Game like Freelancer?

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Elite 4 allegedly... dont hold your breath waiting...

Star wars Galaxies, but thats an mmorpg, once you get up the tiers in piloting you can get multiplayer ships and hold parties in space or get other players manning your guns and engineering stations etc etc.
 
My roomate got me DarkStar One for Christmas 08 - I was like wow - probably cost him pennies but it brought back all my good memories (and bad) about Freelancer.

I do notice when you deliver goods at trade posts the value drops - wow a changeable economy.
Docking is faster too.

Not too bad of a game.

Sam
 
Hello Friendz

Freelancer is an Awesome game. I see that there are many Mods been made and Many Fans for Freelancer. I love the Story part very much. Could anyone tell me if there is any Story Mods ? Also please let me know if there is any other good game as freelancer, Thanks in advance.

Friendly,
Shashank Varun
 
Freelancer LIVES

There are a bunch of MP mods with some great story lines and role play out there.

the Community is still very strong

there are many MP player Mods for the game and multiple ways to connect to them even without the global server..

check out www.Freelancercommunity.Net

lots of links to Mods ,, Community interviews , and information

Get your Freelancer fix Today.
 
"Hardwar" same kinda trade/combat sim, but its on a planet with different craters acting like different systems, with buildings/business all over that you can dock in. Years old but still plays well, it can be found on abandonware sites all over the net or in bargin bins for under 5$
 
To all Freelancer fans ther is a Great mod caled discovery 4.84 160 new ships like big ass capial ships 2 times more systems and many new bases around 100 to 200 players online 24/7 and realy good RP roles that make the Freelancer experiens more fun :)
 
I know this is an oldish thread but I might as well bump it.

There are lots of projects in development at the moment, hopefully some of them will capture what many of us space junkies really want.

One such project is called Infinity. I have been eagerly awaiting its release for some time, but it seems to be a 1 or 2 man development op, with community input. It appears that the game will allow for planetary exploration, realistic space flight controls and trading, cool combat, and a full MMO experience. I really want this project to succeeed I have been without a true followup to freelancer for some time.
Freelancer ranks highly as one of my favorite games, but after the main missions it becomes a bit lonely out there in space with no more true interactions in single player. I might go back and check out some mods, im glad to know others still play.
Jumpgate sounds cool, but theres no way my computer will run a new game. Im waiting to upgrade until a truly great game comes along that can replace freelancer and oblivion.
 



Hardwar is hawt. Got Ben Shepard, the Krypton Factor host in it as well.
 
Ah I loved freelancer.
How me and my clan mates, used to have 3 cargos, and 5 of us were fighters, watching over the cargos, and getting mass credits 😛
I remember when we got jumped by about 20 other guys from a enemy clan, and we were bout to lose, but because of my excellent skills, i took out 5 😛, but that wasnt enough...then my clan leaders mates clan T_T, jumpgated and came to our position so fast, with bout 25 heavy fighters and they all ran so fast lol, I loved it.

Great memories 8(

But I sold the game lol, and Now im starting to regret it.
I was thinking of getting into EVE, but I got exams soon, so no time.

I saw Jumpgate, but I donno it looks like one that you also need a lot of time on.

And im not sure EVE is worth the money each month T_T...

What do you guys reckon??

Also, there is like a web-based space game, that if you know what your doing, can become very addictive. We call it o-crack lol.

www.ogame.org

U dont get to like fly around like in freelancer, u make mines, research, and then a fleet and colonise planets, and that.

If u like it, join universe 6.
And my username is Lord Junior.
So if u want help just contact me there.

Thankz.
 
Has anyone looked into Tachyon: The Fringe? It was far from perfect, but I played it on GameTap a while back and it was reasonably entertaining. Less RPG and more combat than Freelancer, but a much more open-ended story.

I just reinstalled Freelancer recently. It's loads of fun, even with outdated graphics. Glad to hear there's still an active community surrounding it.
 




Hey there,

Of course this is entirely my opinion but I have a few words about 'EVE'.

They guy with the dog comment above, in a nutshell, is correct.

