How far have we actually gone?
Back in the day (2009-2011) RAM was 4 to 8 GB in gaming systems and GPU VRAM was generally between 1-2 GB in the high-end sector.
What is terrific in retrospect is that with 4 GB system RAM and 1 GB VRAM on a high-end card you could play games at 1600x900 or 1920x1080 with stunning graphics and a decent framerate. We have gone up to 32 GB RAM and 8 to 16 GB VRAM today and the graphics of current games aren't much better. A marginal improvement in gaming only. Sure thing, 4K cannot compare to 1080p, but in the end of the day when you look at the screen and compare, you can but wonder if the difference you're witnessing really complies with a x8 difference in RAM and a x8 to x16 difference in VRAM (if we are talking about 4 GB RAM and 1 GB VRAM systems from 2010 and current gaming systems).
I still feel software was much better written back then. Do tell me your opinions and let's delve into the mysterious corners of the past!
Thank you!
Back in the day (2009-2011) RAM was 4 to 8 GB in gaming systems and GPU VRAM was generally between 1-2 GB in the high-end sector.
What is terrific in retrospect is that with 4 GB system RAM and 1 GB VRAM on a high-end card you could play games at 1600x900 or 1920x1080 with stunning graphics and a decent framerate. We have gone up to 32 GB RAM and 8 to 16 GB VRAM today and the graphics of current games aren't much better. A marginal improvement in gaming only. Sure thing, 4K cannot compare to 1080p, but in the end of the day when you look at the screen and compare, you can but wonder if the difference you're witnessing really complies with a x8 difference in RAM and a x8 to x16 difference in VRAM (if we are talking about 4 GB RAM and 1 GB VRAM systems from 2010 and current gaming systems).
I still feel software was much better written back then. Do tell me your opinions and let's delve into the mysterious corners of the past!
Thank you!