Why do some PC games require you to download their ridiculously large files via your internet connection?
Like Star Wars Battlefront. The game can only be obtained from a download. The game is 40+ Gigabytes. I have not bought the game because of that.
I bought The Elder Scrolls Online and had the discs shipped to me to avoid having to download the 60+ Gigabytes of game files. Turns out only 30 of those gigabytes come on the discs, and the other 30 must be downloaded. I ordered the game a week ago so I could have it to play when it arrived. Now I must wait another week for the 30GB download just to play the game.
I would pay for a higher internet connection, but there is but one internet service provider and the highest connection speed is 6Mbps. I pay the same for 6Mbps as most people pay for 80Mbps.
That's not even the worst part. More and more PC games now require an internet connection not only to install and validate the game, but to play the game at all. If I'm not connected to the internet, the game must be modded and potentially corrupted just to play the game.
It's really starting to piss me off. I pay $60 for a game, but then i have to pay for an internet connection and bandwidth just to obtain the game? W-T-F!? That's paying for a product and then paying additional fees just to get the actual copy of the game. In my case with The Elder Scrolls, I paid for the discs, I paid for the shipping of the discs, now I'm paying for the bandwidth that is required for the additional files equal in size to the game on the discs! Also, there are additional memberships that can be purchased, so after all that I'm still not getting the full experience the game has to offer.
If the game is not provided in a full copy, and if a game must be downloaded, then a full price should not be required. In fact, I would vote to pass a law prohibiting having to pay full price (the same price as a physical copy) for a digital copy that must be downloaded via an outside service which requires additional costs to the end-user.
I didn't even mention that when I want to re-install my OS the download process must be repeated. Sure I can backup the game files, but that requires additional costs. Plus the user initiated backups don't always work.
How much does it cost to make a disc and package vs. providing a digital download? I'm sure there is a difference in price. So why isn't there a difference in price to the end-user when it comes to PC games?
Like Star Wars Battlefront. The game can only be obtained from a download. The game is 40+ Gigabytes. I have not bought the game because of that.
I bought The Elder Scrolls Online and had the discs shipped to me to avoid having to download the 60+ Gigabytes of game files. Turns out only 30 of those gigabytes come on the discs, and the other 30 must be downloaded. I ordered the game a week ago so I could have it to play when it arrived. Now I must wait another week for the 30GB download just to play the game.
I would pay for a higher internet connection, but there is but one internet service provider and the highest connection speed is 6Mbps. I pay the same for 6Mbps as most people pay for 80Mbps.
That's not even the worst part. More and more PC games now require an internet connection not only to install and validate the game, but to play the game at all. If I'm not connected to the internet, the game must be modded and potentially corrupted just to play the game.
It's really starting to piss me off. I pay $60 for a game, but then i have to pay for an internet connection and bandwidth just to obtain the game? W-T-F!? That's paying for a product and then paying additional fees just to get the actual copy of the game. In my case with The Elder Scrolls, I paid for the discs, I paid for the shipping of the discs, now I'm paying for the bandwidth that is required for the additional files equal in size to the game on the discs! Also, there are additional memberships that can be purchased, so after all that I'm still not getting the full experience the game has to offer.
If the game is not provided in a full copy, and if a game must be downloaded, then a full price should not be required. In fact, I would vote to pass a law prohibiting having to pay full price (the same price as a physical copy) for a digital copy that must be downloaded via an outside service which requires additional costs to the end-user.
I didn't even mention that when I want to re-install my OS the download process must be repeated. Sure I can backup the game files, but that requires additional costs. Plus the user initiated backups don't always work.
How much does it cost to make a disc and package vs. providing a digital download? I'm sure there is a difference in price. So why isn't there a difference in price to the end-user when it comes to PC games?