Specs:
MB: Gigabyte B450 AORUS Elite V2
CPU: Ryzen 5 1600
RAM: Gskill F4-3200C14D-16GFX
GPU Gigabyte GTX1060 6Gb
PSU: Bequiet System power 9 600W
Main Storage: Samsung Evo 860
MB is brand new, similar crashes happened on an older MSi MB. Fallout 76 also crashed with different pair of RAM sticks by Hynix with the similar errors.
Current MB and RAM are officially compatible, RAM is running in XMP mode, supported by the MB.
RAM has been checked for errors with Memtest86, none were found.
---------
PC never bsods, not all games crash, crashes are random, may occur as often as 20 mins into a session, or 2 hours or not occur at all.
I was told these issues are most often caused by RAM, but this RAM and Mobo officially compatible and good quality, so I am not sure what to do really, maybe it's a frequency issue? Could really use some insight.
MB: Gigabyte B450 AORUS Elite V2
CPU: Ryzen 5 1600
RAM: Gskill F4-3200C14D-16GFX
GPU Gigabyte GTX1060 6Gb
PSU: Bequiet System power 9 600W
Main Storage: Samsung Evo 860
MB is brand new, similar crashes happened on an older MSi MB. Fallout 76 also crashed with different pair of RAM sticks by Hynix with the similar errors.
Current MB and RAM are officially compatible, RAM is running in XMP mode, supported by the MB.
RAM has been checked for errors with Memtest86, none were found.
BF1 debugged dump:
This dump file has an exception of interest stored in it.
The stored exception information can be accessed via .ecxr.
(3ff4.1b24): Access violation - code c0000005 (first/second chance not available)
For analysis of this file, run !analyze -v
ntdll!NtWaitForSingleObject+0x14:
00007ffe
0:060> !analyze -v
***
KEY_VALUES_STRING: 1
Key : AV.Fault
Value: Read
Key : Analysis.CPU.Sec
Value: 1
Key : Analysis.DebugAnalysisProvider.CPP
Value: Create: 8007007e on DESKTOP-RED450
Key : Analysis.DebugData
Value: CreateObject
Key : Analysis.DebugModel
Value: CreateObject
Key : Analysis.Elapsed.Sec
Value: 36
Key : Analysis.Memory.CommitPeak.Mb
Value: 269
Key : Analysis.System
Value: CreateObject
Key : Timeline.Process.Start.DeltaSec
Value: 5901
CONTEXT: (.ecxr)
rax=00007ff7cbce9600 rbx=000000004eb586c0 rcx=000000000000003e
rdx=000000000000001f rsi=000002174fba9600 rdi=000000000000001f
rip=00007ff7c91bf7d9 rsp=0000001e0e34f490 rbp=00007ff7cc406780
r8=000000000000001f r9=000002150bb35288 r10=0000000000000001
r11=00007ff7cc47c8c0 r12=0000000000000000 r13=8000000000000000
r14=0000021626df4000 r15=0000000000000000
iopl=0 nv up ei pl nz na po nc
cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010206
Fallout76!Scaleform::Render::Matrix4x4<double>::Transpose+0x5424c9:
00007ff7
Resetting default scope
EXCEPTION_RECORD: (.exr -1)
ExceptionAddress: 00007ff7c91bf7d9 (Fallout76!Scaleform::Render::Matrix4x4<double>::Transpose+0x00000000005424c9)
ExceptionCode: c0000005 (Access violation)
ExceptionFlags: 00000000
NumberParameters: 2
Parameter[0]: 0000000000000000
Parameter[1]: 000000004eb586cc
Attempt to read from address 000000004eb586cc
PROCESS_NAME: Fallout76.exe
READ_ADDRESS: 000000004eb586cc
ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s.
EXCEPTION_CODE_STR: c0000005
EXCEPTION_PARAMETER1: 0000000000000000
EXCEPTION_PARAMETER2: 000000004eb586cc
STACK_TEXT:
0000001e
0000001e
0000001e
0000001e
0000001e
0000001e
0000001e
0000001e
0000001e
0000001e
0000001e
0000001e
0000001e
0000001e
0000001e
SYMBOL_NAME: Fallout76!Scaleform::Render::Matrix4x4<double>::Transpose+5424c9
MODULE_NAME: Fallout76
IMAGE_NAME: Fallout76.exe
STACK_COMMAND: ~60s ; .ecxr ; kb
FAILURE_BUCKET_ID: INVALID_POINTER_READ_c0000005_Fallout76.exe!Scaleform::Render::Matrix4x4_double_::Transpose
OS_VERSION: 10.0.19041.1
BUILDLAB_STR: vb_release
OSPLATFORM_TYPE: x64
OSNAME: Windows 10
FAILURE_ID_HASH: {ef2d377c-507c-b42f-27bd-706dca4d2995}
Followup: MachineOwner
---------
0:060> !analyze -v
***
KEY_VALUES_STRING: 1
Key : AV.Fault
Value: Read
Key : Analysis.CPU.Sec
Value: 1
Key : Analysis.DebugAnalysisProvider.CPP
Value: Create: 8007007e on DESKTOP-RED450
Key : Analysis.DebugData
Value: CreateObject
Key : Analysis.DebugModel
Value: CreateObject
Key : Analysis.Elapsed.Sec
Value: 1
Key : Analysis.Memory.CommitPeak.Mb
Value: 271
Key : Analysis.System
Value: CreateObject
Key : Timeline.Process.Start.DeltaSec
Value: 5901
CONTEXT: (.ecxr)
rax=00007ff7cbce9600 rbx=000000004eb586c0 rcx=000000000000003e
rdx=000000000000001f rsi=000002174fba9600 rdi=000000000000001f
rip=00007ff7c91bf7d9 rsp=0000001e0e34f490 rbp=00007ff7cc406780
r8=000000000000001f r9=000002150bb35288 r10=0000000000000001
r11=00007ff7cc47c8c0 r12=0000000000000000 r13=8000000000000000
r14=0000021626df4000 r15=0000000000000000
iopl=0 nv up ei pl nz na po nc
cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010206
Fallout76!Scaleform::Render::Matrix4x4<double>::Transpose+0x5424c9:
00007ff7
Resetting default scope
EXCEPTION_RECORD: (.exr -1)
ExceptionAddress: 00007ff7c91bf7d9 (Fallout76!Scaleform::Render::Matrix4x4<double>::Transpose+0x00000000005424c9)
ExceptionCode: c0000005 (Access violation)
ExceptionFlags: 00000000
NumberParameters: 2
Parameter[0]: 0000000000000000
Parameter[1]: 000000004eb586cc
Attempt to read from address 000000004eb586cc
PROCESS_NAME: Fallout76.exe
READ_ADDRESS: 000000004eb586cc
ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s.
