EQ2: Harvesting in Antonica

G

Guest

Guest
Archived from groups: alt.games.everquest (More info?)

Hi All,
I have seen a few things being floated about tradeskills, but at twhich
point is it possible to harvest in Antonica?

Is it level based?

The newer zones are full of people running about scratching for stuff yet
when I head off into Antonica there's plenty about but I just can't get my
hands on it...hehehe

tia :)


--
eq2.najena.Simonette
eq2.najena.Floriana
eq.bristlebane.Simonette
eq.bristlebane.Agapanthus
 
Archived from groups: alt.games.everquest,alt.games.everquest2 (More info?)

"Pamela Carlton" <lambchop@whocareswhere.com> wrote in message
news😀kMrd.56471$K7.18450@news-server.bigpond.net.au...
> Hi All,
> I have seen a few things being floated about tradeskills, but at twhich
> point is it possible to harvest in Antonica?
>
> Is it level based?
>
> The newer zones are full of people running about scratching for stuff yet
> when I head off into Antonica there's plenty about but I just can't get my
> hands on it...hehehe
>
Harvesting is skill based

the 'newbi' zones ( the island of refuge and the zones 'inside' the city )
you do not need mutch skill to harvest in

Antonica ant the other zones you need a minamum of 40 in the skill ( mining
, gathering ect ) to be able to attempt to use the node


---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.771 / Virus Database: 518 - Release Date: 9/28/2004
 
Archived from groups: alt.games.everquest,alt.games.everquest2 (More info?)

"Diablo" <diablo@hellfire-clan.f2s.com> wrote in message
news:coo5dn$hs6$1@news.freedom2surf.net...
>
> "Pamela Carlton" <lambchop@whocareswhere.com> wrote in message
> news😀kMrd.56471$K7.18450@news-server.bigpond.net.au...
> > Hi All,
> > I have seen a few things being floated about tradeskills, but at twhich
> > point is it possible to harvest in Antonica?
> >
> > Is it level based?
> >
> > The newer zones are full of people running about scratching for stuff
yet
> > when I head off into Antonica there's plenty about but I just can't get
my
> > hands on it...hehehe
> >
> Harvesting is skill based
>
> the 'newbi' zones ( the island of refuge and the zones 'inside' the city )
> you do not need mutch skill to harvest in
>
> Antonica ant the other zones you need a minamum of 40 in the skill (
mining
> , gathering ect ) to be able to attempt to use the node
>
>
> ---
> Outgoing mail is certified Virus Free.
> Checked by AVG anti-virus system (http://www.grisoft.com).
> Version: 6.0.771 / Virus Database: 518 - Release Date: 9/28/2004
>

If you're Mining is 40, then you can harvest Ore and Rock in
Atonica/Commonlands.

If you want Dens then you have to raise Trapping to 40 (good luck with that)

If you want Roots/Plants you have to raise Gathering to 45

If you want Trees you have to raise Foresting to 40.

and of course Fish, Fishing to 40.

>


---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.771 / Virus Database: 518 - Release Date: 9/28/2004
 
Archived from groups: alt.games.everquest,alt.games.everquest2 (More info?)

"Diablo" <diablo@hellfire-clan.f2s.com> wrote in message
news:coo5ik$hsl$1@news.freedom2surf.net...
> > Harvesting is skill based
> >
> > the 'newbi' zones ( the island of refuge and the zones 'inside' the
city )
> > you do not need mutch skill to harvest in
> >
> > Antonica ant the other zones you need a minamum of 40 in the skill (
> mining
> > , gathering ect ) to be able to attempt to use the node
> >
>
> If you're Mining is 40, then you can harvest Ore and Rock in
> Atonica/Commonlands.
>
> If you want Dens then you have to raise Trapping to 40 (good luck with
that)
>
> If you want Roots/Plants you have to raise Gathering to 45
>
> If you want Trees you have to raise Foresting to 40.
>
> and of course Fish, Fishing to 40.

Thanks for that!!!

I am almost at 40 with most of my skills now, good to know I just have to
harvest a little more =)

cheers

--
eq2.najena.Simonette
eq2.najena.Floriana
eq.bristlebane.Simonette
eq.bristlebane.Agapanthus
 
Archived from groups: alt.games.everquest (More info?)

