Requiring internet connections, installing rootkits like SecuROM which hides in the background, doesn't un-install when the game is removed... yeah... Screw both EA and UBI-SOFT. Ah, remember when UBI was a tiny little company and EA was ECA...
But I thought EA was finally dropping the SecuROM since;
(A) Spore was pirated by 500,000+ users in by the first week of its release (unknown official sales records)
(B) World-class action law-suit because of SecuROM.
(C) It only punishes those who buy the game... read part (A).
If there are hundreds of thousands of people pirating a game title for PC, that DOES hurt our gaming. UT3 has a horrible online user-base, at prime-time, there maybe 100~200 people playing. This is Epics fault for screwing up UT 3 with bad game control ideas (lack of Zoom view) and crappy un-fun maps (10 good maps out of 33) so that by the time GOOD user-base maps are out, everyone got bored and moved on. In 2001~2002, UT Classic had over 500 Active servers with tens of thousands of people playing. Very sad. How many people bought UT3 for PC? 50,000?
But Epic doesn't DRM UT3 to death. Install the game, use the CD-Key, store the disc away and play. Simple as that, easy, no fuss.. well, not as good as UT2004.
I have little issues with STEAM... you have an account, you buy or get free games... unless the title includes SecuROM (which should state that before purchase).