EXCEPTION_CODE_STR: c0000005
EXCEPTION_PARAMETER1: 0000000000000000
EXCEPTION_PARAMETER2: 000000004eb586cc
STACK_TEXT:
0000001e
0000001e
0000001e
0000001e
0000001e
0000001e
0000001e
0000001e
0000001e
0000001e
0000001e
0000001e
0000001e
0000001e
0000001e
SYMBOL_NAME: Fallout76!Scaleform::Render::Matrix4x4<double>::Transpose+5424c9
MODULE_NAME: Fallout76
IMAGE_NAME: Fallout76.exe
STACK_COMMAND: ~60s ; .ecxr ; kb
FAILURE_BUCKET_ID: INVALID_POINTER_READ_c0000005_Fallout76.exe!Scaleform::Render::Matrix4x4_double_::Transpose
OS_VERSION: 10.0.19041.1
BUILDLAB_STR: vb_release
OSPLATFORM_TYPE: x64
OSNAME: Windows 10
FAILURE_ID_HASH: {ef2d377c-507c-b42f-27bd-706dca4d2995}
Followup: MachineOwner
This dump file has an exception of interest stored in it.
The stored exception information can be accessed via .ecxr.
(3ff4.1b24): Access violation - code c0000005 (first/second chance not available)
For analysis of this file, run !analyze -v
ntdll!NtWaitForSingleObject+0x14:
00007ffe
ed1acdf4 c3 ret
0:006> !analyze -v
*******************************************************************************
[LIST]
[*]*
[*]Exception Analysis *
[*]*
[/LIST]
*******************************************************************************
KEY_VALUES_STRING: 1
Key : AV.Fault
Value: Write
Key : Analysis.CPU.Sec
Value: 3
Key : Analysis.DebugAnalysisProvider.CPP
Value: Create: 8007007e on RED450
Key : Analysis.DebugData
Value: CreateObject
Key : Analysis.DebugModel
Value: CreateObject
Key : Analysis.Elapsed.Sec
Value: 58
Key : Analysis.Memory.CommitPeak.Mb
Value: 252
Key : Analysis.System
Value: CreateObject
Key : Timeline.Process.Start.DeltaSec
Value: 3020
COMMENT: Frostbite MiniDump. Address: 000000014B5B0BD0 (In Windbg type: .ecxr)
[EOF]
CONTEXT: (.ecxr)
rax=0000000142c6a7f8 rbx=0000000000000440 rcx=000000023f5f4b20
rdx=000000006852ce50 rsi=0000000000000f90 rdi=000000006852c9e0
rip=000000014b5b0bd0 rsp=000000002736e918 rbp=0000000000000440
r8=0000000000000000 r9=00000001437ff998 r10=0000000000000000
r11=000000002736e8d8 r12=0000ffffffffffff r13=ffff000000000000
r14=000000002736ea40 r15=0000000000000008
iopl=0 nv up ei pl nz na pe nc
cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010202
bf1!opus_repacketizer_out_range+0xf82e80:
00000001
4b5b0bd0 898359855885 mov dword ptr [rbx-7AA77AA7h],eax ds:ffffffff85588999=????????
Resetting default scope
EXCEPTION_RECORD: (.exr -1)
ExceptionAddress: 000000014b5b0bd0 (bf1!opus_repacketizer_out_range+0x0000000000f82e80)
ExceptionCode: c0000005 (Access violation)
ExceptionFlags: 00000000
NumberParameters: 2
Parameter[0]: 0000000000000001
Parameter[1]: ffffffff85588999
Attempt to write to address ffffffff85588999
PROCESS_NAME: bf1.exe
WRITE_ADDRESS: ffffffff85588999
ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s.
