Archived from groups: alt.games.ea.battlefield,alt.games.battlefield1942 (
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"Juergen Nieveler" <juergen.nieveler.nospam@arcor.de> wrote in message
news:Xns96C162B653EC9juergennieveler@nieveler.org...
> ScratchMonkey <ScratchMonkey.blacklist@sewingwitch.com> wrote:
>
>> That would be ok if it was skill-based and not time-on-server based.
>
> It is. You can get killed for weeks and won't get anything except a
> purple heart. You have to get points to get promoted, and you only get
> points for actively doing something
Sort of, but a mediocre player with loads of time to kill will gain
promotion far more quickly than a skilled player who can only put in, say,
an hour a day.
The points needed for promotion and unlocks are just silly. I have played
quite a bit now and bought the game on the day of release. I think I have
around 2,000 points - I generally finish in the top 10 on any server so I
can't be *that* bad!
Based on this, I would literally need to be playing for around 5 years to
rise to just the middle ranks.
If the points needed stay as they are, they should introduce some sort of
gearing system - similar to the commander gaining x2 for a team win.
Anyone on the winning side should gain a x2 - with the commander getting x3.
Also, achieving a particular ratio of, say, team oriented actions - healing,
repairing, resupplying, blowing stuff up, should introduce a 2x multiplyer.
Then, someone who is team focussed and whose team wins as a result could end
up with a 4 or 5 multiplyer. This would make sense both from encouraging
team play and rewarding winners.
With a bit of imagination, you could really improve the game by changing the
system. How about giving points for shooting an enemy player that was
shooting one of your team mates? More points for killing a tank that had
wracked up several kills (i.e. rewarding you taking out an enemy that was an
active danger to your team).
>> I believe in meritocracy, not seniority.
>
> Don't join the military. Ever. I mean it. You'd be extremely
> disappointed by them.
>
> Juergen Nieveler
> --
> Barium: What doctors do when treatment fails