stoning grenades ought to be a
higher priority for him to steal than wands of death; they're a much more
reliable way of instakilling him due to high level characters' obscene
to-hit bonuses.
--
Martin Read - my opinions are my own. share them if you wish.
My roguelike games page (including my BSD-licenced roguelike) can be found at:
http://www.chiark.greenend.org.uk/~mpread/roguelikes.html
 
Archived from groups: rec.games.roguelike.nethack (More info?)

Douglas Henke wrote:
> "NeoUltima" <neoatmaa@yahoo.com> writes:
>
>>I suggest rings and/or amulets for MC3 and MR respectively.
>
> A chargeable ring of MC where +1 is MC1, etc., isn't a bad idea. Make
> it explode when charged beyond +3, and do something heinous if -1 or
> worse.
>

Ehh, just decrease MC gotten from other armor if enchanted below 0 is a
good enough definition for "heinous".

--
____ (__)
/ \ (oo) -Shadow aka The Shadows of Time aka Zarel aka...
|Moo. > \/
\____/