On Thu, 02 Dec 2004 22:05:23 GMT, "Pamela Carlton"
<lambchop@whocareswhere.com> wrote:

>Hi All,
>I have seen a few things being floated about tradeskills, but at twhich
>point is it possible to harvest in Antonica?
>
>Is it level based?
>
>The newer zones are full of people running about scratching for stuff yet
>when I head off into Antonica there's plenty about but I just can't get my
>hands on it...hehehe
>
>tia :)


I believe somebody here said you need to have your various harvest
scores about 42ish to harvest there (there being what they call a tier
2 zone). Yes it is real annoying since I hit 9 artisan before I left
n00b isle, harvesting like crazy there only to discover I still had 15
more points to go before I could finish the quest in qeynos so I could
start leveling again and resources are scare and over hunted. However
I did read that respawn time on resources were shorten.

Seems like an abnormal leap between tier 1 and 2 unless it was meant
to be a planned time sink on Sony's part.
 
Archived from groups: alt.games.everquest (More info?)

"Shane" <noone@nowhere.com> wrote in message
news:0610r0tgs73kjri33rigbnp524ret450uo@4ax.com...
> On Thu, 02 Dec 2004 22:05:23 GMT, "Pamela Carlton"
> <lambchop@whocareswhere.com> wrote:
>
> >Hi All,
> >I have seen a few things being floated about tradeskills, but at twhich
> >point is it possible to harvest in Antonica?
> >
> >Is it level based?
> >
> >The newer zones are full of people running about scratching for stuff yet
> >when I head off into Antonica there's plenty about but I just can't get
my
> >hands on it...hehehe
> >
> >tia :)
>
>
> I believe somebody here said you need to have your various harvest
> scores about 42ish to harvest there (there being what they call a tier
> 2 zone). Yes it is real annoying since I hit 9 artisan before I left
> n00b isle, harvesting like crazy there only to discover I still had 15
> more points to go before I could finish the quest in qeynos so I could
> start leveling again and resources are scare and over hunted. However
> I did read that respawn time on resources were shorten.
>
> Seems like an abnormal leap between tier 1 and 2 unless it was meant
> to be a planned time sink on Sony's part.

I found the major problem being poachers; people who aren't willing to
harvest the food/root nodes (very little market for their products) so all
other nodes are replaced with them. They then run about waiting for someone
to do the work, whereupon they reap the harvest, diving in and grabbing as
much as they can. I usually go to the sunken city and the only node type is
food/root. I harvest and destroy, hoping to spawn something better, then i
get swarmed by those parasites. I go away, sickened, come back, and they
have done the whole thing again.

Tier 2 harvesting is much better but you have to be a higher level
adventurer of course, meaning that being a pure artisan doesn't work unless
you have the guy as an alt. The problem is, things like roots should be on
the market in huge crates for a cost per crate (the roots are less than a
copper each so they fall of the market entirely and a lot of food recipes
relied on basil working to make them viable, and they still haven't fixed
that basic ingredient.

If they had allowed offline trading, then perhaps there would be space in
the market for ingredients from the root/food nodes. Until then, they are
ignored by people, who would rather run circles in the zone than actually
harvest/destroy the useless nodes and then benefit from the better
replacements.

Eski 15 brawler 13 outfitter, Antonia Bayle.
 
Archived from groups: alt.games.everquest (More info?)

"dontemailme" <dontemailme@dontemailme.com> writes:

> I found the major problem being poachers; people who aren't willing to
> harvest the food/root nodes (very little market for their products) so all
> other nodes are replaced with them. They then run about waiting for someone
> to do the work, whereupon they reap the harvest, diving in and grabbing as
> much as they can. I usually go to the sunken city and the only node type is
> food/root. I harvest and destroy, hoping to spawn something better, then i
> get swarmed by those parasites. I go away, sickened, come back, and they
> have done the whole thing again.

I've given up on raising trapping and foresting for precisely this
reason. I've been trying to educate people, in the (probably vain)
hope that most of them just don't understand how it works, but people
don't seem to listen when I tell them clearing up the fish in the
Caves will make what they want spawn.


> Tier 2 harvesting is much better but you have to be a higher level
> adventurer of course, meaning that being a pure artisan doesn't work unless
> you have the guy as an alt.

