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Crytek: UE4 Just Now Catching Up with CryEngine 3

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[citation][nom]gti88[/nom]Still, I didn't see a game yet that I could call "photorealistic"[/citation]blame the bloom they kills the appeal. It is really simple, take jungle picture in ur real life, and Compare it with the jungle area in crysis 1, Crysis 2,battlefield BC2, Battlefield 3. then u'll see who stand out closest to the picture.
 
" comparing the differences with an Android phone and an iPhone. Both can do the same things, but the iPhone feels more fluid, more organic."

iPhone can do widgets? 720p resolution? "Always on top" HD video? Damn I really missed out on these features on my iPhone, and it can do all of that more fluid than Android, wow. Also I thought Android was an Operating System, not a brand. I'm all mixed up.
 
If the Crytek and CryEngine 3 are so good, why does EA allow all of it's child companies to either develop their own engine or use UE3 or Frostbite 2? Even Need for speed is using frostbite 2.

Also, Epic did add DX11 features to UE3 in 2011 so having them in UE4 is not new either.

There has to be a reason, the obvious one being that CryEngine 3 is in fact awful.
 
[citation][nom]f-14[/nom]i have heard from game stop managers that the next xbox will have gtx 680's. it would explain the shortages of 680's since the new consoles are going to be out soon.[/citation]

nothing to do here.

*fly away*
 
"iPhone can do widgets? 720p resolution? "Always on top" HD video? Damn I really missed out on these features on my iPhone, and it can do all of that more fluid than Android, wow. Also I thought Android was an Operating System, not a brand. I'm all mixed up."

Android is an OS. and it can do 1080p. and other stuff that the iPhone will probably never do since Apple won't allow it.
 
[citation][nom]alxianthelast[/nom]Now compare Samaritan/The Elemental, tech demos to Crysis 3 a shipped game.Can the average Joe even run Crysis 3 at maximum everything like we see in Crytek's demos? They are practically as appropriate as Epic showcasing their tech with demos, even if neither is actually a game, or if Epic even has plans for a AAA PC games.I like the argument that Crytek makes games.. while Epic hasn't exactly abandoned PC gaming in order to pursue Gears on consoles.. but on a tech side of things it is hard to say if Crytek is better at making AAA PC games than Epic. It really is an apple and android comparison.[/citation]

LOL, Well considering Crysis 3 is using the same enging as the Crysis 2, yeah the average joe should have no problem running Crysis 3 on max settings. Heck I was running Crysis 3 on max settings with a core 2 quad Q9300, GTX 460, and 4 Gb of ram and thats by no means a power house. I am skeptical however about the UE4 being the system crippler that it is suppose to be, I really do doubt it. I have never seen an unreal engine that was so resource hungry you had to have 3 cards to run it. I guess we will see.
 
[citation][nom]flowingbass[/nom]Looks like crytek is jealous of UE4...[/citation]
Funny that you were modded down seeing as your dead on...Epic has been getting a considerable amount of attention lately
 
[citation][nom]athlondude[/nom]LOL, Well considering Crysis 3 is using the same enging as the Crysis 2, yeah the average joe should have no problem running Crysis 3 on max settings. Heck I was running Crysis 3 on max settings with a core 2 quad Q9300, GTX 460, and 4 Gb of ram and thats by no means a power house. I am skeptical however about the UE4 being the system crippler that it is suppose to be, I really do doubt it. I have never seen an unreal engine that was so resource hungry you had to have 3 cards to run it. I guess we will see.[/citation]
Come on guys, let's do some proofreading. I'm assuming you meant Crysis 2 (not 3) with 4 GB (not 4 Gb) of RAM. Also, although the engine looked a bit bad in the first levels of Crysis 2, it got better as the game went along.
 
[citation][nom]11796pcs[/nom]Come on guys, let's do some proofreading. I'm assuming you meant Crysis 2 (not 3) with 4 GB (not 4 Gb) of RAM. Also, although the engine looked a bit bad in the first levels of Crysis 2, it got better as the game went along.[/citation]

LOL, yes I meant Crysis 2, but you never know I could be an alpha tester (grin), but I'm not, and GB? Really? Your going to critique the way I abbreeveeated gigubite? Does this mean I have to repeat english class? I never had a problem with Crysis 2 myself, I liked it. Yeah it was not as graphically intense as the original, it still looked good, and ran great.
 
