TheGreatGrapeApe
Champion
SS, I understand, and I agree to a large part, for me this is more of an easy, fun and visual way for ATi to show this power which wouldn't mean much on it's own to even 50+% of the tech media at those events.
To me the GPU is essentially a bunch of co-processors in that scenario, but you still have to make sure that everything else runs smoothly alongside. The main thing would be to improve FPS, but too often people reach too far with new toys. Same thing currently plagues game physics more worried about humungous explosions and rag doll physics than more subtle things (like bullet drop).
I'll reserve judgement until I see what they do with it, but I agree that I hope it's not wasted. I used to used to deal with soe customers using GPU-accerlation for geo apps, and it is great what you can do with them, but of course a product doesn't sell unless it shows benefit, it doesn't matter if it's cool under the hood if it doesn't produce results.
To me the GPU is essentially a bunch of co-processors in that scenario, but you still have to make sure that everything else runs smoothly alongside. The main thing would be to improve FPS, but too often people reach too far with new toys. Same thing currently plagues game physics more worried about humungous explosions and rag doll physics than more subtle things (like bullet drop).
I'll reserve judgement until I see what they do with it, but I agree that I hope it's not wasted. I used to used to deal with soe customers using GPU-accerlation for geo apps, and it is great what you can do with them, but of course a product doesn't sell unless it shows benefit, it doesn't matter if it's cool under the hood if it doesn't produce results.