Blizzard Not Worried About StarCraft 2 Piracy

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I remember back when the name "Blizzard" on a game title guarenteed a Game of the Year. This year, I think even 12 years of hype and kids doped up on Wow fairy dust aren't going to give Starcraft 2 that much credit. It is a fun game, but it is lacking in quite a few ways.

Will people buy it? yes. Will it stop pirating? This game, yes, altogether, no. Will pirates see the irony in that? never.
 
Interesting that he credits battle.net for the lack of piracy! Exactly because of battle.net I did not buy the game in the first place. I want games freed of these shackles.
But then, I didn't actually bother look for a pirated version either, so I suppose he wins. I'm not paying him, but I'm not stealing his product either.
 
You can have a LAN party. Blizzard just hosts the game so you can't play with stolen copies. The pirates/hackers are the only ones who are furious about this.

That being said, I really really wish there was a spawn option.

Man I hate Pirates.
 
My god some of the comments here..

Let me explain something very simple, in 1998, there wasn't much internet around, creating a game like starcraft with spawned copies meant that me and my buddies could play the game without having to fork out for however many individual copies of the game we would've needed...

We all played the game in our dorms, dozens of us, yet I don't remember seeing a single goddamn starcraft box anywhere.. who bought it? oh yeah, thats right, we didn't buy the game. We just bloody copied it.

Its 2010, everyone has the internet now. I bought a copy of the game, my brother had to buy a copy of the game, my 5 friends have bought copies of the game, it all just works, everyone is happy.

The only people who aren't happy are these really angry ones who are endlessly banging on about the 'principles' of it. They spend all day on their unlimited 24/7 internet connections logging onto Amazon to vote the game zero, to log on here and gripe, moan and whinge.. about the fact that you need an internet connection to play a game in 2010... about the big evil corporation having the gall to charge us money for a product.. and anything else they can tack on to that argument so they have some kind of 'list'..

Let me put this very simply... if Blizzard lanned the game.. then would I, my brother and my 5 friends have a copy? what do you think the answer to that question is? Blizzard would loose MILLIONS. If many have the option to take a game for free, they'll take it. For me, my bro and friends we bought the game, we're enjoying it, battlenet works and we're all happy.



 
Suit-talk: "...we work really hard to offer a tailored, regional business model..."

Consumer translation:
[citation][nom]PTR[/nom]Merge. The. servers. NOW.I'm sick of being confined in the South East Asian territory. We have friends in NA and EU ffs! And don't give us that separate download crap to connect to the US/EU servers too.[/citation]
 
[citation][nom]hillarymakesmecry[/nom]You can have a LAN party. Blizzard just hosts the game so you can't play with stolen copies. The pirates/hackers are the only ones who are furious about this.That being said, I really really wish there was a spawn option.Man I hate Pirates.[/citation]

well i wasnt going to pirate it and im now not getting it with one reason being no lan... your comment about pirates being the only ones mad is likely the stupidest thing i heard this week. The price for a 3rd of a game they are asking is another.. Assuming i ever get sc2 ill be waiting for the battle chest to come out and maybe if it hits like $30. Cuz honestly it doesnt really look like a game i care to pay much for considering how long i waited for it.
 
Honestly, the offline campaign is useless to me. I'd only buy it for user made maps online with friends. It's like Warcraft 3 for me, I've never actually played the campaign, though I've sunk many hours in the online custom map section.
While I think the no LAN and net required is a major blow to the balls, Blizzard makes games that are too epic to ignore.
However, if they do this ti Diablo 3 (were offline campaign is more important), then I'll be downright mad.
[citation][nom]cbrownx88[/nom]I'm going to invent the dumbest most addicting game ever.World of Farmville[/citation]
Oh...My...God
WHAT HAVE YOU DONE!
NOOOOOOOOOOOOOOOOOOOOOOOOO!
 
