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> I was looking at their forums today. I notice that a LOT of post that
> are complaining about unfixed bugs/gamebalance are being locked by
> moderators. It's fine if you want to talk about how good the game is,
> but they don't want people posting about problems with it.
>
> That's not a good sign.
Its not so much complaints as a vocal mobb trying to push the devs around.
EVE's solar systems is divided in security zones kind of. Where 1.0 to 0.5
is basically a non PVP zone unless sanctioned Corp/Alliance Wars.
0.4 to 0.0 is Wild west and open for PVP.
You have the Empire dwellers on one side, and the 0.0 crowd on the other.
The 0.0 crowd is made up of Alliances claiming systems with high end ore,
the good
NPC's to hunt etc. If a non alliance member enters these systems they can
expect end up get ganked. That is if they doesn't end up get ganked by
player pirates
camping entry jump gates into these systems in the first place.
For a very long time life in Empire space been the same, people been doing
mining low grade minerals, doing agent missions, small time production etc.
Although most
producers who doesnt have ties to 0.0 space have to purchase high grade
minerals to well, blood prices from the 0.0 crowd.
With the latest Exodus patch, CCP introduced higher level agents (level 4).
And these can be found in both high security Empire space and lowe security
space.
Alliances in 0.0 did notice more and more of their members did vacate back
to Empire space doing high level missions rather than fight futile wars in
0.0 with other Alliances.
Also many of those who before did make a living out of tedious mining moved
on to doing agent missions, more fun, more risk but still better rewards
than boring mining.
With the new agents, people end up lose more ships than before because the
missions are way harder. As a result mineral prices rise as more ships get
blown up, and less miners do mine.
Now the 0.0 crowd, Alliances, Player pirates who start suffer from members
going back to Empire and weaken their war machine, and player pirates notice
less targets to gank.
Start cry out loud about "Risk Vs Reward" and how easy these high level
missions are and they pay to much. Cry up about how high mineral prices
become as a result of them etc.
Since the start of EVE, the introduction of high level agents is probably
the best thing ever happend for the non PVP players, the PVE'rs, the
builders, miners etc. It gives more excitement to the game. Players that
focus most on gather assets by missions, mining, production whateve really,
of course gain more ISK (the currency in EVE) faster than those who focus on
PVP which is hardly rewarding at all, as looting other players doesnt yield
that much unless you are lucky and take out someone who got some nice
modules fitted, or valuable cargo.
CCP been saying they will look into balance the agents and rewards based on
the systems security standings. So the lower security of the system the more
reward and bonus's. At same they said they wont move or chage the agents
already in place. Well, some players seems to just want to push Empire
dwellers back into doing tedious mining again to supply the PVP crowd with
cheap base minerals so they can replace their lost ships easier. Imho, how I
see it really. CCP said they are working towards make 0.0 more rewarding,
however some people are impatient and think if they gather a big enough
vocal mobb and give the impression its the voice of the general EVE
population they can push the devs around to do things how they see fit.
Sorry but things doesn't work like that, you can't bully devs around to
alter the game mechanics to suit your player style, you need to adopt to
changes in the game as they appear.
Last night membes of the "Xetic Federation", an alliance within EVE, started
spam the EVE-Online forums with "or else", "quiting", etc kind of posts. The
moderators did their job and closed down the threads that was little more
than rants and spam. Then these jokers did create new threads with same spam
all over, which the moderators closed again (and again).
I know some members of
Xetic feelt bad about what happend afterwards and was shamefull about it,
and it seem some even consider to leave Xetic because of this.
I think its bad in general when players can't act their age, but act out so
imature and childish so even a 4yr old is more mature. EVE is a game where
you can do whatever you want to do, if you want to do PVP you do that, if
you want to do PVE you do that, if you want do to little of everything you
can. However some people think that PVP is all there is, even the actual PVP
players in EVE is a minority they want to push their ways onto the general
players. Start a campaign with the purpose of force players to go down to
less secure space by screaming "Risk Vs Reward" over and over as loud they
can. The average EVE player sort of got alienated from 0.0 part of space
because not everyone is fond of lose ships and fittings they spent weeks,
even months of aquire (not everyone play the game 23/7). What is someones
laugh and fun for 5 min while they gank someone, can be someone elses hard
work for the past month. Anways, EVE is a mmorpg as any other, there is a
bunch of asshats in it as in other games ;-)