“Unfortunately, The Verge failed to get an official statement from Bethesda to see if Starfield might receive DLSS integration in the future.”
If only there was another publication that had ‘journalists’ who could ask such questions…
FWIW, we asked AMD about this
months ago. There was going to be a statement... and then it never materialized, apparently until now. Which, you know, feels rather weird. If you're
not doing anything then it should be
really easy to say, "We're not doing anything to block the use of DLSS." To me, it sort of implies that maybe they
were doing something and have since changed policy.
But there's the whole "what's the point?" aspect. Nvidia blocking Nvidia-promoted games from using FSR2 in favor of DLSS would be a lot easier to believe, simply because Nvidia has the might and the market share. AMD trying to do that in reverse would be very hard to justify for the game devs. "Hey, we'll pay you / help you use our open source FSR2, but only if you don't support DLSS, which runs 35% or so of higher spec gaming PCs."
If AMD were smart about this, what they would be saying behind closed doors to the game devs is, "Please implement FSR2, and really think about also including DLSS and XeSS support, because then it doesn't look like we're trying to hide anything." I sort of get the impression that Nvidia has been doing that more of late, as a lot of DLSS 3 games end up having FSR2 and XeSS as well, which is the way it should be.