[citation][nom]crus_russ[/nom]I am so glad Blizzard finally answered this because this is what I have been saying all along. I work in IT security so I know something on this topic unlike the plethora of whingers seemingly without internet on this forum.To allow the game to work as a single player game, the character content needs to be stored on the user's computer in files. These files can be opened/inspected by hackers and the "internal architecture" of the game (item codes, memory addresses etc.) can be understood. This information is a HUGE benefit to hackers because now all they need to do is work out a way of injecting this information into the live-online game and getting it saved into your online character - ala duping.With online-only, the ability for hackers to understand the internal game architecture is extremely limited and so it will take a lot longer and be a lot harder for the game to be hacked.Secondly, Blizzard see the "i dont have internet" group of people as a tiny minority who they don't care about - the cost of implementing them a single player mode that didnt compromise the online-mode's security outweighs the sales they would get from said minority.The irony of the whole thing is that this forum is one of the few places on the internet where these people congregate and flame Blizzard. Frankly they can go play Torchlight on their Intel Celeron's and 15in CRTs.[/citation]
This still doesn't answer my question.
For one thing, I disagree that it will take people long at all to hack the system. Hackers have been getting the best of Blizz for years on WoW. Duping was an issue on Guild Wars.
My question is, why, when the discussion is on the SINGLE player portion of the game, do people bring up the "item's won't be able to be duped" argument (which I don't believe they won't be able to be duped. I think they will easily be duped within weeks of release)?
Let me give an example. Let's say Blizzard did allow a normal single player experience and that, like in Diablo 2, items dropped in single player are not tradable, thus could not be placed on the auction house. If someone wanted to dupe items in their single player experience, so what? What does it matter to me or those that make that argument? While I have no interest in duping items, if someone else does it in their single player game, so what. All they are doing is cheating themselves out of the gameplay experience and are not affecting me or anyone else one bit.
That is what I want to know, why people are so concerned with what others do when it has no bearing on anyone else.