First you need a little history on the Unreal engine to understand why it's so popular. Unreal engine 1 was supposed to be a Quake killer. Their direct (and only) competition was iD software and the popularity of quake, which was the goto engine for developers at the time. Epic was witness to the birth of the modern modding community and as a result were able to build their engine from the ground up with this in mind. They developed a powerful scripting language called Unreal Script just for this purpose, so that a wider audience of amateur developers could mod the game without having to actually mod the game. In fact, the game itself was actually designed around their own scripting language. All of the levels are composed using UScript instead of programming it in, just to make sure their own language was powerful enough to do what they wanted.

As a result, Unreal became very popular and started securing lucrative licensing deals. Epic recognized that graphics engines are far too difficult for most studios to develop, and that a more "user friendly" engine needed to be produced to market this technology around the world. Before this, each company considered a 3d engine their own personal IPO, and didnt want anybody touching it. Your success was tied to the exclusivity of your technology. Epic saw past this and realized that with a powerful enough engine, you could sell it and everyone would benefit. Thus Epic has a longstanding trust in the design world of producing easy to understand, well documented source code.

Crytek still manages to be the de-facto benchmark maker. Nobody really cares that much about what iD or Epic makes anymore, but the world stops when Crytek announces a new engine. It is true that crytek is pushing the boundaries much harder than Epic and has been for quite some time. Rumors are that Crytek's engine is not as friendly as Epic's though, which is an area that Epic has more experience in than Crytek. This is why you see so many more games using UE rather than CE.
 
"I also think that we are dedicated to online games," he added. "When you look at our number of licensees in that space, we have more licensees than any other engine in the online space."

Is this fact, cause I don't believe it. Besides Crysis 1, 2, 3 and Far Cry and its additions... what else is there? On the wiki site there are not to many.
 
[citation][nom]lolcrytek[/nom]Crytek still manages to be the de-facto benchmark maker. Nobody really cares that much about what iD or Epic makes anymore, but the world stops when Crytek announces a new engine. It is true that crytek is pushing the boundaries much harder than Epic and has been for quite some time. Rumors are that Crytek's engine is not as friendly as Epic's though, which is an area that Epic has more experience in than Crytek. This is why you see so many more games using UE rather than CE.[/citation]

But Crytek is releasing a new engine, in Crysis 3, its the same engine as Crysis 2. You are right though, Unreal tech is naver used as a benchmark because it was never a system killer like the Cry Engine is.
 
CryEngine is the current top engine. who stops to read about Unreal engine? not many people. as it isn't cutting edge like CryEngine is.
 
[citation][nom]Yerli[/nom]When you look at our number of licensees in that space, we have more licensees than any other engine in the online space.[/citation]
You have what 4 games out, and 3 of them are Crysis games.
[citation][nom]Yerli[/nom]We had tessellation already since we shipped Crysis 2.[/citation]
And concrete slabs tessellated the crap out of them, and tessellated sea under the streets of Manhattan.
 
Like comparing apples to tomatoes..
Unreal engine has nice graphics and no lag, from my experience even older games still look decent.

Cryengine has similar graphics and lags on virtually anything. Old crysis looks like a baby toy now.

A little like the source engine, might not be as pretty, but doesn't look grotesquely outdated after six months either.
 
UE4 gets more publicity because people in the game industry are more interested in it than cryen - it has a much more intuitive and fast SDK and a better licensing platform for non-indie developers and it works on all platforms - pc, ps3, xbox, android, ios.

What Crytek should be doing instead of whining is making a better product more oriented towards the market we have today. AAA games made by hundreds of people and costing millions is a thing of the past. Freemium games made by small teams is the go to marketing model for gaming now.

This is not an android vs ios argument. It's an IdTech vs Source argument. As we already know Source won. Hard. The same is happening here. UE4 is devastating Cryengine in sales of both licenses and games.
 
Sorry CryEngine fans, it may be good at making cool looking nature settings but try to spawn a character and get it to move through a string of blended animations or create any realistic looking AI sequences without pulling your hair out for days!

Unreal is made for the developer and revised continuously per studio license holders requests - therefore it responds to help the designer/developer and is packed full of useful shortcuts that make the prototyping & cinematic building procedure a breeze in comparison.

Sorry Crytek, I would choose Unreal Engine over yours in a heartbeat for any project short of a nature teaser with no characters. - but honestly, I'd love to see that you have proved me wrong on the next CryEngine update! 😉
 
Cryengine looks better, but it is important to think about the development side of things. UE3 is much easier to develop games with compared to Cryengine 3, and the special thing about UE is that every UE requires pretty much the same knowledge so if you can do work with UDK, then you will be able to easily develop games with UE4 without having to learn a whole lot more. Cryengine on the other hand, is a whole different story.
 
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