juanrga :
anxiousinfusion :
Speculations can be laid to rest. AMD today announced Mantle to be up to 45 percent faster than DirectX *in Battlefield 4. From a consumer perspective, that kind of boost is enough to make one favor a GCN product. http://apusilicon.com/amd-tech-day-and-kaveri-details-abound/
EDIT: This clock speed explanation supports what you have been saying, Juan http://cdn.overclock.net/a/a5/900x900px-LL-a55c3ec8_amd_kaveri_tech_day_2014_011b.jpeg
I predicted MANTLE version of BF4 to be 30-50% faster. Whereas the 'experts' in this thread predicted 'mantel' would be only a 5% faster. Good to know that I was wrong again
"Up to". Just like a 8350 is "Up to" 3x as fast as a 2600k, in some subset of tasks.
Secondly, I predicted 10-15%. The 5% number was SPECIFICALLY for improvement in draw call performance.
Thirdly, NVIDIA already countered with gameworks. Like TressFX, I expect Mantle to be abandoned in short order.
Especially in regards to BF4, the fact there's a fairly significant performance bug in Win7 needs to be taken into account when benching. I'll go so far as to say you'll see significantly varied review differences based on OS choice.
And in regards to Kaveri, stop with the compute benchmarks when discussing CPU side performance. We already know the GPU is getting a fairly significant boost, hence why it crushes in compute. We know this. We're more interested in CPU improvements, since its a valid discussion if the CPU is powerful enough to make Kaveri a good stand alone mid-range gaming PC option, or if a stronger CPU and dGPU are still a requirement.