[citation][nom]frederico[/nom]My god some of the comments here..Let me explain something very simple, in 1998, there wasn't much internet around, creating a game like starcraft with spawned copies meant that me and my buddies could play the game without having to fork out for however many individual copies of the game we would've needed...We all played the game in our dorms, dozens of us, yet I don't remember seeing a single goddamn starcraft box anywhere.. who bought it? oh yeah, thats right, we didn't buy the game. We just bloody copied it.Its 2010, everyone has the internet now. I bought a copy of the game, my brother had to buy a copy of the game, my 5 friends have bought copies of the game, it all just works, everyone is happy. The only people who aren't happy are these really angry ones who are endlessly banging on about the 'principles' of it. They spend all day on their unlimited 24/7 internet connections logging onto Amazon to vote the game zero, to log on here and gripe, moan and whinge.. about the fact that you need an internet connection to play a game in 2010... about the big evil corporation having the gall to charge us money for a product.. and anything else they can tack on to that argument so they have some kind of 'list'..Let me put this very simply... if Blizzard lanned the game.. then would I, my brother and my 5 friends have a copy? what do you think the answer to that question is? Blizzard would loose MILLIONS. If many have the option to take a game for free, they'll take it. For me, my bro and friends we bought the game, we're enjoying it, battlenet works and we're all happy.[/citation]

I was one of those stupid enough to actually buy it.
I also bought diablo, warcraft 2, diablo 2 and its expansion. And I remember very well how it felt to be one of those stupid enough to buy the games. Cause it meant that unlike those pirating it, I couldn't actually play them!
Diablo 2 as an example (I played that the most).
Buying the game. Yay. Installed it. Hmm, it's not working. Two weeks later, blizard tells me its because I'm an early adopter and my dvd drive (costing the equivalent of 200 euro at the time) doesn't work with their copy protection. After a patch or two it works. Playing single player. Trying battle.net. Cool - I can play with friends. Oh I can't, cause battle.net is always lagging or unavailable. Hmm. Two years later, oww battle.net works! Nice. Playing on and off for a year. Introducing expiring characters at some point. Damn, lost my gear. Later lost a couple keys to cheating, which is okay I suppose. 2007. Relogging more than a couple times an hour gives temp ban of up to 24 hours, except for spam bots. 2008, at it again. Battle.net no longer laggy, but still unreliable and now filled with spambots. Lost my account because I was accused of advertising for a malicious website ; which I appearently did by using my opel.cc web address as account name. 2009. Getting last cdkey temp banned for unknown reason (for a month). Losing my characters in the process.

Now that's how diablo worked. Starcraft being a lan game primarily didn't suffer from all of the symptoms above, only from some of them (the copy protection and other reliability issues + all the normal issues with ipx games).

So bottom line - with how classic battle.net worked, people were really better off without using it.

The new battle.net has only been around for months, so all the faults haven't been documented yet. But since they introduced it into wow, I've come to notice some of the reliability issues it has. It's been down for hours at a time. And the support system for legit users has been handicapped to a point where you could hardly call it support. Taking a month to get an email response from billing. Taking between 2 and 8 days to get a response to a ticket issue (gm blamed ticket flood from sc2 launch and an abundance of problems with it for the delay in response time. The response time's been like that longer than sc2 has been around though).

In short, when you pay for a modern blizzard game you're really at the mercy of people who don't care about you, and who haven't bothered expanding service resources to meet it's current or projected needs.
So why pay for software, if the only benefits you gain from it are non-existent most of the time anyway? It really can be compared to buying a season pass to a 6 flags that is scheduled to be closed down most of the time.
 
I was hesitant to buy it because it was $60. But I traded in a couple old games and paid $39 after taxes. I absolutely LOVE this game.
I would rate it 10 out of 10.

To me the LAN issue ISN'T an issue. And for those that have considered pirating this game I think you should reconsider owning what will no doubt be one of the BEST GAMES OF THE YEAR. This is one of the funest and most enjoyable games I've played in a long time and I only play games that get a 9 out of 10 or better. I believe Blizzard disereves the money for this one.

FYI,
Someone commented that you can't play the game without an internet connection. That's not true. You can still play without connecting to battle net. You just can't play multiplayer without Battle.net.

"Troubled by the Battle.net login screen that appears upon first launching StarCraft II? Does it mean that StarCraft II requires an internet connection? Not so, says Blizzard's Rob Pardo." -Kotaku.com
 
I think Blizzard dropped the ball with "eliminating" LAN play. They should have just sold it in some way shape or form. Maybe sell special 4 in 1 battlenet accounts for a discounted price. The account would 1st authenticate to battlenet, the up to 4 players via lan or internet would be able to join in games on that account. Or even sell battlenet server licenses, kind of like how windows server products work.
 