EXCEPTION_CODE_STR: c0000005
EXCEPTION_PARAMETER1: 0000000000000001
EXCEPTION_PARAMETER2: ffffffff85588999
STACK_TEXT:
00000000
2736e918 00000001446eb037 : ffffffff
ffffffff 00000001000000ff 00000000
2736f8d0 3e4ccccd45819b00 : bf1!opus_repacketizer_out_range+0xf82e80
00000000
2736e920 00000001446eabae : 00000000
2736e9d0 0000000000000044 00000000
00000003 000000011e3ff000 : bf1!CreateGBPlayerHistory+0xfda07
00000000
2736e970 0000000145e52cc5 : 00000000
00000002 00000001435303e0 00000000
00000003 00000001b25d37c0 : bf1!CreateGBPlayerHistory+0xfd57e
00000000
2736e9a0 0000000140b86673 : 4293c9e0
c34ae500 0000000000000003 00000000
2736ec20 0000000000000000 : bf1!fb::Twinkle::getShaderHandler+0x441aa5
00000000
2736ea40 0000000140b25fc3 : 00000000
00000001 000000000000000a 00000000
2736ebc0 00000000bff79800 : bf1!fb::JsObject::setScriptObject+0x758b43
00000000
2736eb20 0000000145d02b70 : 00000000
2af96a08 000000011f9060c0 00000000
2af96a08 0000000000000000 : bf1!fb::JsObject::setScriptObject+0x6f8493
00000000
2736f5f0 0000000140b49e65 : 00000000
00000000 000000002af96960 00000000
00000000 000000002af96960 : bf1!fb::Twinkle::getShaderHandler+0x2f1950
00000000
2736f650 0000000144608f31 : 00000001
429c54b8 000000002736f9f0 00000000
2af96960 0000000000000000 : bf1!fb::JsObject::setScriptObject+0x71c335
00000000
2736f8c0 00000001402f0f10 : 00000000
00000000 000000002736f9f0 00000000
26c7be70 0000000026c7be70 : bf1!CreateGBPlayerHistory+0x1b901
00000000
2736f8f0 000000014461050c : 00000000
00000000 000000000014ef60 00000000
00000248 0000000000000002 : bf1!GameBlocks::GBPredefinedId::Id+0x13880
00000000
2736fcb0 00000001402ebf8c : 00000000
26c7be70 000000000014ef60 0000eec0
5284f188 0000000000000248 : bf1!CreateGBPlayerHistory+0x22edc
00000000
2736fce0 000000014031462f : 00000000
23b901e0 0000000000000000 00000000
23b901e0 0000000000000248 : bf1!GameBlocks::GBPredefinedId::Id+0xe8fc
00000000
2736fd10 00000001457de2f1 : 00000000
23b901e0 00000001437ca6c8 00000000
23b901e0 0000000000000000 : bf1!GameBlocks::GBPredefinedId::Id+0x36f9f
00000000
2736fd40 00007ffec2fa4f6b : 00000000
02c245d0 0000000002c245d0 00000000
00000000 0000000000000000 : bf1!fb::Twinkle::getScriptAffinity+0x5b8c91
00000000
2736fed0 00007ffec2fa5098 : 00007ffe
c305cb80 0000000002c245d0 00000000
00000000 0000000000000000 : msvcr120!_callthreadstartex+0x17
00000000
2736ff00 00007ffeecb77034 : 00000000
00000000 0000000000000000 00000000
00000000 0000000000000000 : msvcr120!_threadstartex+0x88
00000000
2736ff30 00007ffeed162651 : 00000000
00000000 0000000000000000 00000000
00000000 0000000000000000 : kernel32!BaseThreadInitThunk+0x14
00000000
2736ff60 0000000000000000 : 00000000
00000000 0000000000000000 00000000
00000000 0000000000000000 : ntdll!RtlUserThreadStart+0x21
SYMBOL_NAME: bf1!opus_repacketizer_out_range+f82e80
MODULE_NAME: bf1
IMAGE_NAME: bf1.exe
STACK_COMMAND: ~6s ; .ecxr ; kb
FAILURE_BUCKET_ID: INVALID_POINTER_WRITE_c0000005_bf1.exe!opus_repacketizer_out_range
OS_VERSION: 10.0.19041.1
BUILDLAB_STR: vb_release
OSPLATFORM_TYPE: x64
OSNAME: Windows 10
FAILURE_ID_HASH: {7793bcf0-8aff-f8c9-3379-3363f60e6734}
Followup: MachineOwner
---------
0:006> !analyze -v
*******************************************************************************
[LIST]
[*]*
[*]Exception Analysis *
[*]*
[/LIST]
*******************************************************************************
KEY_VALUES_STRING: 1
Key : AV.Fault
Value: Write
Key : Analysis.CPU.Sec
Value: 1
Key : Analysis.DebugAnalysisProvider.CPP
Value: Create: 8007007e on RED450
Key : Analysis.DebugData
Value: CreateObject
Key : Analysis.DebugModel
Value: CreateObject
Key : Analysis.Elapsed.Sec
Value: 1
Key : Analysis.Memory.CommitPeak.Mb
Value: 347
Key : Analysis.System
Value: CreateObject
Key : Timeline.Process.Start.DeltaSec
Value: 3020
COMMENT: Frostbite MiniDump. Address: 000000014B5B0BD0 (In Windbg type: .ecxr)
[EOF]
CONTEXT: (.ecxr)
rax=0000000142c6a7f8 rbx=0000000000000440 rcx=000000023f5f4b20
rdx=000000006852ce50 rsi=0000000000000f90 rdi=000000006852c9e0
rip=000000014b5b0bd0 rsp=000000002736e918 rbp=0000000000000440
r8=0000000000000000 r9=00000001437ff998 r10=0000000000000000
r11=000000002736e8d8 r12=0000ffffffffffff r13=ffff000000000000
r14=000000002736ea40 r15=0000000000000008
iopl=0 nv up ei pl nz na pe nc
cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010202
bf1!opus_repacketizer_out_range+0xf82e80:
00000001
4b5b0bd0 898359855885 mov dword ptr [rbx-7AA77AA7h],eax ds:ffffffff85588999=????????
Resetting default scope
EXCEPTION_RECORD: (.exr -1)
ExceptionAddress: 000000014b5b0bd0 (bf1!opus_repacketizer_out_range+0x0000000000f82e80)
ExceptionCode: c0000005 (Access violation)
ExceptionFlags: 00000000
NumberParameters: 2
Parameter[0]: 0000000000000001
Parameter[1]: ffffffff85588999
Attempt to write to address ffffffff85588999
PROCESS_NAME: bf1.exe
WRITE_ADDRESS: ffffffff85588999
ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s.