It's perfectly possible to harvest in Antonica without ever getting in
aggro range of anything, you just have to be careful.
 
Archived from groups: alt.games.everquest,alt.games.everquest2 (More info?)

"Diablo" <diablo@hellfire-clan.f2s.com> wrote in
news:coo5ik$hsl$1@news.freedom2surf.net:

>
> "Diablo" <diablo@hellfire-clan.f2s.com> wrote in message
> news:coo5dn$hs6$1@news.freedom2surf.net...
>>
>> "Pamela Carlton" <lambchop@whocareswhere.com> wrote in message
>> news😀kMrd.56471$K7.18450@news-server.bigpond.net.au...
>> > Hi All,
>> > I have seen a few things being floated about tradeskills, but at
>> > twhich point is it possible to harvest in Antonica?
>> >
>> > Is it level based?
>> >
>> > The newer zones are full of people running about scratching for
>> > stuff yet when I head off into Antonica there's plenty about but I
>> > just can't get my hands on it...hehehe
>> >
>> Harvesting is skill based
>>
>> the 'newbi' zones ( the island of refuge and the zones 'inside' the
>> city ) you do not need mutch skill to harvest in
>>
>> Antonica ant the other zones you need a minamum of 40 in the skill (
>> mining , gathering ect ) to be able to attempt to use the node
>>
>>
>> ---
>> Outgoing mail is certified Virus Free.
>> Checked by AVG anti-virus system (http://www.grisoft.com).
>> Version: 6.0.771 / Virus Database: 518 - Release Date: 9/28/2004
>>
>
> If you're Mining is 40, then you can harvest Ore and Rock in
> Atonica/Commonlands.
>
> If you want Dens then you have to raise Trapping to 40 (good luck with
> that)
>
> If you want Roots/Plants you have to raise Gathering to 45
>
> If you want Trees you have to raise Foresting to 40.
>
> and of course Fish, Fishing to 40.
>

Tier 3 requires an even higher skill level, 70 I think, not certain off
hand.

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Prophet of 69 seasons

On Steamfont in <Bane of Evil>
Graeme, 16 Dwarven Shaman, 14 Scholar
 
Archived from groups: alt.games.everquest,alt.games.everquest2 (More info?)

On the calendar, in the box marked 12/3/2004 7:17 AM ^ Graeme Faelban
scratched:
> "Diablo" <diablo@hellfire-clan.f2s.com> wrote in
> news:coo5ik$hsl$1@news.freedom2surf.net:
>
>>
>> "Diablo" <diablo@hellfire-clan.f2s.com> wrote in message
>> news:coo5dn$hs6$1@news.freedom2surf.net...
>>>
>>> "Pamela Carlton" <lambchop@whocareswhere.com> wrote in message
>>> news😀kMrd.56471$K7.18450@news-server.bigpond.net.au...
>>> > Hi All,
>>> > I have seen a few things being floated about tradeskills, but at
>>> > twhich point is it possible to harvest in Antonica?
>>> >
>>> > Is it level based?
>>> >
>>> > The newer zones are full of people running about scratching for
>>> > stuff yet when I head off into Antonica there's plenty about but I
>>> > just can't get my hands on it...hehehe
>>> >
>>> Harvesting is skill based
>>>
>>> the 'newbi' zones ( the island of refuge and the zones 'inside' the
>>> city ) you do not need mutch skill to harvest in
>>>
>>> Antonica ant the other zones you need a minamum of 40 in the skill (
>>> mining , gathering ect ) to be able to attempt to use the node
>>>
>>>
>>> ---
>>> Outgoing mail is certified Virus Free.
>>> Checked by AVG anti-virus system (http://www.grisoft.com).
>>> Version: 6.0.771 / Virus Database: 518 - Release Date: 9/28/2004
>>>
>>
>> If you're Mining is 40, then you can harvest Ore and Rock in
>> Atonica/Commonlands.
>>
>> If you want Dens then you have to raise Trapping to 40 (good luck with
>> that)
>>
>> If you want Roots/Plants you have to raise Gathering to 45
>>
>> If you want Trees you have to raise Foresting to 40.
>>
>> and of course Fish, Fishing to 40.
>>
>
> Tier 3 requires an even higher skill level, 70 I think, not certain off
> hand.
>

Tier 3 has been reported as 90 for all skills except foresting, which is 95.