[citation][nom]Igot1forya[/nom]//rantSome games don't have much appeal until a good mod is made, similar to CS or TF for Half-Life (HL got boring REAL fast, CS on the other hand is STILL fun). I'm waiting for my LAN mod to come out... even if it's not officially from Blizzard. Sorry Blizzard, I HATE BNet with a passion, not because of LAG (which used to be a problem), but because the people who play on BNet PISS ME OFF... "Hey lets build cannons in your base!" or "Zergling rush #1,001 coming up" or "you like tanks dropped on your workers?".The other point is this, people PLAN for a LAN party. No one I know are interested in BNet because, life gets in the way. Once you mention LAN party, it seems like everyone comes out of the woodwork and MAKES time to play. It's like the whole, "I live in the state, so why should find time to see the sights... I'll do it another day" and yet, when you leave town you suddenly MAKE the time to see the landmarks at your destination.Blizzard- this is bigger than BNet, this is bigger than SC-II even... no this is about socializing the old fashion way - IN PERSON. Bring back the LAN party. For god sakes, your turning everyone into casual console gamers by doing this!\\rant[/citation]

So basically you're a sore loser that gets upset when cheap but very predictable tactics are used...I bet you're that same kid that would cry in Mortal Kombat back in the day when your friend used the same mover over and over yet you were too stupid to use block.
 
[citation][nom]neiroatopelcc[/nom]I was one of those stupid enough to actually buy it. I also bought diablo, warcraft 2, diablo 2 and its expansion...

BLAH BLAH LONG LIST OF PERSONAL GRIPES AGAINST SOME COMPANY

... really can be compared to buying a season pass to a 6 flags that is scheduled to be closed down most of the time.[/citation]

The game works for me, it works for my brother, it apparently works for my five or six friends who have it. I haven't heard a single complaint yet? In fact out of the gaming community I am part of, about 50 gamers who have the game, I've seen maybe one complaint? thats pretty damn good as a new game goes.. and I've been playing online games for almost 15 years.

No actually wait, I have one complaint, the other night, for about 2 hours the battle net achievements weren't working.. aaand.. well that's it.

The internet is full of a small but very vocal minority of people who absolutely hate Apple or Microsoft or Blizzard or whoever for whatever personal reasons.

I judge a product on the product itself not who the hell makes it.

You know the guy who made that film the Sixth Sense? it was a pretty good film, but generally afterwards all his films have sucked, some of them are truly awful.. maybe his new film will suck as well, but maybe, just maybe it might actually be good.. and if it is I won't have any problem saying 'gee thats a good film'.. I won't go on the internet spouting endless hate about it.

Really dudes, this is not a hard concept to grasp.



 
And let me larify my comment.

"Technically" lan play "is" built in. Battlenet just authenticates.

"Marketedly" lan play is non-existant. If they would have "sold" some sort of LAN pack (4 or 8 player pack) instead of that hoaky CE, I would have been all over it.


Selling these kind of editions probably wouldn't stop piracy or "home grown" battlenet server, but it would make less people who want "lan play" look "elsewhere".

Maybe this will come out in a later release when sales have waned.

Maybe they will add the option to add "spawns" to your battlenet account at a discounted price.
 
Again, we see the great debate over NO LAN. I happen to side with the people who want it. I absolutely refuse to buy the game without LAN play. The people who are buying this game are telling Blizzard and all other big game companies out there that they are willing to be sh*t on as long as they get to play the game. I am fine with them removing the spawn capability. After all, everybody should have their own copy. I'm even fine with them splitting up the campaigns into 3 separate games. However, removing LAN and requiring internet activation is going way overboard in my book. If I spend $60 on a game, I want to be able to play it WHERE I want and WHEN I want, without the company dictating to me. I've been a very loyal Blizzard supporter over the years (bought several copies of Warcraft 2, Diablo, Diablo 2, Starcraft). Their games have always been great and provided such replayability that I never had a problem with paying for them. It's really sad to see where PC gaming is going with all this DRM and online activation cr*p. As much as they want to believe that they are stopping piracy, they are ignoring the grim reality that they are driving away a lot of very loyal gamers.
 
