Crytek: UE4 Just Now Catching Up with CryEngine 3

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somebody sounds bitter! this just cracks me up cause crytek did do alot of the things they talk about with crysis 2 but they did them poorly. like the extremely tesselated jersey barriers. essentially big rectangular flat blocks. they also brought us tesselated water that rendered over the whole level even if all u could see was a few pixels of water on your screen. next time id like to see a demonstration of why there engine is better, not just trash talking someone else.
 
[citation][nom]alxianthelast[/nom]Now compare Samaritan/The Elemental, tech demos to Crysis 3 a shipped game.Can the average Joe even run Crysis 3 at maximum everything like we see in Crytek's demos? They are practically as appropriate as Epic showcasing their tech with demos, even if neither is actually a game, or if Epic even has plans for a AAA PC games.I like the argument that Crytek makes games.. while Epic hasn't exactly abandoned PC gaming in order to pursue Gears on consoles.. but on a tech side of things it is hard to say if Crytek is better at making AAA PC games than Epic. It really is an apple and android comparison.[/citation]


Well Crytek are indeed masters of making engines on a budget, with games attached to them. Cryengine has allways been more versetile and more powerfull than any game egnie currently out there. It's not just better looking but it's got the potential to render massive scenery since Crysis 1. It's even a known fact that Crytek are outflanking the shity Frostbite 2 engine. I look forward to seing what they have to offer since they have always been amazing at optimization and actually have the brightest minds in the game industri right now.
 
My main concern:

Which engine will be the first one to effectively support more than four cores or even shift pathfinding and other traditional CPU-tasks onto GPUs?
 
When did the guys at crytek release a game or demo that had a MILLION particles being rendered in a complex scene? I must have missed that one. Fact is the Unreal engine using nvidia physx has some additional features that you cant do with crytek's engine (because they chose to use havok physics I think it was) and that means the potential for lower sales for crytek when it comes to getting others to buy their engine for games. That fact causes crytek to panic because they know that the Unreal engine (with the physx which can be turned up and down or even off) will run well on any system out of the box and they are trying to claim that their engine is just as good as the unreal engine to save face.
 
Not quite, the Over Bloom lighting in Crysis 2 just pretty much kills the photo realism. REAL life sunlight Do Not BLOOM that way. Look back to Crysis 1 and see what a lighting should be.

Now I got get in new games is all blooming here and there, that includes BF3.
 
Even if they claim their Crytek Engine 3 is better than UE4, each looks more realistic in different ways - according to their respective demo video's.

As for actual games, Crysis looks more realistic than Unreal Tournament (or other UE3 based games). Having said that, I honestly don't think crysis 3 looks any better than crysis 2, and not much better than crysis 1.

And crytek keeps screwing up by making console games (or licensing their engine to console game makers) then porting them to pc. If they want a repeat Crysis, they have to do it the good old fashioned way. Make it for PC first then consoles. Everyone here's already said it...but sadly they don't listen.
 
So far Cryengine 3's SDK has been in user's hands for quite a while, while UE4 has been hands off and a couple tech demos. Although I'm sure the two will each have their advantages. I won't doubt CE3 will boast more realistic tech, but from the sounds of it, UE4 will be very easy to develop and iterate for.
 
[citation][nom]scooterlibby[/nom]Dude I clealry mis-typed. If you read the article he implied Crysis 2 (yes 2, not 3, terrible sorry) shipped with DX11, which it definitely did not. You intentionally took an obvious typo and spun it.[/citation]
This is internet dude. You make a single error, however minor and people will hammer upon it. There is no escape.
 
"or even better, make pc games and port them to consoles, that will be awesome!"

yes i agree. PC first then console. after all Crytek started out on PC they should give us the goods first. consoles are always behind anyway so why do they get the games first?

"While crytek has had tech advantage for a while now, UE4 has the advantage of better marketing.. I have heard a lot more of my console gamer friends talk about UE4 and next gen more so than i ever heard talking about Cryengine 3"

that maybe so. but you know Crytek will blow UE4 out of the water before it's even released and even afterwards.
 
"That fact causes crytek to panic because they know that the Unreal engine (with the physx which can be turned up and down or even off) will run well on any system out of the box and they are trying to claim that their engine is just as good as the unreal engine to save face."

only if the system contains an nVidia GPU. so your statement isn't 100% true.
 