EXCEPTION_CODE_STR: c0000005
EXCEPTION_PARAMETER1: 0000000000000001
EXCEPTION_PARAMETER2: ffffffff85588999
STACK_TEXT:
00000000
2736e918 00000001446eb037 : ffffffff
ffffffff 00000001000000ff 00000000
2736f8d0 3e4ccccd45819b00 : bf1!opus_repacketizer_out_range+0xf82e80
00000000
2736e920 00000001446eabae : 00000000
2736e9d0 0000000000000044 00000000
00000003 000000011e3ff000 : bf1!CreateGBPlayerHistory+0xfda07
00000000
2736e970 0000000145e52cc5 : 00000000
00000002 00000001435303e0 00000000
00000003 00000001b25d37c0 : bf1!CreateGBPlayerHistory+0xfd57e
00000000
2736e9a0 0000000140b86673 : 4293c9e0
c34ae500 0000000000000003 00000000
2736ec20 0000000000000000 : bf1!fb::Twinkle::getShaderHandler+0x441aa5
00000000
2736ea40 0000000140b25fc3 : 00000000
00000001 000000000000000a 00000000
2736ebc0 00000000bff79800 : bf1!fb::JsObject::setScriptObject+0x758b43
00000000
2736eb20 0000000145d02b70 : 00000000
2af96a08 000000011f9060c0 00000000
2af96a08 0000000000000000 : bf1!fb::JsObject::setScriptObject+0x6f8493
00000000
2736f5f0 0000000140b49e65 : 00000000
00000000 000000002af96960 00000000
00000000 000000002af96960 : bf1!fb::Twinkle::getShaderHandler+0x2f1950
00000000
2736f650 0000000144608f31 : 00000001
429c54b8 000000002736f9f0 00000000
2af96960 0000000000000000 : bf1!fb::JsObject::setScriptObject+0x71c335
00000000
2736f8c0 00000001402f0f10 : 00000000
00000000 000000002736f9f0 00000000
26c7be70 0000000026c7be70 : bf1!CreateGBPlayerHistory+0x1b901
00000000
2736f8f0 000000014461050c : 00000000
00000000 000000000014ef60 00000000
00000248 0000000000000002 : bf1!GameBlocks::GBPredefinedId::Id+0x13880
00000000
2736fcb0 00000001402ebf8c : 00000000
26c7be70 000000000014ef60 0000eec0
5284f188 0000000000000248 : bf1!CreateGBPlayerHistory+0x22edc
00000000
2736fce0 000000014031462f : 00000000
23b901e0 0000000000000000 00000000
23b901e0 0000000000000248 : bf1!GameBlocks::GBPredefinedId::Id+0xe8fc
00000000
2736fd10 00000001457de2f1 : 00000000
23b901e0 00000001437ca6c8 00000000
23b901e0 0000000000000000 : bf1!GameBlocks::GBPredefinedId::Id+0x36f9f
00000000
2736fd40 00007ffec2fa4f6b : 00000000
02c245d0 0000000002c245d0 00000000
00000000 0000000000000000 : bf1!fb::Twinkle::getScriptAffinity+0x5b8c91
00000000
2736fed0 00007ffec2fa5098 : 00007ffe
c305cb80 0000000002c245d0 00000000
00000000 0000000000000000 : msvcr120!_callthreadstartex+0x17
00000000
2736ff00 00007ffeecb77034 : 00000000
00000000 0000000000000000 00000000
00000000 0000000000000000 : msvcr120!_threadstartex+0x88
00000000
2736ff30 00007ffeed162651 : 00000000
00000000 0000000000000000 00000000
00000000 0000000000000000 : kernel32!BaseThreadInitThunk+0x14
00000000
2736ff60 0000000000000000 : 00000000
00000000 0000000000000000 00000000
00000000 0000000000000000 : ntdll!RtlUserThreadStart+0x21
SYMBOL_NAME: bf1!opus_repacketizer_out_range+f82e80
MODULE_NAME: bf1
IMAGE_NAME: bf1.exe
STACK_COMMAND: ~6s ; .ecxr ; kb
FAILURE_BUCKET_ID: INVALID_POINTER_WRITE_c0000005_bf1.exe!opus_repacketizer_out_range
OS_VERSION: 10.0.19041.1
BUILDLAB_STR: vb_release
OSPLATFORM_TYPE: x64
OSNAME: Windows 10
FAILURE_ID_HASH: {7793bcf0-8aff-f8c9-3379-3363f60e6734}
Followup: MachineOwner
---------
0:006> !analyze -v
*******************************************************************************
[LIST]
[*]*
[*]Exception Analysis *
[*]*
[/LIST]
*******************************************************************************
KEY_VALUES_STRING: 1
Key : AV.Fault
Value: Write
Key : Analysis.CPU.Sec
Value: 1
Key : Analysis.DebugAnalysisProvider.CPP
Value: Create: 8007007e on RED450
Key : Analysis.DebugData
Value: CreateObject
Key : Analysis.DebugModel
Value: CreateObject
Key : Analysis.Elapsed.Sec
Value: 1
Key : Analysis.Memory.CommitPeak.Mb
Value: 347
Key : Analysis.System
Value: CreateObject
Key : Timeline.Process.Start.DeltaSec
Value: 3020
COMMENT: Frostbite MiniDump. Address: 000000014B5B0BD0 (In Windbg type: .ecxr)
[EOF]
CONTEXT: (.ecxr)
rax=0000000142c6a7f8 rbx=0000000000000440 rcx=000000023f5f4b20
rdx=000000006852ce50 rsi=0000000000000f90 rdi=000000006852c9e0
rip=000000014b5b0bd0 rsp=000000002736e918 rbp=0000000000000440
r8=0000000000000000 r9=00000001437ff998 r10=0000000000000000
r11=000000002736e8d8 r12=0000ffffffffffff r13=ffff000000000000
r14=000000002736ea40 r15=0000000000000008
iopl=0 nv up ei pl nz na pe nc
cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010202
bf1!opus_repacketizer_out_range+0xf82e80:
00000001
4b5b0bd0 898359855885 mov dword ptr [rbx-7AA77AA7h],eax ds:ffffffff85588999=????????
Resetting default scope
EXCEPTION_RECORD: (.exr -1)
ExceptionAddress: 000000014b5b0bd0 (bf1!opus_repacketizer_out_range+0x0000000000f82e80)
ExceptionCode: c0000005 (Access violation)
ExceptionFlags: 00000000
NumberParameters: 2
Parameter[0]: 0000000000000001
Parameter[1]: ffffffff85588999
Attempt to write to address ffffffff85588999
PROCESS_NAME: bf1.exe
WRITE_ADDRESS: ffffffff85588999
ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s.