Again, we see the great debate over NO LAN. I happen to side with the people who want it. I absolutely refuse to buy the game without LAN play. The people who are buying this game are telling Blizzard and all other big game companies out there that they are willing to be sh*t on as long as they get to play the game. I am fine with them removing the spawn capability. After all, everybody should have their own copy. I'm even fine with them splitting up the campaigns into 3 separate games. However, removing LAN and requiring internet activation is going way overboard in my book. If I spend $60 on a game, I want to be able to play it WHERE I want and WHEN I want, without the company dictating to me. I've been a very loyal Blizzard supporter over the years (bought several copies of Warcraft 2, Diablo, Diablo 2, Starcraft). Their games have always been great and provided such replayability that I never had a problem with paying for them. It's really sad to see where PC gaming is going with all this DRM and online activation cr*p. As much as they want to believe that they are stopping piracy, they are ignoring the grim reality that they are driving away a lot of very loyal gamers.

Since when was < 3% a lot? I bet there's more than 3% of people playing SC II that don't even know what LAN stands for.
 
Has anyone done a formal test of getting together with 7 other players in the same room and doing a couple rounds using the same 'typical' internet connection?? I have still seen no test results for this anywhere. Toms, can you please consider running this test?


 
they should because $60 for a PC game is overpriced. Should have been more at $29.99. Will I buy it for above 40 dollars? no. lol. this has actually taught me to save money and that I pretty much don't need to buy the game altogether. good job with that blizzard.
 
In fact, the company believes there's enough incentives in the just-released StarCraft II for would-be thieves to actually shell out cash for the new PC game.

Dude are they serious? I was one of the people who said "hell yeah I'll buy it when it comes out!" but after seen all the "incentives" (no LAN, can't buy the game in english in my county, can only play with people from my goddamn continent and so on) I am absolutely sure I'll never buy this game. Or any game from Blizzard if they keep this crap up (I'm looking at you, Diablo III team).
 
znegval, I'm totally with you. I skipped SC2 and I refuse to buy Diablo 3 if there is only Battlenet multi-player. The only way to get these companies to listen is with your wallet. If other people like having their gaming freedoms taken away, that's their call.
 
No mention of the fact that bnet goes down all the time, which prevents the OWNER of the game to USE the game that they OWN (even in singleplayer mode)? Odd.
 
"Two things you can be assured of in this life:
Haters gonna hate
and
Thieves gonna steal" -rhino13

The irony here is that this could just as easily be a post about either blizzard as it could be about hackers.

The difference is that the hacker's bottom line is to provide the player with the best gameplay experience possible. If the same could be said for Blizzard, maybe it really wouldn't be necessary to pirate the game.
 
The LAN issue is only about no connection.

Anyone who thinks they can't play smoothly with nearby friends because of a slow net connection is wrong.

Anyone who thinks that everyone always has the Internet because they happen to live where it is everywhere and never goes anywhere else is also very wrong.

When off-line LAN is released by hackers - (remember, there are no popular games that haven't been broken within months) -



I don't think highly unregulated business works for game consumers - we're learning it doesn't work in other industries.

What I think we need is software regulation:

1) Like Net Neutrality, software should not be able to discriminate based on location, including networking between different locations.

2) Companies should not be able to ban usage of their on-line games for commercial competition, as this is fair use, and games such as scrabble cannot do this.

3) If on-line DRM can't be outright banned, companies that use on-line DRM should be required to prove that if they lose the ability to provide the DRM service that the DRM will be removed, say via an unlocked version held in escrow.
 
znegval, I'm totally with you. I skipped SC2 and I refuse to buy Diablo 3 if there is only Battlenet multi-player. The only way to get these companies to listen is with your wallet. If other people like having their gaming freedoms taken away, that's their call.

Game freedoms? There isn't even such a thing. Nonsense poopy pants! Funny story, when I got back into D2 (to take on uber tristram) I did so via battle.net. I mean everything from level 1 to picking up the annilis charm. Yes it lagged terribly some times but this is a very old game on a very old server. But me and my partner did it together within the same room just like a micro "LAN party". Also, if you truly have balls and wanna walk the walk don't pirate the game either. If you do, your just another whistle blowing hippocratic idiot. (Like all the other QQ'rs over no LAN SC that pirated it anyways).
 
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