Blacks don't transition correctly.

SukuC

Honorable
Jan 10, 2013
3
0
10,510
Hi, basically it looks like it's 8 bit or something. The black is just horrible. I can see it on the windows loading screen, where the 'aura' of the windows 7 logo leaves like a horrible fade. When gaming, Skyrim's caves and things really suffer int he darkness. Dead Island when looking at a car inside in the dark looks all weird. You can see the transition from the 'light' to the dark. I never noticed this until I got a new monitor. I've got the Asus VE247H and hd6850 :)
 
Two things come to mind: Drivers and Monitor calibration. I suggest going through the calibration wizard in Windows. What driver are you using?
Edit: Since I missed "New Monitor" in your post then it is definitely the calibration. I just got a new one too and the colors weren't even close.
 
http://www.lagom.nl/lcd-test/
bunch of calibration tests.
also if you connected the monitor using hdmi make sure the monitor is set to full range rgb mode (0-255) rather than the limited mode (16-235). The setting in the OSD might be called something else as well like black level or color space or something similar. If there is a mismatch between what the monitor expects to receive and what the card is sending, the extremes will get messed up (dark/bright colors).
 

those pics should work for ips monitors as well, some of them like clock/phase settings are meant for monitors using analog connections but most of the test pics work for both crt and all types of lcd monitors, including ips. as far as I can tell anyways :ange: thou I dont really understand how couple of them are supposed to work, like the response time testing and things like that...
 
I honestly have tried all different types of configurations and the dark shadows going into the light still are boxy :') I don't know what the hell is up!