TJ Hooker :
Depending on how enthusiastic Intel is about EMIB, I wonder if Intel might actually get rid of on-die graphics? I mean, iGPU takes up something like 1/3 of the die space on their consumer quad core dies. If they're going to start shipping some of them with alternate on-package GPUs anyway (wasting that die space), would it be plausible that in the future they may do away with the iGPU and just package the CPU with an on-package, discrete Radeon/Intel (or maybe even Nvidia) GPU as needed?
No idea if this would make sense, it's possible that extra packaging cost/difficulty would outweigh the die area savings, or other factors I'm not aware of.
No idea if this would make sense, it's possible that extra packaging cost/difficulty would outweigh the die area savings, or other factors I'm not aware of.
No, it doesn't make sense.
The reason top end dies have the graphics is because that's the die they derive everything from. So, they design the biggest die, which right now happens to be 6 cores with GT2 graphics. The 4 and 2 core dies are cut down versions of the 6 core one.
What you propose would run counter to this idea, because every chip would now feature no graphics. On the low end that means higher cost, since you'd need to take 2 cores and put a separate GPU die.
Not to mention EMIB isn't the cheapest solution. It's the cheaper solution for high bandwidth requirements, but low end iGPUs don't need high bandwidth, so they can get away with regular MCM packaging. But then its even cheaper to do a monolithic die. So why bother at all?
People also heavily overestimate the cost impact of graphics on CPU die. It might as well be free because the people who WANT/NEED the graphics pay for R&D. The rest that don't doesn't matter because its probably 1% of the 1%. Think about it this way. If Intel didn't have iGPU on their chips, every single chip that needs an iGPU would go to competitors. The value that iGPUs provide for Intel is big.