EXCEPTION_CODE_STR: c0000005
EXCEPTION_PARAMETER1: 0000000000000001
EXCEPTION_PARAMETER2: ffffffff85588999
STACK_TEXT:
00000000
2736e918 00000001446eb037 : ffffffff
ffffffff 00000001000000ff 00000000
2736f8d0 3e4ccccd45819b00 : bf1!opus_repacketizer_out_range+0xf82e80
00000000
2736e920 00000001446eabae : 00000000
2736e9d0 0000000000000044 00000000
00000003 000000011e3ff000 : bf1!CreateGBPlayerHistory+0xfda07
00000000
2736e970 0000000145e52cc5 : 00000000
00000002 00000001435303e0 00000000
00000003 00000001b25d37c0 : bf1!CreateGBPlayerHistory+0xfd57e
00000000
2736e9a0 0000000140b86673 : 4293c9e0
c34ae500 0000000000000003 00000000
2736ec20 0000000000000000 : bf1!fb::Twinkle::getShaderHandler+0x441aa5
00000000
2736ea40 0000000140b25fc3 : 00000000
00000001 000000000000000a 00000000
2736ebc0 00000000bff79800 : bf1!fb::JsObject::setScriptObject+0x758b43
00000000
2736eb20 0000000145d02b70 : 00000000
2af96a08 000000011f9060c0 00000000
2af96a08 0000000000000000 : bf1!fb::JsObject::setScriptObject+0x6f8493
00000000
2736f5f0 0000000140b49e65 : 00000000
00000000 000000002af96960 00000000
00000000 000000002af96960 : bf1!fb::Twinkle::getShaderHandler+0x2f1950
00000000
2736f650 0000000144608f31 : 00000001
429c54b8 000000002736f9f0 00000000
2af96960 0000000000000000 : bf1!fb::JsObject::setScriptObject+0x71c335
00000000
2736f8c0 00000001402f0f10 : 00000000
00000000 000000002736f9f0 00000000
26c7be70 0000000026c7be70 : bf1!CreateGBPlayerHistory+0x1b901
00000000
2736f8f0 000000014461050c : 00000000
00000000 000000000014ef60 00000000
00000248 0000000000000002 : bf1!GameBlocks::GBPredefinedId::Id+0x13880
00000000
2736fcb0 00000001402ebf8c : 00000000
26c7be70 000000000014ef60 0000eec0
5284f188 0000000000000248 : bf1!CreateGBPlayerHistory+0x22edc
00000000
2736fce0 000000014031462f : 00000000
23b901e0 0000000000000000 00000000
23b901e0 0000000000000248 : bf1!GameBlocks::GBPredefinedId::Id+0xe8fc
00000000
2736fd10 00000001457de2f1 : 00000000
23b901e0 00000001437ca6c8 00000000
23b901e0 0000000000000000 : bf1!GameBlocks::GBPredefinedId::Id+0x36f9f
00000000
2736fd40 00007ffec2fa4f6b : 00000000
02c245d0 0000000002c245d0 00000000
00000000 0000000000000000 : bf1!fb::Twinkle::getScriptAffinity+0x5b8c91
00000000
2736fed0 00007ffec2fa5098 : 00007ffe
c305cb80 0000000002c245d0 00000000
00000000 0000000000000000 : msvcr120!_callthreadstartex+0x17
00000000
2736ff00 00007ffeecb77034 : 00000000
00000000 0000000000000000 00000000
00000000 0000000000000000 : msvcr120!_threadstartex+0x88
00000000
2736ff30 00007ffeed162651 : 00000000
00000000 0000000000000000 00000000
00000000 0000000000000000 : kernel32!BaseThreadInitThunk+0x14
00000000
2736ff60 0000000000000000 : 00000000
00000000 0000000000000000 00000000
00000000 0000000000000000 : ntdll!RtlUserThreadStart+0x21
SYMBOL_NAME: bf1!opus_repacketizer_out_range+f82e80
MODULE_NAME: bf1
IMAGE_NAME: bf1.exe
STACK_COMMAND: ~6s ; .ecxr ; kb
FAILURE_BUCKET_ID: INVALID_POINTER_WRITE_c0000005_bf1.exe!opus_repacketizer_out_range
OS_VERSION: 10.0.19041.1
BUILDLAB_STR: vb_release
OSPLATFORM_TYPE: x64
OSNAME: Windows 10
FAILURE_ID_HASH: {7793bcf0-8aff-f8c9-3379-3363f60e6734}
Followup: MachineOwner
---------
0:006> !analyze -v
*******************************************************************************
[LIST]
[*]*
[*]Exception Analysis *
[*]*
[/LIST]
*******************************************************************************
KEY_VALUES_STRING: 1
Key : AV.Fault
Value: Write
Key : Analysis.CPU.Sec
Value: 1
Key : Analysis.DebugAnalysisProvider.CPP
Value: Create: 8007007e on RED450
Key : Analysis.DebugData
Value: CreateObject
Key : Analysis.DebugModel
Value: CreateObject
Key : Analysis.Elapsed.Sec
Value: 1
Key : Analysis.Memory.CommitPeak.Mb
Value: 347
Key : Analysis.System
Value: CreateObject
Key : Timeline.Process.Start.DeltaSec
Value: 3020
COMMENT: Frostbite MiniDump. Address: 000000014B5B0BD0 (In Windbg type: .ecxr)
[EOF]
CONTEXT: (.ecxr)
rax=0000000142c6a7f8 rbx=0000000000000440 rcx=000000023f5f4b20
rdx=000000006852ce50 rsi=0000000000000f90 rdi=000000006852c9e0
rip=000000014b5b0bd0 rsp=000000002736e918 rbp=0000000000000440
r8=0000000000000000 r9=00000001437ff998 r10=0000000000000000
r11=000000002736e8d8 r12=0000ffffffffffff r13=ffff000000000000
r14=000000002736ea40 r15=0000000000000008
iopl=0 nv up ei pl nz na pe nc
cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010202
bf1!opus_repacketizer_out_range+0xf82e80:
00000001
4b5b0bd0 898359855885 mov dword ptr [rbx-7AA77AA7h],eax ds:ffffffff85588999=????????
Resetting default scope
EXCEPTION_RECORD: (.exr -1)
ExceptionAddress: 000000014b5b0bd0 (bf1!opus_repacketizer_out_range+0x0000000000f82e80)
ExceptionCode: c0000005 (Access violation)
ExceptionFlags: 00000000
NumberParameters: 2
Parameter[0]: 0000000000000001
Parameter[1]: ffffffff85588999
Attempt to write to address ffffffff85588999
PROCESS_NAME: bf1.exe
WRITE_ADDRESS: ffffffff85588999
ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s.
