I'm gonna stick with the i3 2100 until I make some money and I'll maybe get a i7 2600 (non K version)Cpu takes the game code and pre-renders all the frames it can. Sends those to the gpu which finish renders the frames according to resolution and detail settings and sticks them on screen.
That i3-2100 is a dual core cpu + hyperthreading, so upto 4 threads. The only way you'll change fps output is to change the input. That means dropping Xbox DVR, Cortana, game helpers, and any other stuff that has any usage of the cpu in the background.
It won't matter about any gpu paired with that cpu, if the gpu is suffiently strong enough it'll just mean you'll be able to maximize detail settings and not suffer fps loss and the card won't have to struggle and over heat to do such.
Some games are more demanding, that'll drop fps from the cpu, some games are less demanding and fps will be higher. Some games like GTA V are very thread intensive preferring 8 thread use, and will drive the cpu hard at upto 100% usage. There's nothing you can do about that without moving to an i7 2600k / i7 2700k or E3 Xeon v1 and actually having 8 thread capability.
It is possible to game with your cpu, it's just less than ideal. A friend of mine still uses one with a gtx 760. He says he won't upgrade until next year. The issue is a lot of games have a minimum requirement of a quad core cpu now.I'm gonna stick with the i3 2100 until I make some money and I'll maybe get a i7 2600 (non K version)
I guess I'm gonna be able to play on medium, 720p? with a RX 480 8gb
Thanks for answering and all the answers, much appreciatedIt is possible to game with your cpu, it's just less than ideal. A friend of mine still uses one with a gtx 760. He says he won't upgrade until next year. The issue is a lot of games have a minimum requirement of a quad core cpu now.
Well I'm gonna play with 720p (medium-low settings) and I'm gonna turn off those useless things, And as I said I'm gonna upgrade the cpu laterWhat resolution you play at will be the responsibility of the gpu. If in a game your cpu is capable of 50fps, then it's 50fps at 720p, 1080p or even 4k. That's what the gpu gets, 50 frames per second. The lower the resolution, the easier it is for the gpu, far less pixels to populate with color. So with a Rx480 if you get 50fps on screen at ultra 1080p, you'll also get 50fps at medium, 50fps at low, 50fps at any 720p detail settings, as that's the maximum the cpu can give the gpu. It's only if you get less than 50fps output on the monitor that changing details or resolution can bring fps back upto 50, but it won't exceed 50, as the gpu doesn't get any more than that.
Cpu sets the limit. Gpu lives upto that limit, exceeds it or fails miserably, all depending on what resolution and detail settings. But you cannot make fps go any higher than what the cpu is capable of, and that old i3 isn't capable of all that much being 2c/4t. Not in anything current.
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