My rig :-
AMD Ryzen 3 3300X
Nvidia RTX 2060 Super
Adata Gammix D30 16GB (8x2) DDR4 RAM
Gigabyte A520M DS3H Motherboard
Corsair VS450(Black & White) 80+ PSU
I want to turn off the voltage regulation/voltage protection or surge protection in my Gigabyte BIOS settings because I'm facing total system shutdowns (not even BSODs). The shutdowns ONLY happen when I play games which require my GPU to draw a little more power. Now these shutdowns are not happening because of temperatures rising because I tested it with MSI Afterburner in Cyberpunk 2077. The difference in temps with RTX ON/OFF was very negligible and I used to play it without shutdowns in January too (the shutdowns WERE happening in December at the time of release though). And since the new patches have come up, like 1.12 the AMD multi threading problem is KINDA solved but the shutdowns are happening again even with very minimal impact RT shadows ON (and no other RT features ON). I've completely turned OFF Ray Tracing to see if anything improves but no, the shutdowns still occurs. I've read on reddit thread that graphic intensive games TEND to cause system shutdowns because ULTRA graphic settings and heavy settings like RT can cause some fluctuations in the power draw requirements like voltage fluctuations. At first, I thought that the shutdowns only occur when a very heavy scene is present on the screen like in the city area of Night City. But shutdowns still occurs when I was on the less demanding areas like outskirts of the city even with Ray Tracing completely turned off.
Some other games like Minecraft with shaders and texture packs and EVEN GTA 5(an 8 y/o game) can have this issue. HOW ??? Well, the case with Minecraft is understandable that ONLY heavy shaders like SEUS PTGI E12, SEUS HRR PTGI and Continuum 2.0.4 with high res texture packs can cause this because of the same power draw requirements... But I don't know what is the problem with GTA V because it's an 8 year old game, easily playable, and only uses like 4.5 GB VRAM out of 8GB VRAM in my card on all settings EXCEPT medium grass and turned off resolution modifier (dunno what's the name of that setting). It caused shutdowns while having a normal multiplayer session in my friend's lobby. I even turned off advanced settings and turned down settings from Very High to high but the problem still persisted. I was also recording the game with NVENC encoder in Bandicam but then switched to H264 (the CPU encoder) and then the recording became little stable after one shutdown.
Please help me guys. And also can you tell me will it be safe to turn off voltage regulation ?
AMD Ryzen 3 3300X
Nvidia RTX 2060 Super
Adata Gammix D30 16GB (8x2) DDR4 RAM
Gigabyte A520M DS3H Motherboard
Corsair VS450(Black & White) 80+ PSU
I want to turn off the voltage regulation/voltage protection or surge protection in my Gigabyte BIOS settings because I'm facing total system shutdowns (not even BSODs). The shutdowns ONLY happen when I play games which require my GPU to draw a little more power. Now these shutdowns are not happening because of temperatures rising because I tested it with MSI Afterburner in Cyberpunk 2077. The difference in temps with RTX ON/OFF was very negligible and I used to play it without shutdowns in January too (the shutdowns WERE happening in December at the time of release though). And since the new patches have come up, like 1.12 the AMD multi threading problem is KINDA solved but the shutdowns are happening again even with very minimal impact RT shadows ON (and no other RT features ON). I've completely turned OFF Ray Tracing to see if anything improves but no, the shutdowns still occurs. I've read on reddit thread that graphic intensive games TEND to cause system shutdowns because ULTRA graphic settings and heavy settings like RT can cause some fluctuations in the power draw requirements like voltage fluctuations. At first, I thought that the shutdowns only occur when a very heavy scene is present on the screen like in the city area of Night City. But shutdowns still occurs when I was on the less demanding areas like outskirts of the city even with Ray Tracing completely turned off.
Some other games like Minecraft with shaders and texture packs and EVEN GTA 5(an 8 y/o game) can have this issue. HOW ??? Well, the case with Minecraft is understandable that ONLY heavy shaders like SEUS PTGI E12, SEUS HRR PTGI and Continuum 2.0.4 with high res texture packs can cause this because of the same power draw requirements... But I don't know what is the problem with GTA V because it's an 8 year old game, easily playable, and only uses like 4.5 GB VRAM out of 8GB VRAM in my card on all settings EXCEPT medium grass and turned off resolution modifier (dunno what's the name of that setting). It caused shutdowns while having a normal multiplayer session in my friend's lobby. I even turned off advanced settings and turned down settings from Very High to high but the problem still persisted. I was also recording the game with NVENC encoder in Bandicam but then switched to H264 (the CPU encoder) and then the recording became little stable after one shutdown.
Please help me guys. And also can you tell me will it be safe to turn off voltage regulation ?