Why not post comparisons for solitaire while we're at it. I'm sure I have an old p2-450 that competes as well as an 8350. It's already been mentioned that each game is a different program, if people lump 'gaming' together as one catch all category they're missing the point. If a user plays the division, the amd works well. Given the similar performance levels it appears the game is not very cpu heavy and instead is limited by the gpu. The i3, a mere dual core cpu, keeps up with the best amd has to offer at half the price so apparently all you need is an i3 for the division.
Same story with doom, a 4th gen i3 outperforms an fx 8370 by around 10fps min and 5fps average fps while costing $30 less. The skylake i3 6100 in those comparisons runs $70 less making intel's i3 clearly the winner here.
Sine an 8370 runs at the same price range as an i5 (which I noticed was conveniently left out of those dx12 comparisons) I see no advantage for amd even with dx12. What happens when the op goes to play fallout 4?
http://www.techspot.com/review/1089-fallout-4-benchmarks/page5.html
From that benchmark comparison, the article reads, "The top 10 processors that we tested were all Intel with the fastest AMD processor, the FX-9590, being beaten by a Haswell Core i3 and dominated by a Skylake Core i3. Worse still, the FX-8350 was almost 30% slower than the Core i5-2500K and a little over 30% slower than the Core i5-4690K."
Far cry 4, the 8350 is bested by a cheaper i3 again.
http://www.techspot.com/review/917-far-cry-4-benchmarks/page5.html
According to techspot even an overclocked pentium g3258 will match an fx 8350 in rise of the tomb raider. You realize that's a $65 dual core cpu right?
http://www.techspot.com/review/1128-rise-of-the-tomb-raider-benchmarks/page5.html
Also keep in mind that there's one site offering those dx12 stats which makes me question it a bit. Not just with this, the same goes for anything. Cpu cooler performance tests, any sort of comparison. Why is there just one random benchmark out there and not similar tests done by TH, anandtech, techspot, wccftech, eurogamer etc etc.? Seems a bit dubious to me. The fact is that for tomb raider it's a dx12 patch not a dx12 coded game and the results are pretty poor offering worse performance than dx11.
http://www.tomshardware.com/news/tomb-raider-dx12-vxao-patch,31396.html
Have a read on some other reviews of it and people's experiences with the dx12 patch, like this statement from overclock3d. "In all cases we have seen a performance decrease when using the DirectX 12 API in Rise of the Tomb Raider instead of DirectX 11, showing that a lot of work still needs to be done in order to make using the DirectX 12 API worth using in the game."
http://www.overclock3d.net/reviews/gpu_displays/rise_of_the_tomb_raider_directx_12_performance_review/6
Given the consensus that dx12 is running worse for rise of the tomb raider I'm going to venture and say that a single chart posted by some random site is smelling a bit like bunk. But hey, I'm the ignorant one right?