The difference between me and him though is I have character almost ready to hit 20M skillpoints (roughly a little over a year).

It is without a doubt a niche type of game. It caters to certain type of person. Unless you are going to put in serious hours don't expect to fully enjoy EVE, because I didn't. PvP wise, nothing can be done in a reasonable short amount of time. I've done few things on that end. I did POS (player owned structure) sieges, roaming 0.0(3+hours), faction warfare, and low sec solo. And to be honest you will want to bring a pillow, because its very slow and boring.

Also, there is no dog fight close call combat. It's Group A has 100 ships to B's 10 type of situation 95% of the time. And unfortunately this is way it is because when you lose your ship+mods they are pretty much gone. So unless someone deliberately attacks knowing they will lose, or were caught off guard, the pvp won't happen. Simple as that.

EVE players boast how hardy they are about losing everything. Thats just fantastic, if you enjoy grinding missions for hours. Plus those same people are the ones that probably buy isk, and or don't engage unless they know the can blob/zerg there opponent into submission. Theres some high tactic combat for ya.

Although this doesn't really touch everything I feel about EVE, its close enough. To really finish this off please refer back to quoted message on the very top of my post.
 
Thought I might see if I could lend a hand in pointing out games to try.

Personally I found Eve very slow myself. While there are great ideas with Eve, being able to mine, trade, pirate, all the good stuff. The biggest fail of the game in my opinion is the control of your ship. You have to find a point in the distance, like a base or something else, click on it, and tell your ship to go there. I played the game for about a month attempting to make myself enjoy it and hoping at some point in time I would, but failed.

The only mmo game I played that seemed to feel similar to Freelancer has been Jumpgate. I beta tested that game and it was a blast. Total control over your ship, mining, pirating, trading, and an open universe. It felt quite a bit similar to how Freelancer felt.
Now there are two of these type of games coming out soon. One Jumpgate Evolution, which looks like it'll be very fun:
http://us.jumpgateevolution.com/
And Black Prophecy:
http://www.blackprophecy.com/

Now Jumpgate Evolution only has to be similar to Jumpgate and it'll just be plain fun. I had a ton of fun playing that game. I'm not sure how they'll handle PvP as it seems to be going back and forth. Black Prophecy seems to have a different take on crafting. Their idea of crafting is only ship modding, but they way they explain it, it sounds like it might be a lot of fun. Only thing that might not draw me to Black Prophecy is, from what I understand, instanced encounters instead of open space encounters. I'm not sure what that means in the long run, but still, the game might be an option people like.

The graphics for black prophecy are better than jumpgate evolution, but jumpgate seems to have more depth and mimics the freelancer universe better in my opinion.

For offline games, I've tried out X3: reunion, which after getting used to the controls wasn't too bad, but the story is rather dry and doesn't hold my interest as well as freelancer did. It almost seemed like a chore to play rather than actual fun. Though it still seems to keep people entertained, it just wasn't my cup o noodles.

One that seems to be really interesting is Evochron Legends. It's, from what I understand, a one man programming team, but seems to be well worth playing if you like a completely open, free form universe.
http://starwraith3dgames.home.att.net/evochronlegends/index.htm

There is a demo download that gives you 90 minutes of play time. The game is only 48Mb, but you'd never know it playing.
The tutorial sort've throws a HUGE amount of information at you quickly, but luckily you can replay the tutorial over and over and it wont count against your actual play time. One of the coolest things about the game is that you can fly into a planets atmosphere seemlessly and dock with a base, mine the planet, or get into a fire fight with pirates. Modifying your ship is great as well since you can actually physically alter the way parts look when you buy them or even the ones you already own. You have options of even changing the colors of your ship. The physics system for the game is interesting as well. You can use your thrusters to launch yourself in a direction, turn off ship thrusters and glide, which makes it so you can continue travel in a direction and spin your ship around. Makes fighting more interesting.
From what I understand, fighting is difficult as hell at first, but if you hit the forums, they have a LOT of tips on how to make it all work out. Not to mention once you get more experience, better equipment and so on, it's supposed to be a bit easier. They do have online play as well ran by the games creater, who is supposed to be a demon in his ship if you take him on.
Check out the list of features and you'll probably agree that $25 for the game is easily worth it. You can even mod the cockpit, which by itself is pretty cool.

