Blizzard Banned Over 5,000 StarCraft II Players

Page 4 - Seeking answers? Join the Tom's Hardware community: where nearly two million members share solutions and discuss the latest tech.
Status
Not open for further replies.
Is it really honest for us to be happy with Blizzard coming down with the ban hammer while complaining about how they have too much control over battle.net? To whine about how we always need to be online and the evil DRM while at the same time cheering this on? Think about it; those people spent 50 or 100 dollars on the game; can they play it at all now? I hate cheaters as much as the next guy, but I have a hard time taking this lightly.
 
[citation][nom]alidan[/nom]well i do. iv played mmos enough that i have been accused of cheating on multiple occasions taking advantage of how monsters react to different things. iv been banned for 3 months at one point because i soloed a mob that should have taken a group to kill, because of a glitch in the way the mob reacted to what i did. i didn't exploit it and kill it over and over, i did it once, and the glitch wasn't fixed till 6 or so months later, it was just known after my suspension that you aren't allowed to kill it that way.i want to know what these people did.did they take advantage of the game systems? i dont see that as banabledid they hack it? that would be an ip ban if i had it my waydid they use a non harmful mod, like my diablo 2 one i mentioned above? i see this as breaking the rules, but in a basically harmless way.[/citation]

What's "bannable" is any violation of the TOS(terms of service) and/or EULA(End-user License agreement). Harmless or not a violation is a violation.

Familiarize yourself with those two abbreviations.
 
[citation][nom]jojesa[/nom]That's a brilliant idea. They should have cheaters only servers. If a player is found to be a hacker or cheater, the player would only be allowed to play in a cheaters league or server.Since they are all cheaters, they wouldn't mind playing with other cheaters.[/citation]

Thanks jojesa, lol I bet they would mind though, they want an unfair advantage but with everyone cheating there's no advantage and the game will not be as good as how Blizzard intended. Even better 99% of them probably downloaded a cheat from the web & the other 1% have written their own much better hacks, so 99% of the cheaters will learn how they ruin it for the rest of us, better a lesson than a ban !!!
 
[citation][nom]Strider-Hiryu_79[/nom]What's "bannable" is any violation of the TOS(terms of service) and/or EULA(End-user License agreement). Harmless or not a violation is a violation.Familiarize yourself with those two abbreviations.[/citation]

Basically, its an exploit. Just because there it doesn't require special code in a client, does not mean you're in the clear. Item duping is an exploit, coin duping is an exploit.

In EQ2, when some people found out they could transmute items in battlegrounds, then come back and you would still have the transmuted item, lots of people did it, even though it was an exploit.

They shut it down and banned people who did it excessively, some they removed all the items they transmuted and gains from them. People whined. They cried. They said they were "only testing" it out. yeah, sure. They hear that its a bug and decide to test it out?

If the exploit was connected to some kind of currency outside of game, you'd bet you'd be in legal trouble for stealing or fraud, why is the same type of act supposedly ok if its just ones and zeros in a game?
 
Blizzard's "Cheating" can range from doing things that aren't necessarily cheating. In terms of cheating, most people thing of "entering buttons to get an advantage". Blizzard, makes cheating an umbrella term - Doing thing that they don't want in the game.

I'm not saying this is bad. I just learned from experience in World of Warcraft addons and macros that anything that may give you an advantage, even if it's something automated, is a cheat.

But I do like hearing that they make good on banning cheaters.
 
Status
Not open for further replies.