Inyidd
 
Archived from groups: alt.games.everquest (More info?)

Shane <noone@nowhere.com> wrote in
news:0610r0tgs73kjri33rigbnp524ret450uo@4ax.com:

> On Thu, 02 Dec 2004 22:05:23 GMT, "Pamela Carlton"
> <lambchop@whocareswhere.com> wrote:
>
>>Hi All,
>>I have seen a few things being floated about tradeskills, but at
>>twhich point is it possible to harvest in Antonica?
>>
>>Is it level based?
>>
>>The newer zones are full of people running about scratching for stuff
>>yet when I head off into Antonica there's plenty about but I just
>>can't get my hands on it...hehehe
>>
>>tia :)
>
>
> I believe somebody here said you need to have your various harvest
> scores about 42ish to harvest there (there being what they call a tier
> 2 zone). Yes it is real annoying since I hit 9 artisan before I left
> n00b isle, harvesting like crazy there only to discover I still had 15
> more points to go before I could finish the quest in qeynos so I could
> start leveling again and resources are scare and over hunted. However
> I did read that respawn time on resources were shorten.
>
> Seems like an abnormal leap between tier 1 and 2 unless it was meant
> to be a planned time sink on Sony's part.
>

I did all but trapping in two evenings in a couple of the newbie zones.

After that, you will need a skill of 70 (I think that's the limit) for
tier 3 zones.

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Prophet of 69 seasons

On Steamfont in <Bane of Evil>
Graeme, 16 Dwarven Shaman, 14 Scholar
 
Archived from groups: alt.games.everquest (More info?)

Shane <noone@nowhere.com> wrote in
news:0610r0tgs73kjri33rigbnp524ret450uo@4ax.com:
>
> I believe somebody here said you need to have your various harvest
> scores about 42ish to harvest there (there being what they call a tier
> 2 zone).

40 is the skill level required for tier 2.

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Prophet of 69 seasons

On Steamfont in <Bane of Evil>
Graeme, 16 Dwarven Shaman, 14 Scholar
 
Archived from groups: alt.games.everquest (More info?)

http://www.ardice.com/Science/Biology/Flora_and_Fauna/Plantae/Magnoliophyta/Liliopsida/Amaryllidaceae/Agapanthus/
 
Archived from groups: alt.games.everquest (More info?)

8257@mail.ru wrote in news:1102429723.811788.11900
@f14g2000cwb.googlegroups.com:

> For Antonica 40 is not a limit anymore. You can trap with 37 I am sure.
> Sony changed conditions 4-5 days ago.
>

I am told the new limit is 20. Have not been able to verify that as I was
over 40 in all but trapping already, and in the 30s in trapping when the
change went live.

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Prophet of 69 seasons

On Steamfont in <Bane of Evil>
Graeme, 17 Dwarven Shaman, 14 Scholar
 
Archived from groups: alt.games.everquest,alt.games.everquest2 (More info?)

just for additionaly info to mine etc in TS or nek, you need to have a skill
of 100
 
Archived from groups: alt.games.everquest, alt.games.everquest2 (More info?)

Wolfie wrote:
> seph wrote:
> > just for additionaly info to mine etc in TS or nek, you need to
have
> > a skill of 100
>
> It's 90, I believe.

95!!!

90 didnt work!
 
Archived from groups: alt.games.everquest,alt.games.everquest2 (More info?)

seph wrote:
> just for additionaly info to mine etc in TS or nek, you need to have
> a skill of 100

It's 90, I believe.
 
Archived from groups: alt.games.everquest,alt.games.everquest2 (More info?)

<you_will_not_evade_me_spammer@yahoo.com> wrote in message
news:1102610348.249238.176220@z14g2000cwz.googlegroups.com...
>
> Wolfie wrote:
>> seph wrote:
>> > just for additionaly info to mine etc in TS or nek, you need to
> have
>> > a skill of 100
>>
>> It's 90, I believe.
>
> 95!!!
>
> 90 didnt work!
>

90 for everything except foresting which is 95
 
Archived from groups: alt.games.everquest, alt.games.everquest2 (More info?)

Yep figured that out talking in channel between moaning about vendor
sellback....