EXCEPTION_CODE_STR: c0000005
EXCEPTION_PARAMETER1: 0000000000000001
EXCEPTION_PARAMETER2: ffffffff85588999
STACK_TEXT:
00000000
2736e918 00000001446eb037 : ffffffff
ffffffff 00000001000000ff 00000000
2736f8d0 3e4ccccd45819b00 : bf1!opus_repacketizer_out_range+0xf82e80
00000000
2736e920 00000001446eabae : 00000000
2736e9d0 0000000000000044 00000000
00000003 000000011e3ff000 : bf1!CreateGBPlayerHistory+0xfda07
00000000
2736e970 0000000145e52cc5 : 00000000
00000002 00000001435303e0 00000000
00000003 00000001b25d37c0 : bf1!CreateGBPlayerHistory+0xfd57e
00000000
2736e9a0 0000000140b86673 : 4293c9e0
c34ae500 0000000000000003 00000000
2736ec20 0000000000000000 : bf1!fb::Twinkle::getShaderHandler+0x441aa5
00000000
2736ea40 0000000140b25fc3 : 00000000
00000001 000000000000000a 00000000
2736ebc0 00000000bff79800 : bf1!fb::JsObject::setScriptObject+0x758b43
00000000
2736eb20 0000000145d02b70 : 00000000
2af96a08 000000011f9060c0 00000000
2af96a08 0000000000000000 : bf1!fb::JsObject::setScriptObject+0x6f8493
00000000
2736f5f0 0000000140b49e65 : 00000000
00000000 000000002af96960 00000000
00000000 000000002af96960 : bf1!fb::Twinkle::getShaderHandler+0x2f1950
00000000
2736f650 0000000144608f31 : 00000001
429c54b8 000000002736f9f0 00000000
2af96960 0000000000000000 : bf1!fb::JsObject::setScriptObject+0x71c335
00000000
2736f8c0 00000001402f0f10 : 00000000
00000000 000000002736f9f0 00000000
26c7be70 0000000026c7be70 : bf1!CreateGBPlayerHistory+0x1b901
00000000
2736f8f0 000000014461050c : 00000000
00000000 000000000014ef60 00000000
00000248 0000000000000002 : bf1!GameBlocks::GBPredefinedId::Id+0x13880
00000000
2736fcb0 00000001402ebf8c : 00000000
26c7be70 000000000014ef60 0000eec0
5284f188 0000000000000248 : bf1!CreateGBPlayerHistory+0x22edc
00000000
2736fce0 000000014031462f : 00000000
23b901e0 0000000000000000 00000000
23b901e0 0000000000000248 : bf1!GameBlocks::GBPredefinedId::Id+0xe8fc
00000000
2736fd10 00000001457de2f1 : 00000000
23b901e0 00000001437ca6c8 00000000
23b901e0 0000000000000000 : bf1!GameBlocks::GBPredefinedId::Id+0x36f9f
00000000
2736fd40 00007ffec2fa4f6b : 00000000
02c245d0 0000000002c245d0 00000000
00000000 0000000000000000 : bf1!fb::Twinkle::getScriptAffinity+0x5b8c91
00000000
2736fed0 00007ffec2fa5098 : 00007ffe
c305cb80 0000000002c245d0 00000000
00000000 0000000000000000 : msvcr120!_callthreadstartex+0x17
00000000
2736ff00 00007ffeecb77034 : 00000000
00000000 0000000000000000 00000000
00000000 0000000000000000 : msvcr120!_threadstartex+0x88
00000000
2736ff30 00007ffeed162651 : 00000000
00000000 0000000000000000 00000000
00000000 0000000000000000 : kernel32!BaseThreadInitThunk+0x14
00000000
2736ff60 0000000000000000 : 00000000
00000000 0000000000000000 00000000
00000000 0000000000000000 : ntdll!RtlUserThreadStart+0x21
SYMBOL_NAME: bf1!opus_repacketizer_out_range+f82e80
MODULE_NAME: bf1
IMAGE_NAME: bf1.exe
STACK_COMMAND: ~6s ; .ecxr ; kb
FAILURE_BUCKET_ID: INVALID_POINTER_WRITE_c0000005_bf1.exe!opus_repacketizer_out_range
OS_VERSION: 10.0.19041.1
BUILDLAB_STR: vb_release
OSPLATFORM_TYPE: x64
OSNAME: Windows 10
FAILURE_ID_HASH: {7793bcf0-8aff-f8c9-3379-3363f60e6734}
Followup: MachineOwner
---------
Fallout 76 dump:
This dump file has an exception of interest stored in it.
The stored exception information can be accessed via .ecxr.
(8fc.2160): Access violation - code c0000005 (first/second chance not available)
For analysis of this file, run !analyze -v
ntdll!NtGetContextThread+0x14:
00007ffc
f3f8eba4 c3 ret0:060> !analyze -v
***
- *
- Exception Analysis *
- *
KEY_VALUES_STRING: 1
Key : AV.Fault
Value: Read
Key : Analysis.CPU.Sec
Value: 1
Key : Analysis.DebugAnalysisProvider.CPP
Value: Create: 8007007e on DESKTOP-RED450
Key : Analysis.DebugData
Value: CreateObject
Key : Analysis.DebugModel
Value: CreateObject
Key : Analysis.Elapsed.Sec
Value: 36
Key : Analysis.Memory.CommitPeak.Mb
Value: 269
Key : Analysis.System
Value: CreateObject
Key : Timeline.Process.Start.DeltaSec
Value: 5901
CONTEXT: (.ecxr)
rax=00007ff7cbce9600 rbx=000000004eb586c0 rcx=000000000000003e
rdx=000000000000001f rsi=000002174fba9600 rdi=000000000000001f
rip=00007ff7c91bf7d9 rsp=0000001e0e34f490 rbp=00007ff7cc406780
r8=000000000000001f r9=000002150bb35288 r10=0000000000000001
r11=00007ff7cc47c8c0 r12=0000000000000000 r13=8000000000000000
r14=0000021626df4000 r15=0000000000000000
iopl=0 nv up ei pl nz na po nc
cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010206
Fallout76!Scaleform::Render::Matrix4x4<double>::Transpose+0x5424c9:
00007ff7
c91bf7d9 448b430c mov r8d,dword ptr [rbx+0Ch] ds:00000000
4eb586cc=????????Resetting default scope
EXCEPTION_RECORD: (.exr -1)
ExceptionAddress: 00007ff7c91bf7d9 (Fallout76!Scaleform::Render::Matrix4x4<double>::Transpose+0x00000000005424c9)
ExceptionCode: c0000005 (Access violation)
ExceptionFlags: 00000000
NumberParameters: 2
Parameter[0]: 0000000000000000
Parameter[1]: 000000004eb586cc
Attempt to read from address 000000004eb586cc
PROCESS_NAME: Fallout76.exe
READ_ADDRESS: 000000004eb586cc
ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s.
