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Archived from groups: rec.games.diplomacy (More info?)
Over the last year or so, I've enjoyed reading this newsgroup. It is
often quite informative and has improved my game markedly.
Oddly it's not an improvement in my understanding of the rules, or any
growth in my raw tactical abilities that really blossomed... It is my
understanding of the PSYCHOLOGY of the game that has grown.
I think the most important distinction I've learned to spot is the
difference in style for dedicated "all-or-nothing" soloists, and the folks
who are glad to just survive to the endgame... and for whom being a
participant in a draw is rewarding.
Arrogance seems to be the defining characteristic.
Seven people start a game, and the dedicated soloist assumes he can be the
single victor.
I have participated in 6 pbem dip games this year as a starting player...
I have survived to the endgame in all but one of them. I managed to play
into a draw in 2 of them. I felt rewarded to have done *as* *well* *as*
*I* *did*.
I've seen many soloists declare that anything not a solo win is a loss...
I disagree. My "small victories" tide me over and whet my appetite for
the day when I'll get my own shot at the whole thing.
I don't think Diplomacy will ever be a useful general purpose diagnostic
tool for psychological disorders. But it does a remarkable job of sorting
out the megalomanics from the sheep.
Gene P.
--
Alcore Nilth - The Mad Alchemist of Gevbeck
alcore@uurth.com
Over the last year or so, I've enjoyed reading this newsgroup. It is
often quite informative and has improved my game markedly.
Oddly it's not an improvement in my understanding of the rules, or any
growth in my raw tactical abilities that really blossomed... It is my
understanding of the PSYCHOLOGY of the game that has grown.
I think the most important distinction I've learned to spot is the
difference in style for dedicated "all-or-nothing" soloists, and the folks
who are glad to just survive to the endgame... and for whom being a
participant in a draw is rewarding.
Arrogance seems to be the defining characteristic.
Seven people start a game, and the dedicated soloist assumes he can be the
single victor.
I have participated in 6 pbem dip games this year as a starting player...
I have survived to the endgame in all but one of them. I managed to play
into a draw in 2 of them. I felt rewarded to have done *as* *well* *as*
*I* *did*.
I've seen many soloists declare that anything not a solo win is a loss...
I disagree. My "small victories" tide me over and whet my appetite for
the day when I'll get my own shot at the whole thing.
I don't think Diplomacy will ever be a useful general purpose diagnostic
tool for psychological disorders. But it does a remarkable job of sorting
out the megalomanics from the sheep.
Gene P.
--
Alcore Nilth - The Mad Alchemist of Gevbeck
alcore@uurth.com