[EQ1} rant: I hate Blackfall Borer

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Today when my group went to HS in OoW for some xp, we found that mob
camping inside the tunnel. Sent warnings in /ooc and in guild chat.

An hour later, my group chanty needed to zone to shake stubborn add
and, you guessed it, died in the hand of borer on the other side. I
volunteered to try and pull it away and got it to chase after me to NC
zone. My pet died rather quickly but was necessary to allow cleric to
rez the corpse.

When I tried to return to my group, invised, somehow it followed me
back to HS zone and swiped more than 5K in a blink but I lived with
10% hp remaining. Half hour later when I left the group for dinner
break, that same mob is still there, still waiting for victim to zone
from HS. Sent the same old warning in guild and in /ooc.

Normally mobs return to spawn point or their roam path but this one
seems to prefer anywhere. I was tempted to do a quick pickup raid
just to get rid of it but no one in my guild was doing war epic.
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On Sun, 27 Feb 2005 22:34:11 -0500, Impmon <impmon@digi.mon> wrote:

>Normally mobs return to spawn point or their roam path but this one
>seems to prefer anywhere. I was tempted to do a quick pickup raid
>just to get rid of it but no one in my guild was doing war epic.

Update: that mob was still guarding NC zone until about 3 am when a
small pickup raid took him out. I wonder if it was a bug that caused
him to stay there for so long?
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In alt.games.everquest, Impmon <impmon@digi.mon> wrote:

>On Sun, 27 Feb 2005 22:34:11 -0500, Impmon <impmon@digi.mon> wrote:
>
>>Normally mobs return to spawn point or their roam path but this one
>>seems to prefer anywhere. I was tempted to do a quick pickup raid
>>just to get rid of it but no one in my guild was doing war epic.

>Update: that mob was still guarding NC zone until about 3 am when a
>small pickup raid took him out. I wonder if it was a bug that caused
>him to stay there for so long?

Have seen an increase in the number of mobs standing at random points after
being dragged away from their spawns, but can't pin in down to the last
patch or the one before.

Seen this in PoJ for example with enforcers or punishers being left at
random points throughout PoJ by people training them away. Some just
refuse to return to their spawn while others do so.

Probably a pathing/collision bug, I'll make sure to /bug each of them I see
now in case it's something major.

--
Tony Evans (ICQ : 170850)
Recommended Author : Stan Nicholls [http://www.stannicholls.com]
It sounds like English, but I can't understand a word you're saying.
Homepage : http://www.darkstorm.co.uk/tony