EXCEPTION_CODE_STR: c0000005
EXCEPTION_PARAMETER1: 0000000000000000
EXCEPTION_PARAMETER2: 000000004eb586cc
STACK_TEXT:
0000001e
0e34f490 00007ff7
c91bf59c : 00007ff7cc406780 00000217
4fba9600 0000000000000001 00007ff7
c7324411 : Fallout76!Scaleform::Render::Matrix4x4<double>::Transpose+0x5424c90000001e
0e34f4d0 00007ff7
c90f67ce : 000002174fba9600 00007ff7
c9139d87 0000000000000001 00000000
00000000 : Fallout76!Scaleform::Render::Matrix4x4<double>::Transpose+0x54228c0000001e
0e34f500 00007ff7
c9139fdd : 00007ff7cc4067c0 00007ff7
cc4067c0 00000022ab9f4601 00000000
00000004 : Fallout76!Scaleform::Render::Matrix4x4<double>::Transpose+0x4794be0000001e
0e34f540 00007ff7
c913ae7c : 000002174fba9600 00000000
00000000 00007ff7cc406780 00000000
00000009 : Fallout76!Scaleform::Render::Matrix4x4<double>::Transpose+0x4bcccd0000001e
0e34f5b0 00007ff7
c80baa20 : 0000021626cf86a0 00000000
00000002 000002150bd82038 00000215
0bd82040 : Fallout76!Scaleform::Render::Matrix4x4<double>::Transpose+0x4bdb6c0000001e
0e34f600 00007ff7
c80b0b08 : 00007ff7cc2c3000 00000000
00000000 0000000000002710 00000216
00000000 : Fallout76!Scaleform::Render::Matrix2x4<float>::SetIdentity+0x1a8e00000001e
0e34f630 00007ff7
c7f46e89 : 00007ff7cd403aa8 00000215
0bd82040 fffffffffffffffe 00000217
7c6283dc : Fallout76!Scaleform::Render::Matrix2x4<float>::SetIdentity+0x109c80000001e
0e34f680 00007ff7
c9c06926 : 00007ff700279a59 00000216
1e14fab0 0000021645ce5300 00007ffc
f1bc251d : Fallout76!Scaleform::Render::Matrix4x4<float>::SetIdentity+0x11cd190000001e
0e34f6b0 00007ff7
c9c06ece : 0000001e0e34f740 00000000
00000002 00007ff7cd403aa8 00000215
068f0fc0 : Fallout76!Scaleform::SysFile::Close+0x36f7e60000001e
0e34f700 00007ff7
c9c04ff8 : 00007ff7cd4039f8 00007ff7
c8d0edd0 000002177c628650 00000000
00000534 : Fallout76!Scaleform::SysFile::Close+0x36fd8e0000001e
0e34f810 00007ff7
c8d18a89 : 00007ff7cd4039f8 00007ff7
cd4039f8 00007ff7c8d0edd0 00000000
00000000 : Fallout76!Scaleform::SysFile::Close+0x36deb80000001e
0e34f840 00007ffc
f3007034 : 0000000000000000 00000000
00000000 000002172ca0f900 00007ff7
c8d0edd0 : Fallout76!Scaleform::Render::Matrix4x4<double>::Transpose+0x9b7790000001e
0e34f880 00007ffc
f3f42651 : 0000021700000000 00000217
2c498230 0000000000000000 00000000
00000000 : kernel32!BaseThreadInitThunk+0x140000001e
0e34f8b0 00007ff7
c87a679d : 0000021600000000 00000000
00000000 0000000000000000 00000217
2c497e70 : ntdll!RtlUserThreadStart+0x210000001e
0e34f930 00000000
00000000 : 0000000000000000 00000000
00000000 0000000000000854 00000000
00000000 : Fallout76!Scaleform::Render::Matrix2x4<float>::SetIdentity+0x70665dSYMBOL_NAME: Fallout76!Scaleform::Render::Matrix4x4<double>::Transpose+5424c9
MODULE_NAME: Fallout76
IMAGE_NAME: Fallout76.exe
STACK_COMMAND: ~60s ; .ecxr ; kb
FAILURE_BUCKET_ID: INVALID_POINTER_READ_c0000005_Fallout76.exe!Scaleform::Render::Matrix4x4_double_::Transpose
OS_VERSION: 10.0.19041.1
BUILDLAB_STR: vb_release
OSPLATFORM_TYPE: x64
OSNAME: Windows 10
FAILURE_ID_HASH: {ef2d377c-507c-b42f-27bd-706dca4d2995}
Followup: MachineOwner
---------
0:060> !analyze -v
***
- *
- Exception Analysis *
- *
KEY_VALUES_STRING: 1
Key : AV.Fault
Value: Read
Key : Analysis.CPU.Sec
Value: 1
Key : Analysis.DebugAnalysisProvider.CPP
Value: Create: 8007007e on DESKTOP-RED450
Key : Analysis.DebugData
Value: CreateObject
Key : Analysis.DebugModel
Value: CreateObject
Key : Analysis.Elapsed.Sec
Value: 1
Key : Analysis.Memory.CommitPeak.Mb
Value: 271
Key : Analysis.System
Value: CreateObject
Key : Timeline.Process.Start.DeltaSec
Value: 5901
CONTEXT: (.ecxr)
rax=00007ff7cbce9600 rbx=000000004eb586c0 rcx=000000000000003e
rdx=000000000000001f rsi=000002174fba9600 rdi=000000000000001f
rip=00007ff7c91bf7d9 rsp=0000001e0e34f490 rbp=00007ff7cc406780
r8=000000000000001f r9=000002150bb35288 r10=0000000000000001
r11=00007ff7cc47c8c0 r12=0000000000000000 r13=8000000000000000
r14=0000021626df4000 r15=0000000000000000
iopl=0 nv up ei pl nz na po nc
cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010206
Fallout76!Scaleform::Render::Matrix4x4<double>::Transpose+0x5424c9:
00007ff7
c91bf7d9 448b430c mov r8d,dword ptr [rbx+0Ch] ds:00000000
4eb586cc=????????Resetting default scope
EXCEPTION_RECORD: (.exr -1)
ExceptionAddress: 00007ff7c91bf7d9 (Fallout76!Scaleform::Render::Matrix4x4<double>::Transpose+0x00000000005424c9)
ExceptionCode: c0000005 (Access violation)
ExceptionFlags: 00000000
NumberParameters: 2
Parameter[0]: 0000000000000000
Parameter[1]: 000000004eb586cc
Attempt to read from address 000000004eb586cc
PROCESS_NAME: Fallout76.exe
READ_ADDRESS: 000000004eb586cc
ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s.
