Its a common point of discusion. Someone wonders about updating their video card on their old system and they wonder if their CPU is up for the task.
The problem is, most cpu benchies are with new processors, with new games.
All the old cpu benchies are with old games.
We need a benchie with old CPU's, one common high end GPU, and NEW games.
See, a CPU bottleneck is the same in all resolutions, think of it like a FPS ceiling. With most old games, the CPU ceiling is way above the GPU, even with older CPU's. You may only begin to see the CPU ceiling at LOW resolutions where the GPU ceiling is higher.
With new CPU's and new games (like crysis), the CPU ceiling is also well above what you can see, as the bottleneck is in the GPU.
What we need to see, are some OLD CPU shooters, say some P4 single cores (like a 2.4ghz and an overclocked P4 at over 3.6ghz), and an old athlon xp 2400 and 3000 or something. Throw in, like, a Pentium D, and an X2 4000. Then a for comparison throw in a Quad core c2d.
All that with the SAME high end video card.. perhaps a card that AGP and PCI-e versions (if need be).
Even if we just had ONE of the older pc's... with a kicking video card, benched over a wide scope of bleeding edge games. To see which games are REALLY CPU heavy... and which arent.
So many people think these old P4's AGP systems aren't up to the task. But i havnt seen much in numbers on old CPU's with new games. Makes me wonder where everybody is gettign their CPU bottleneck info (besides maybe personal experience).
It's hard to find a current benchie of this sorts. Seems like most reviewer sites want to forget about the old, and focus on new stuff. (which keeps the hardware marketers happy). But reader interest could spawn an article of this type.
Phew, that is all.
The problem is, most cpu benchies are with new processors, with new games.
All the old cpu benchies are with old games.
We need a benchie with old CPU's, one common high end GPU, and NEW games.
See, a CPU bottleneck is the same in all resolutions, think of it like a FPS ceiling. With most old games, the CPU ceiling is way above the GPU, even with older CPU's. You may only begin to see the CPU ceiling at LOW resolutions where the GPU ceiling is higher.
With new CPU's and new games (like crysis), the CPU ceiling is also well above what you can see, as the bottleneck is in the GPU.
What we need to see, are some OLD CPU shooters, say some P4 single cores (like a 2.4ghz and an overclocked P4 at over 3.6ghz), and an old athlon xp 2400 and 3000 or something. Throw in, like, a Pentium D, and an X2 4000. Then a for comparison throw in a Quad core c2d.
All that with the SAME high end video card.. perhaps a card that AGP and PCI-e versions (if need be).
Even if we just had ONE of the older pc's... with a kicking video card, benched over a wide scope of bleeding edge games. To see which games are REALLY CPU heavy... and which arent.
So many people think these old P4's AGP systems aren't up to the task. But i havnt seen much in numbers on old CPU's with new games. Makes me wonder where everybody is gettign their CPU bottleneck info (besides maybe personal experience).
It's hard to find a current benchie of this sorts. Seems like most reviewer sites want to forget about the old, and focus on new stuff. (which keeps the hardware marketers happy). But reader interest could spawn an article of this type.
Phew, that is all.