For me, till Jumpgate Evolution comes out, I'll be playing around with Evochron.
 
Funny you should mention Jumpgate Evo and Black Prophecy. I'm actually looking into both of those as well. Instancing worked well in Guild Wars, which is a example of instancing gone good. But I'm sure there is many more games where instancing has gone bad. Does anyone have a ballbark date of when either will be released?

Also about the EVE ship movement thing, I was surprised a bit because this isn't the first time I heard about the problem you noted. I don't know if you'll ever return or play it but if you double click in space your ship will follow that direction(no need to have an actual object in space to approach). Still, its shoddy movement and sometimes I feel like I had to double-double click to get the damn ship to move. Kind of like the beginning of time glitch where you have to spam dock a hundred times to get the ship to dock.
 



Jumpgate Evolution is supposed to be released Q2 2009 and from all my searching seems the date will be sometime in June to early July. So not too far off.
I can't seem to find anyone able to nail down Black Prophecy's release date, but I remember reading someplace that it might be released possibly a bit sooner, though unless I see more depth, I won't be playing that one. The biggest thing that is keeping me from being interested is the instanced space combat. They'd really have to pull off making it interesting in order for me to get past that.

If you're going for something that works similar to freelancer, Jumpgate Evolution will be what you're looking for. The point and click movement of Eve just wasn't fun to me, even with being able to click in space. While it has a lot of depth, Eve just wasn't really all that fun for me. Not that it's a bad game. There's a lot of people who stand by it as a deep game filled with all sort's of things to do. I rather enjoyed the skill system in that you could pick skills to level up and after the amount of time listed, based off the skill level, you'd have the next rank in that skill. Even if you logged off, after the amount of time passed, the skill would rank up. That was pretty nice. The game just seemed too much like a space drama rather than a game to me though. Corporations dealing with each other, trading and pirating off each other. It was fine if that was your main interests, but it just didn't hold me.

Jumpgate, like freelancer, was just more exciting to me. It had a lot of depth and from what they're saying about Evolution, it'll have even more.

Quick edit:
Jumpgate has a free 14 day trial, http://www.jossh.com/join_today/index.html
Give it a try and you'll see a little example of how Evolution might play out. The graphics will be a little dated, but the game should still be fun. Not sure about the population, but after Evolution is released, the populations should be really nice. I'm hoping to get into Evolutions beta testing.

one more note, Jumpgate graphics are VERY dated and dont compare with Evolutions graphics at all. I just played around with the trial and realized how dated they really are. Jumpgate evolution will be far better in that department.
 
Just watched some reviews on the gameplay of Jumpgate Evolution and apparently it does have similar control as Freelancer has, however the universe is much larger and more complex.

Thought I'd point out the wiki site for JGE as well. It has a LOT of information on the game itself.
http://jumpgateevo.wikia.com/wiki/Jumpgate_Evolution_Wiki

There's no doubt in my mind that I'll be playing this one when it comes out.
 
If your Still looking for a replacement for Freelancer, All I have to ask is this. Why fix it if it's not broken? The reason is clear, Freelancer is still going strong Today. Why wait for the next game when Freelancer is still here and seriously improved.

The MOD community has kept it alive and fresh with a number of popular servers active around the world, some supporting up to 200 simultaneously connected players. New versions of these MODs are in constant development in a community of gamers that is still going strong.

There are many different flavors of Sci-Fi now represented in the MOD's other than just the original Freelancer. Too much for me to tell about in this posting, but recommend anyone that is interested follow link to The Starport at http://the-starport.net/ and the Freelancer Community Network at http://freelancercommunity.net/

 
yea, there are loads of people still using FL, for a lot of mods for it try www.moddb.com/games/freelancer some only change little bits of the game (I.E Freelancer Universe) while others have got rid of all the original systems, ships, commodities etc. (I.E Freeworlds - a starwars mod) and alot of these mods include a patch to connect to a secondary server list that is still running and has loads of servers. to bad Microsoft are too stubborn to release the code for FL to us!
 
I had signed up for Jumpgate Evolution beta some time ago in hopes of a Freelancer like game. As I was sitting anxiously waiting for the beat to drop I wnet to the site and looked into the game more closely. I wasnt aware that there was no single player gameplay for the game... I was like okay thats cool. Still sounds like fun but then I realized there will be a monthly fee to even play which, I'll be honest: "Did it for me".

I am a casual gamer. I just dont have the time. I am way to busy to play games all the time and for me to pay $15-20 a month for a game I may play two or three times in a month is ridculous. It broke my heart because I was SOOO looking forward to JGE, now my hope are crush and dashed to pieces.

I read various posts about Freelancer being still up and running? Are there any single player MODS available?

and for MMO are there any fees to pay?

Freelancer is one of my all time favorites!
 


Assuming you spend 2 hours a session, at most 3 times a month. That's 6 hours out of (on average) 480 (awake if you sleep 8 hours a day) hours in a month... I'm surprised you bother to play at all :pt1cable: Also, today is the day I found out a man's heart can be smashed to bit's for only $15 a month. (Ladies take note.)

But you are right, either way that would be a waste of money. Try out the X3 series, that game should last you a lifetime (literally)
 
At last after probably more than 1000 hours of modding, here is MISSION 14, plus pimped prequel + pimped vanilla storyline,

I hope you will love it, its hosted at: http://www.fileplanet.com/files/200000/202608.shtml

Heres some info on other changes in this mod:

Big funky script for player customization and more...

Visuals:
Alternate Story-thns
Semi transparent slimline nav map
New slimline UI
Spinning realistic size planets in most systems
Non "grid" planetary setup

Dogfighting features:
New realistic/faster projectile speeds and damage
Faster paced combat
Alternate Slerp and Ship handling
Changed crosshair behaviour
higher speeds and maneuverability
More realistic a.k.a higher collision damage


Text n' menus:
Lots of new text
New menu names
New fonts

Sounds:
New background and cruise sounds
Some new music

AI:
Easy landing to disable "Drunk driving" when landing
New better pilots added
Better autopilot skill when cruising

Items n ships:
Added modified nomad powercore
Different ships compiled from several mods
New storyline player ships


Contributors:
BigDaddyStoryline 1.25
Mod base

Flak 88 mod
menu screen THNs
Added flak char designer n pimped it a bit

Realspace mod
Added some lighting settings from this mod

By 1001
prequel: "before FP7" added and pimped


Discovery
19k docking
Nepthys ship
Isis Ship


Shrouded Worlds:
Order bomber

Black label:
Chain turret added

Big funky script for player customization and much much more...
 



By now everyone here has probably discovered this since this thread is ancient but i didnt see it mentioned so...

Try Ace Online. The flight controls are simple and intuitive using the mouse just like Freelancer. All the perks of an MMO. Lots of commodity/crafting drops to trade via player buy/sell vendors. Huge map to explore. Advanced formation and pvp system with possibly hundreds participating in huge air battles. And its free :kaola:

http://www.subagames.com/default.aspx

 
has anyone tried Darkstar1, not complicated, sandbox nature, quite simple, but it is not multiplayer, I was not aware that Freelancer was anyway, X3 Reunion needed the patches, but X3 Terran Conflict plays great right out of the box
 
Actually, there is a LOT of Freelancer mods out there that can easily fill the gap; and even more! Try Tekagi's Treasure for example. It has 160 Systems and over 200 ships! Gun and Shiels power is exceptional, not to talk about the Ultrahulls which can make the ship's hull up to 18 times stronger! 😱

As far as my opinion goes, go for TT. You will N E V E R regret it.
 
Oldest thread in the world still going?
The guy on about paying for Eve....i been playing the game 2 months and have yet to pay a subbie and most probably won't as you can use the in game currency to pay for your playtime.
Nifty idea.
 
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