The single-player game as we remember it is on the way out.
Blizzard Says Single-Player Games are Endangered Species : Read more
Blizzard Says Single-Player Games are Endangered Species : Read more
I've said the same thing about their ability to release innovative and quality content that isn't a rehash of the same old formula that used to work just to earn a quick buck - for awhile now. I can understand the piracy thing, but it comes back to the fact that those that truly pirate on a noticeable scale, KNOW what they are doing and any new DRM is just another obstacle that they will eventually find a path around. This comes back to just hurting your average consumer (ie: limited install, jumping through hoops just for activation, constant internet connection, etc.). Free to play can be applied properly, but I've also seen it implemented more to where if the user "didn't" buy this weapon, character, vehicle, map/level pack or whatever, then the developers have made it so that gamer feels sorely at a disadvantage or purchasing said items is intrusively spammed. I know there are some that do it right, TF2 sort of comes to mind with the economy it created. Yet the play "experience" is exactly that of others that have paid. There is no weapon that owns all, no maps you're missing out on (community created and the Valve ones are all free), no augmentation that makes you player that much better - hats? I feel if as he says, FTP gives the user a "taste" of the experience, why do we have demos for so many titles then?Blizzard Says Single-Player Games are Endangered Species