EXCEPTION_CODE_STR: c0000005
EXCEPTION_PARAMETER1: 0000000000000000
EXCEPTION_PARAMETER2: 000000004eb586cc
STACK_TEXT:
0000001e
0e34f490 00007ff7
c91bf59c : 00007ff7cc406780 00000217
4fba9600 0000000000000001 00007ff7
c7324411 : Fallout76!Scaleform::Render::Matrix4x4<double>::Transpose+0x5424c90000001e
0e34f4d0 00007ff7
c90f67ce : 000002174fba9600 00007ff7
c9139d87 0000000000000001 00000000
00000000 : Fallout76!Scaleform::Render::Matrix4x4<double>::Transpose+0x54228c0000001e
0e34f500 00007ff7
c9139fdd : 00007ff7cc4067c0 00007ff7
cc4067c0 00000022ab9f4601 00000000
00000004 : Fallout76!Scaleform::Render::Matrix4x4<double>::Transpose+0x4794be0000001e
0e34f540 00007ff7
c913ae7c : 000002174fba9600 00000000
00000000 00007ff7cc406780 00000000
00000009 : Fallout76!Scaleform::Render::Matrix4x4<double>::Transpose+0x4bcccd0000001e
0e34f5b0 00007ff7
c80baa20 : 0000021626cf86a0 00000000
00000002 000002150bd82038 00000215
0bd82040 : Fallout76!Scaleform::Render::Matrix4x4<double>::Transpose+0x4bdb6c0000001e
0e34f600 00007ff7
c80b0b08 : 00007ff7cc2c3000 00000000
00000000 0000000000002710 00000216
00000000 : Fallout76!Scaleform::Render::Matrix2x4<float>::SetIdentity+0x1a8e00000001e
0e34f630 00007ff7
c7f46e89 : 00007ff7cd403aa8 00000215
0bd82040 fffffffffffffffe 00000217
7c6283dc : Fallout76!Scaleform::Render::Matrix2x4<float>::SetIdentity+0x109c80000001e
0e34f680 00007ff7
c9c06926 : 00007ff700279a59 00000216
1e14fab0 0000021645ce5300 00007ffc
f1bc251d : Fallout76!Scaleform::Render::Matrix4x4<float>::SetIdentity+0x11cd190000001e
0e34f6b0 00007ff7
c9c06ece : 0000001e0e34f740 00000000
00000002 00007ff7cd403aa8 00000215
068f0fc0 : Fallout76!Scaleform::SysFile::Close+0x36f7e60000001e
0e34f700 00007ff7
c9c04ff8 : 00007ff7cd4039f8 00007ff7
c8d0edd0 000002177c628650 00000000
00000534 : Fallout76!Scaleform::SysFile::Close+0x36fd8e0000001e
0e34f810 00007ff7
c8d18a89 : 00007ff7cd4039f8 00007ff7
cd4039f8 00007ff7c8d0edd0 00000000
00000000 : Fallout76!Scaleform::SysFile::Close+0x36deb80000001e
0e34f840 00007ffc
f3007034 : 0000000000000000 00000000
00000000 000002172ca0f900 00007ff7
c8d0edd0 : Fallout76!Scaleform::Render::Matrix4x4<double>::Transpose+0x9b7790000001e
0e34f880 00007ffc
f3f42651 : 0000021700000000 00000217
2c498230 0000000000000000 00000000
00000000 : kernel32!BaseThreadInitThunk+0x140000001e
0e34f8b0 00007ff7
c87a679d : 0000021600000000 00000000
00000000 0000000000000000 00000217
2c497e70 : ntdll!RtlUserThreadStart+0x210000001e
0e34f930 00000000
00000000 : 0000000000000000 00000000
00000000 0000000000000854 00000000
00000000 : Fallout76!Scaleform::Render::Matrix2x4<float>::SetIdentity+0x70665dSYMBOL_NAME: Fallout76!Scaleform::Render::Matrix4x4<double>::Transpose+5424c9
MODULE_NAME: Fallout76
IMAGE_NAME: Fallout76.exe
STACK_COMMAND: ~60s ; .ecxr ; kb
FAILURE_BUCKET_ID: INVALID_POINTER_READ_c0000005_Fallout76.exe!Scaleform::Render::Matrix4x4_double_::Transpose
OS_VERSION: 10.0.19041.1
BUILDLAB_STR: vb_release
OSPLATFORM_TYPE: x64
OSNAME: Windows 10
FAILURE_ID_HASH: {ef2d377c-507c-b42f-27bd-706dca4d2995}
Followup: MachineOwner
PC never bsods, not all games crash, crashes are random, may occur as often as 20 mins into a session, or 2 hours or not occur at all.
I was told these issues are most often caused by RAM, but this RAM and Mobo officially compatible and good quality, so I am not sure what to do really, maybe it's a frequency issue? Could really use some insight.
Last edited by a moderator: