Gtx 670 vs 7970 with latest drivers.

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Chad11491

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Dec 20, 2012
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I know this question has been asked alot, but it seems that all the benchmarks with AMD's latest drivers and few with Nvidia's latest (310.6 / 310.7) .

My question is this. I have a 560 ti, and I'm looking at upgrading after Christmas. I was wondering what the performance difference is now that Nvidia has rolled out a new driver to combat AMD's 12.11 betas.

Anyone with a 670 on latest drivers compare their performance to the 7970 (non ghz) after the 310.7 drivers?

I only game at 1920*1080p , but I want to futureproof for at least a year, maybe two.

I'm pretty hesitant going with AMD as i've always been team green, and physx and all that (although it's pretty much only in batman and borderlands at this point, and hawken?) . Are AMD's drivers generally bad? and what is you guys recommendations?

I'm sorry to ask ANOTHER thread on this, but I haven't noticed any up to date comparisons or benches in my searches.

Thanks all!
 


Knew I'd get ya! :)

That is an awesome avatar, RussK1

thanks...

Seriously though, I'd go with the 7970 and not because of a few frames here or there. Rather, it's a compute monster. Something to be considered if professional work needs to be done but can't afford a professional card. ie: 3Ds Max, 4DS, Gimp, Solidworks, CS6, Inventor, Maya, etc... AMD also gives more support for OpenGL/OpenCL than nVidia.


 

But they are still next to useless when it comes to F@H. 😗
 


Look - socks and underwear are both great (everything is great). It just depends on your usage and what's important to YOU.

YMMV.
 

proof please.
:ange:
 


The 7xxx series cards absolutely man-handle Kepler in Double Precision Floating Point... even the Previous Fermi cards do... this is no secret. Ask a Folder, a BOINCian, a Bitcoin miner, etc whether or not they would use Kepler?

Kepler GPGPU performance

Sandra 2012 GPGPU benchmark see Radeon HD7970 (4230) being 40% faster than GTX 680 (3000). And the Radeon 7870 doing same score! If you go Double-Precision, HD7870 is 20% faster than GTX 680 and HD7970 is 5.4X faster!

Same problem with LuxMark GPU, where GTX690 scored 284 and HD7970 784, 3.4X faster! Not having same scene on HD7870 we don’t know it’s score, but guess it should also beat the GTX 680!

AMD decided to unleash the full power in DP for Radeon HD 79xx, with a 1:4 ratio on DP:SP, to focus more on SP performance on HD 78xx with 1:8 ratio, and kept the DP units on the HD77xx while offering a 1:16 ratio gthat is enough to validate or debug OpenCL DP software but not to offer HPC. nVidia on the other side limited it’s flagship GTX680 to a 1:16 ratio, to offer expensive Tesla unit for DP GPGPU computation.

http://parallelis.com/kepler-underperform-on-gpgpu-gtx680/




 
Just for anyone who's wondering what the hell RussK1 is talking about with all the double precision compute stuff... absolutely nothing to do with gaming 🙂 If you don't know what he means then it probably doesn't affect you. For mad scientists and stuff (whoever uses all that stuff), I'll just assume it's good advice.
 
I'm not disputing its computing power the AMD cards what I'm disputing however is that this professional that I talked to felt that he gets more from NV cards in Adobe programs. Sure the 600 series isn't as good as the 500 series in direct computing but that doesn't mean it still doesn't have an advantage of cuda processing. And besides any professional who is doing this for a living isn't sitting around playing BF3 while rendering QUADRO or go home says the professional not me him.
 


I can name a lot of members who do the above aforementioned things and game. Reason why MM "probably" (forgive me if I'm wrong) still uses his 560ti's for F@H and not Kepler and uses the 660ti for his gaming needs. Sure the 670/680 are good cards for gaming but fall short everywhere else.

And it does have something to do with gaming...

Finally, that situation is changing. A growing roster of games now implements DirectCompute. We're testing four of them in this piece: Battlefield 3, DiRT 3, Civilization 5, and of course, Metro 2033. Unlike most of the game testing we do at Tom’s Hardware, our focus here is not on raw system or component performance. Yes, this is another piece AMD helped us put together with technical insight and help talking to developers, so we're looking at the company's APUs and comparing them to discrete graphics. But there is more to this story than frame rate impact. It’s about enabling techniques for achieving realism that were previously infeasible in the days before GPU-based compute assistance.

http://www.tomshardware.com/reviews/directcompute-opencl-gpu-acceleration,3146.html
 

Oh the Kepler's are folding as well! :sol: