Half Life 2 GOTY: Dominates AIAS Awards

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Gabe walks up to the awards stage 9 times.

Half-Life 2 Dominates AIAS Awards

The annual DICE summit hosted The Academy of Interactive Arts and
Sciences 8th Annual Interactive Achievement Awards, an event that
celebrates outstanding achievement in the games industry. From the 11
categories it was nominated in, Half-Life 2 walked away with 9 awards
all of which were accepted by Valve-founder Gabe Newell. The awards
were in the categories of:

* Game of the Year
* Computer Game of the Year
* Outstanding Achievement in Art Direction
* Outstanding Achievement in Animation
* Outstanding Character Performance - Male
* Outstanding Achievement in Gameplay Engineering
* Outstanding Achievement in Visual Engineering
* Outstanding Innovation in Computer Gaming
* First-Person Action Game of the Year

Other noteworthy winners in the ceremony included Halo 2, which itself
took 4 awards, GTA: San Andreas, Fable and a favourite among critics,
Katamari Damacy.


http://ds.ign.com/articles/584/584676p1.html

DICE 2005: AIAS Best of 2004 Awards

February 1, 2005 - Tonight at the annual D.I.C.E. Summit, the Academy
of Interactive Arts and Sciences announced the winners of their annual
"Best of" awards. Held at the Green Valley Ranch in Las Vegas, the AIAS
awards are voted upon by developers, publishers, press and other
members of the game industry.

IGN was on hand at the two-hour event, which despite a few technical
difficulties such as not being able to play any clips of the nominees,
the show went quite smoothly, with most of the crowd seemingly pleased
with the results -- not a big surprise since they were the ones who
voted.

Highlights of the night include comic-legend Stan Lee presenting awards
for game design and character/story development; uproarious cheering
when ESPN NFL 2K5 won the award for best console sports game (complete
with an acceptance speech which acknowledged Sega and Visual Concepts
had been fighting against a "huge gorilla" for many years and were very
honored to receive the award); and Valve's Gabe Newell shambling up to
the stage a total of nine times to accept awards for Half-Life 2, the
darling of the night, which also won the coveted "Overall Game of 2004."
 
Archived from groups: comp.sys.ibm.pc.games.action (More info?)

Well done to Gabe and Valve on these awards, there was no doubt in my
mind that HL2 was the best game of 2004 and quite possibly the best FPS
ever.

Of course, even with all these awards Valve is collecting for HL2 the
haters will still try to portray it as merely an average shooter.

The mind boggles.
 
Archived from groups: comp.sys.ibm.pc.games.action (More info?)

On 6 Feb 2005 12:32:53 -0800, "Blig Merk" <blig_murk@yahoo.com> wrote:

>The awards were in the categories of:
>
> [two of the nine awards below]

> * Computer Game of the Year

I agree with PC GOTY. And because of the award below,

> * Outstanding Achievement in Gameplay Engineering

HL2 really had very solid game design. The gameplay variety that it
carried is unmatched by any other PC game I can think of, and not just
from the year 2004. Normally in most PC games, you find out about all
the gameplay mechanics early on and then you have to go through
different scenarios (at times of increasing difficulty and complexity)
using the same tools to solve the problems. HL2, on the other hand,
keeps throwing completely new gameplay elements right up to the very
end of the game, and they are always executed almost flawlessly.

It feels great to know that when your jaw has hit the floor, it's not
because of the pixel shaded water or an incredibly rendered tropical
island or monstrous bosses or an amazing lighting model. It's only
because of the incredible game design. And, now that PC gaming is in
its third decade and FPS genre is more than 10 year old, it's amazing
that an FPS can still rewrite so many things in so many ways.

So kudos to Valve and I hope that for the next game they can write a
story to go along with the game as well. Same goes to CryTek for that
matter.

My 2¢
--
Noman
 
Archived from groups: comp.sys.ibm.pc.games.action (More info?)

On 6 Feb 2005, "Blig Merk" <blig_murk@yahoo.com> wrote:

<snip valve propaganda>

> "Best of" awards. Held at the Green Valley Ranch in Las Vegas, the AIAS
> awards are voted upon by developers, publishers, press and other
> members of the game industry.

this is what's important...
the award are voted by the developers and publishers and press and members
of the game industry! its the family voting for themselves!!!!
obviously hl2 had to win!
it win cause of steam!
the same reason for all the pc gamers hl2 will never ever be 2004 goty
cause of steam, they did the other way around
ITS CAUSE OF STEAM VALVE GOT THE PRICE!!!!
its saying "GO AHEAD VALVE! FORCE STEAM IN ALL THOSE STUPID GAMERS!!!"
"WE SUPPORT YOU VALVE IN MAKING STEAM THE MONOPOLY IN PC GAMES!!!"
its really disgusting... we gamers have to fight steam alone! alone!
don't trust anyone from the industry cause what they want is to take away
our own freedom!
we pay! its we who pay them! so they don't make the rules by themselves!
don't ever forget it!
so fight them till the end!

--
post made in a steam-free computer
i said "NO" to valve and steam

against steam campaign
http://nosteam.afterdarknet.at/

steamwatch - independent observatory about steam
http://www.steamwatch.org/

please sign petition "Say NO! to Steam!" available at:
http://www.petitiononline.com/nosteam/petition.html