'Elite Dangerous' VR Specs List Hints At HTC Vive System Requirements

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Sakkura

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That CPU requirement is ridiculous. Core i7-3770K or FX-4350. When a Core i5-3570K would still easily outperform the FX-4350 in every way, and a Core i3-3220 would provide solid competition.
 

kyle382

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16GB of ram...dangit I knew this day would come. It might finally be time to upgrade the olde 2500K and get a stupid amount of DDR4. Sighhhh
 

surphninja

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Does Nvidia pay these companies to not include AMD cards in the system requirements? Do I even need to ask?

These anti-competitive tactics make me sick.
 

wexton

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The cpu doesn't both me so much as the gtx 980. I think oculus specs to the developers were only a gtx970 or a amd 290.
 

ramon zarat

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16GB of ram...dangit I knew this day would come. It might finally be time to upgrade the olde 2500K and get a stupid amount of DDR4. Sighhhh
Why??? My 2500K at 4.7Ghz on air can STILL beat most current CPU at factory speed. I already got 16GB of 1600 8-8-8-21 1T RAM and recent benchmark show at most less than 5% advantage in gaming for anything beyond 1866Mhz. It's only with quad SLI 4K that will get you ~20-25% less performance with a 2500K compared to a Skylake 6700K. In the vast majority of scenarios, a 2500K with 16GB RAM is all you still need.
 

Arcshaw

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16GB also seem way over the top; I seriously doubt Elite would crack the 8GB boundary, 12GB would hit it out of the park
 

kcarbotte

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I don't think there was ever a doubt of that.
 

therealduckofdeath

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Does Nvidia pay these companies to not include AMD cards in the system requirements? Do I even need to ask?

These anti-competitive tactics make me sick.
I'm wondering if they're excluding AMD from these min specs as there re issues with AMD cards and Elite: Dangerous. I switched from AMD to Nvidia myself last month because I got tired of inexplicable lag that gave me worse frame rate than I would get with the integrated Intel HD graphics. Just a thought.
 

mapesdhs

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People saying ED doesn't use much RAM are correct. When I play, most of the time the total usage is less than 3GB. The game is also pretty light on GPU needs, only imposing a strain if one really cranks up the AA, etc. I use a 980, but I know someone with a 650 Ti 2GB who gets a decent frame rate with medium settings.

For VR though, with the doubled workload, I don't think I'd want less than a 980 in order to maintain good minimum frame rates with good detail levels.

ramon zarat is generally correct about CPU speed, though in some scenarios having HT potential or more cores can make a difference, but not in generally play, an oc'd 2500K is fine for that, it's still a strong CPU.
 
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