@JarredWaltonGPU
While I was [pleasantly/cautiously] surprised to see the recommended specs, I think this article stinks of paid sponsorship.
Some [loosely organized] thoughts for the author:
- How dare they make a game that has system requirements that ARE ACCESSIBLE TO A LARGE AUDIENCE instead of catering to only those with deep pockets.
- Sure, system requirements by most devs are generally BS, and not providing any real guidance to what frame rates one can expect is not helpful. But at least system requirements are generally in the ballpark, even if specific CPU/GPU model don't always make sense.
- While I don't disagree with the generalities and comparisons to Witcher 3, I think it's a bit silly to pretend like you know exactly what the game will need, or that you know what every consumer wants.
- I see no good reason (except for sponsorship) to list such specific build lists. A step too far.
- Ray tracing is neat, but it's NOT a requirement. Ray tracing doesn't make a bad game good.
IMO, this article overstepped the nature of the content (since the game isn't even released). If you're going to get this specific about an unreleased game, you need to provide better proof to back up your claims.
For the record, there is absolutely zero sponsorship of this article -- not by Nvidia, not by CDPR. I state in multiple places that the hardware lists are not things you
need to buy, and that the GPU is the main point of contention. But if you're running a 2013-era CPU and mobo, don't be surprised if performance ends up being less than stellar with Cyberpunk 2077.
The build lists are ecommerce links. Yup, my job requires me to put in ecommerce links to a lot of articles, because it helps pay the bills. I have no idea how much money Future makes off those links, but I can tell you this: if anyone sponsored the article, it's Future. My employer. That's a helluva good reason to include the lists in my book, and it's also why the text says you DON'T need to buy the parts in those lists.
The point isn't that CDPR should or shouldn't force people to upgrade -- I'm glad the minimum specs are low. But CDPR should also be forthcoming about what level of performance people should expect, and take things a step further and say, "Here's what you'll need if you want to run at 1440p, or 4K, or with ray tracing." Ray tracing won't make a bad game great, but it
could make a good game
better! I'd definitely put Control into that category -- you can play without the RT effects, and it's still fine. But the eye candy with RT enabled definitely makes a difference.
Let me also say that I think the RT effects in Battlefield V, Call of Duty, Metro Exodus, and Shadow of the Tomb Raider are all largely meaningless. If you look for them, they're visible, but they don't really alter the experience much at all. You need multiple RT effects to get there. Also, with higher rendering modes, stuff that
isn't correct and present becomes more noticeable. Your character doesn't cast a shadow in Call of Duty, for instance, so when I run in front of a light source and
nothing happens, it has the opposite effect and pulls me out of the game. A less correct shadowmap would have been better than more correct shadows but not from the player. This is a game-specific complaint, though -- CoD probably had good reasons (maybe it interfered with aiming and shooting too much).
Alternative titles for the article that were considered but not used, because part of my job is also SEO -- as in, getting people to read things!
Cyberpunk 2077 system requirements: Quit sandbagging and give more detail!
Cyberpunk 2077 system requirements: How to have an Xbox One experience on a new game
Cyberpunk 2077 system requirements: Coming soon to a previous-gen console near you
Cyberpunk 2077 system requirements: Runs on old PC hardware, but does it run well?
Cyberpunk 2077 system requirements: The developers don't even know how it will run
Cyberpunk 2077 system requirements: Please click this and read our article
What I can tell you is that clickbait isn't always bad. It's a crutch term used by anyone that disagrees with anything. And yet clickbait clearly works, and many places are way worse about clickbait. (Also, YouTube ... don't even get me started on the paid advertisements that exist there.) The text gives lots of flavor and explains why the title was used. It explains that we
still don't know how the game will run on any set of hardware, but based on lots of other data, we can at least make some educated guesses. It lists parts and says, "This is what's required for ray tracing, if that's what you want -- and I for one very much want another game where ray tracing matters." Not in those exact words, but that's the general gist. Also, tons of people read the article and are still reading the article, which means articles like this are going to be more likely in the future rather than less likely.