Hardline has had three years. Last year was a very unique situation.
Clearly EA is talking out of there collective asses again. How does testing a sequel start earlier than the testing on the game it's built on top of? This is the same thing that happens every 6 months with one of their big launches. This is just another example of EA's being greedy and not comprehending why they're losing money. Instead of some BS PR and money grabbing DLCs and micro-transactions, maybe they should actually develop games.What was happening with Battlefield 4, even as we were pushing all of this innovation, was a lot of it we couldn't test until really late in the phase
EA GAMES OVER-DRM EVERYTHING. There corrected, some drm is fins but when it starts to become inconvenient for the paying customer it have gone to far.EA GAMES DRM EVERYTHING
EA GAMES FRUSTRATE EVERYTHING