[citation][nom]wildkitten[/nom]I can't think it will happen. For one thing it was already stalled, and with the slate of bad news for the Warcraft franchise, cancelled comics and the magazine due to low sales, weak sales for the pre Cataclysm novels and a declining subscriber base just after a new expansion comes out all go toward making a film studio very nervous.The fact that Blizzard is doing this 'Get D3 free if you pay for WoW for the next year' promotion, which by the way is only for existing subscribers and players who have let their accounts go inactive, tells me they fully expect WoW to have a VERY bad year.But who knows. Maybe things will get shaken up at Activision Blizzard soon. I'm keeping my hopes up for that to happen.[/citation]
It seams to me that you have an exceedingly hard time grasping that nothing, and i mean NOTHING, can sustain growth forever.
In the end video games are never designed or meant to sustain 10 years of continual growth. Assuming that nothing short of that is a failure, in your mind, is comprehensiveness on my part.
At some point every developer of MMO's will hit peak subscriber usage and their is nothing to EVER prevent that from happening, regardless of the game or premise. Railing against that fundamental fact is quite detrimental to everything you post regarding Blizzard/Activision.
Assuming that this "shakeup" you're rooting for ever comes, it will do nothing to prevent the decline of a game that is 7 years old.
I can understand you're resentment for D3 because you do all your gaming on an airplane or your internet is dependent on fairy pixie dust for the fiber and it can not be used on a full moon of an odd number day in an even numbered month every 182 1/2 days.
But to not understand and accept that decline is certain as Death & Taxes and is part of the life cycle of any franchise/video game is misguided and skews every one of your points.
WoW is dying, not because of "How bad it has become", but because of how old it is. No IP can sustain 6+ years of growth without an eventual decline in subscribers/users along with a drop is non subscriber based revenue.
In fact, Blizzard is only company who can prop up an aging IP such as WOW with an even older IP having an new title released. Show me any company who has that luxury.