[citation][nom]frozonic[/nom]Damn, thats why i love Crytek, i wish they would make the next COD or the next BF, Crysis is awesome but 1 game isnt enough, i hope next gen consoles come quick and with more "PC-like" hardware so developers like crytek can do better ports to PC or even better, make pc games and port them to consoles, that will be awesome![/citation]
i have heard from game stop managers that the next xbox will have gtx 680's. it would explain the shortages of 680's since the new consoles are going to be out soon.
 
I love this. Let Epic and Crytek get in a pissing match. They will make better engines to out perform the other, resulting in better games. We, the gamers, will benefit from this.
 
[citation] "If I look at what people call next-gen technology now, it’s what we were seeing three years ago," Yerli added. "We already had massive particle systems, we already had GPU rendering, all these things. Deferred shading. We had tessellation already since we shipped Crysis 2. We already had DX11. We didn’t just talk it up as tech demos, we have games that are shipped and are doing it." [/citation]

You don't have games; you have glorified tech demos. Just because you charge money for it, doesn't make it a game.
 


Seems legit.
 
He said it's the "fluidity of the overall experience," comparing the differences with an Android phone and an iPhone. Both can do the same things, but the iPhone feels more fluid, more organic."

Then why move to console and port them back to PC? ~_~" Confusing statement.
 
Graphics = Crytek Wins
Performance = Epic Wins

I honestly can't wait to get me a spanking new GTX6xx card and wait for the next gen games to come out, since we'll play it first, I hope we get another "Crysis" like game which pushes visual quality of games by another step.
 
so what is it worth when you code games for crappy consoles?

or cripple your crysis 2 so that i can run on crappy consoles too...

pfhhhh
 
[citation][nom]Freecandy[/nom]You guy are all on crack rarely do games ship looking like tech demos!! Cryengine>UE4 anyday of the week. Another engine to look out for is the Glacier 2 for Hitman Absolution and the 4A engine from Metro. The funny thing you all seem to forget is that Crysis 1 after all these years still has the best graphics.[/citation]

I hated Crysis 1's lighting, especially with Shader's set to High or above. I actually played for a while with Shader's set to medium because I thought the shadows had greater contrast that way. It meant I couldn't play without AA but after about half way through my rig couldn't do that and maintain framerates above 30 so it wasn't a huge loss.

It's a shame too, everything else was pretty impressive.
 
[citation][nom]fudoka711[/nom]Even if they claim their Crytek Engine 3 is better than UE4, each looks more realistic in different ways - according to their respective demo video's.As for actual games, Crysis looks more realistic than Unreal Tournament (or other UE3 based games). Having said that, I honestly don't think crysis 3 looks any better than crysis 2, and not much better than crysis 1.And crytek keeps screwing up by making console games (or licensing their engine to console game makers) then porting them to pc. If they want a repeat Crysis, they have to do it the good old fashioned way. Make it for PC first then consoles. Everyone here's already said it...but sadly they don't listen.[/citation]

Here's a question: Who has access to Crytek's financial books? Crytek does. They almost went out of business after the release of Crysis 1. Think about that.
 
"You can go back three years ago to the GDC videos," he said. "What we put out there is pretty much what Unreal Engine 4 put out now. And what many others are doing now too. We haven’t really put out our latest stuff yet."
Now THAT should Sting!. 😀
 
"who has access to Crytek's financial books? Crytek does. They almost went out of business after the release of Crysis 1." I was not aware of that but I was just wondering what possesed them to make crysis in the first place?

Obviously they became pc fans favorite b/c of it, but what prompted them to try to make money on a niche market utilizing man hours that could have made more money on consoles? I assumed it was basically volunteerism, which incedently won them fans.

From a business perspective I understand why they cashed in on crysis2, but I was disapointed they didnt cater to the high end pc market again. Looks like crysis 2007 was an aberency as we have not had anything look that good so early in the console cycle since, and i hope there will be another game that uses these expensive cards or im not buying another card until its got a game for it, or i move to 2k multi/ monitor. Hell nvidia better produce a game or cheap 2k monitors for their customers less they have a shrinking market.
 
Unreal Engine is one of the easiest engines to develop for which is why it is preferred by most third party developers. Others like Crytek, Valve and Unity are not far behind but the Unreal editor/tools pretty much set the bar for others to follow.
 
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