Good day my fellow tech nerds!
So I have a question regarding a certain render technique (of which I have no idea what it is called).
What is the technique called, where ambient occlusion and other effects are only shown/rendered in the visible frame?
To give you guys a little insight of what I'm trying to ask, look at this:
If you own the game, start it up and look at the edges of your monitor. You can see that the shadows drawn from objects or... idk what it's really called: the ambient occlusion?
They disappear. Because they are not needed at that time. So what I'm thinking is, that only the things in the shown frame are being... fine-rendered? Heck I have no idea what the right word is, of what I'm trying to ask here.
You tech specialists know what I'm talking about ;D
With lots of whiskey,
50ShadesOfMyCow
So I have a question regarding a certain render technique (of which I have no idea what it is called).
What is the technique called, where ambient occlusion and other effects are only shown/rendered in the visible frame?
To give you guys a little insight of what I'm trying to ask, look at this:
If you own the game, start it up and look at the edges of your monitor. You can see that the shadows drawn from objects or... idk what it's really called: the ambient occlusion?
They disappear. Because they are not needed at that time. So what I'm thinking is, that only the things in the shown frame are being... fine-rendered? Heck I have no idea what the right word is, of what I'm trying to ask here.
You tech specialists know what I'm talking about ;D
With lots of whiskey,
50ShadesOfMyCow