[citation][nom]spiketheaardvark[/nom]I guess this means that HL ep3 will have to replace DNF in the catagory of "when it's done." otherwise the universe my explode.[/citation]
nothing will ever again truely replace DNF as the all time "when its done" title , sure hl3 will be some time , but seriously it's only bee 6 years since hl2 (2004) and valve didn't even start developing hl3 after hl2 heck they might not even have started developing it yet , you got to count actual dev time. duke had 12 years of actual development time , only one other game came close to this and that was free lancer (9 years) i seriously doubt you'll see another game come near this any time soon. also consider this fact a lot of people complained about 3drealms , but 3drealms set out to build an old school game with old school length and content using modern graphics. you see teh propblem is as game tech get's more advanced content takes longer to make , hence why newer games tend to be shorter ( even RPGs like dragon age are a mere 50-60 horus comapred to RPGs liek baldur's gate that was around 100+ hours). perfect exampel is 3d modelign and textureing , in the old days , your character model only consisted of about 300 polys today characters can and ahve consisted up to about 10,000 polys (not counting fighting games which get even more rediculous poly counts , also , with textureing back in teh old day you ahd one single diffuse texture , today , you have bumb maps , normal maps , specular maps , and now with dx 11 you even got Dispalcment maps beign used in game resources its not like a larger poly count model and 5-6 textures can be created in the smae time as a low poly char and one texture so of coruse games are gonna start getting shorter , especially from companies that don't get bigger.