I love hearing that I don't know what I'm talking about when I'm a very, very vocal ultrawide supporter. I didn't explicitely say that mine was 1080 ultrawide, but there it is. Text isn't as smooth as you'd expect and pixels are indeed visible.
Ok, sure. The experience isn't ruined in game. But, certain games running at high enough resolutions do indeed get benefits from running higher resolutions. Sure, DSR will help fake it to an extent.
My main problem here is the price. My 27'' 1080 ultrawide is less than half of this monitor. The extra size does include some extra materials, but the screen itself should be cheaper to produce. The curve does indeed introduce some engineering challenges, but it's not by any means new tech at this point, the industry has had a few years now to refine it's approach. There's the debate then, do those things added together rationalize an extra 140% of the cost extra on top of a monitor that will give you mostly the same experience?