Blizzard Not Worried About StarCraft 2 Piracy

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Not buying it. Not pirating it. I will direct my money to other forms of entertainment where I do not feel like I'm being punished for a problem that the published has no good solution for.
 
I bought it. Even if I sward the I wouldn't, I did.

I very well knew that I could not play it without internet connection and inter realm connection won't be possible or that it's just a handful of levels Terran only (ok.. some protos but discovered that later) , yet I bought it. I've been waiting for so long that all the prejudice magically dissapeard. It was like a drug.

Now, I'm always fearing that my net will go down or that I'll go somewhere were I don't have internet access.

This is the biggest concern for me. I'd like to be able to play the thing WITHOUT YOUR bnet.

Also, the internet is not the only weak link, now I have to also depend upon the uptime of ur servers.

Damn.. how low can I bend for this game.
 
I'm from South america and now Blizzard have landed here. Starcraft 2 was the first game ever that I saw more than 10 friends very happy for getting a pre-order. We can buy using local money now, at a very nice price, not overpriced like others games. With this sales model, who needs to piracy?
 
[citation][nom]fr44ty[/nom]I am fine with them removing the spawn capability. After all, everybody should have their own copy. However, removing LAN and requiring internet activation is going way overboard in my book. If I spend $60 on a game, I want to be able to play it WHERE I want and WHEN I want, without the company dictating to me.[/citation]
You can play offline, install it anywhere you want, how many times and pc/mac you want. You can ever copy the media, just don't sell then. It's all in the contract. Just read it.
The only thing is the license, now it's PER USER. Each user must pay for a license to play.
About lan play, Blizzard must do something like a downlodable LAN Server, ever if it needs to be on b.net or be licensed. Lan house owners will love it. Perhamps a multiplayer only license PER INSTALL.
 
Wow, people complain so much about small details. The game is fun, pure and simple. No LAN? Who cares, i have been to maybe 1 LAN party that did not have internet, and there are lots of other games to play at a LAN. To get around the retarded players issue, they have friends lists, don't play with dumb people, play with cool people.

I really feel sorry for gaming companies these days, it used to be a company could make a game like Pac Man with no LAN mode, no connected play, no patches, no bug fixes, no 3d models or any textures, no AA (OMG NO!), only 16 colors, and it had to be played at an arcade because it costs thousands and weighed 500 pounds..... but holy crap, people played it and had FUN! Now listen to all you winy people about every little feature you didn't get. We have an adolescent society of the glass is half empty children.
 
I downloaded a pirated version of Starcraft II. Once I ensured it ran in Wine on Linux and saw the features that the battle.net service offered I almost immediately bought a copy. Take note: service, not software. The model of making something once and getting paid for it forever is lazy, immoral and, in light of the fact that it is impossible to sustain against modern technology, incredibly stupid. The model of making something once, then providing continued service to *earn* the continued profits is intelligent, adaptive, productive, and highly moral. Blizzard is right - they have nothing to worry about. They are leaning on the smart and ethically correct side of the argument, not the petulant, violent and backward side adopted by most media companies.
 
Glad for you all guys who are in a well position to move in a small well waged world, where reality doesn't touch you at all. The only excuse to not include LAN option is piracy. Sadly, the most practical, that requires the less resources, customizable and easy way to play with friends is LAN.
If you just look at your situation to throw an opinion, saying that many lan parties have internet, or you don't have contact with human beings and play from your house with "friends" (a contact is not a friend), that there are other games to play, etc, you are lacking objetivity, ergo, you are wrong.
We who are anoyed by the many facts like: no lan, splitted servers, activation, online mode, (in my case) graphics of a game from 5 years ago, crappy maps that are all almost the same and a lot of details that were already dealed in starcraft 1.
The more you constraint a user, the less options it has, the less satisfaction.
These features are things that many people'd like to have and they KNOW and knew, they just decided not to include them. There was a time where Blizzard took its time to make a game to please most users, the income money was a consecuence of the cuality of their products. This game is so successfuly becouse it is Starcraft. Erace from history Starcraft, make Starcraft 2 just as it is, name it Spacecraft and then tell me how many copies it sells and the average raiting given by the pc game reviews
 
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