A little clickbaity but it's true.
Thing is, yesterday I was trying to play minecraft in the last version (1.16.5) with seus hrr test 2.1 and everything went ok but I wanted to try some ultra definition resource pack and I downloaded the Stratum 2048x rp, I know it's kinda hard to run that even with ultra high end hardware, but I should be able to at least run it, no matter if it's only at 6fps, but my game got stuck loading the shader/rp (tried both ways, first the shader or the rp and then apply the rp/shader) and my ram usage went up to 100%, my gpu and cpu usage went down to almost idle.
Then I obviously closed the java runtine but my os even tho I was not longer doing anything, became laggy with idle loads on everything, not even disk usage which is kind of weird, a quick restart and it solves the lag but it's annoying.
I tried the same with patrick x256 which should be way less demandant to my pc and I can perfectly run it at +300fps on 1440p but I can't even run it with chocapic low because the same thing happens, idle gpu and cpu load, 100% ram usage, system laggy afterwards until I restart.
Tried other shaders like continuum 2.1 but nothing changes, the same happens.
Some time ago I tried continuum 2.1 with a 1024 texture pack and aside that it runned like penguin crap at 3 fps, it..., well, runned.
(or is it ran? as you can see, english is not my first language)
I tried assigning 10gb and 14gb ram to minecraft btw
Could it be the gpu drivers? haven't tried that yet but I dont really think so.
Or is it that my pc cant handle it?
I also tried to run it on window mode and at a low resolution.
I mean, I should be able to at least run it...
Ryzen 5 3500 @ stock (50-60ish under full load)
MSI Gaming X 2060 super 8gb, samsung memory @ stock & +120 core, +1200 memory +104 power (about 50-60Cish under full load, about 40-45C under full memory load mining)
16gb ram 3000mhz cl16
700w 80+ bronze
Kingston a400 240gb
1440p @ 144hz tn
Excuse my bad english!
Thing is, yesterday I was trying to play minecraft in the last version (1.16.5) with seus hrr test 2.1 and everything went ok but I wanted to try some ultra definition resource pack and I downloaded the Stratum 2048x rp, I know it's kinda hard to run that even with ultra high end hardware, but I should be able to at least run it, no matter if it's only at 6fps, but my game got stuck loading the shader/rp (tried both ways, first the shader or the rp and then apply the rp/shader) and my ram usage went up to 100%, my gpu and cpu usage went down to almost idle.
Then I obviously closed the java runtine but my os even tho I was not longer doing anything, became laggy with idle loads on everything, not even disk usage which is kind of weird, a quick restart and it solves the lag but it's annoying.
I tried the same with patrick x256 which should be way less demandant to my pc and I can perfectly run it at +300fps on 1440p but I can't even run it with chocapic low because the same thing happens, idle gpu and cpu load, 100% ram usage, system laggy afterwards until I restart.
Tried other shaders like continuum 2.1 but nothing changes, the same happens.
Some time ago I tried continuum 2.1 with a 1024 texture pack and aside that it runned like penguin crap at 3 fps, it..., well, runned.
(or is it ran? as you can see, english is not my first language)
I tried assigning 10gb and 14gb ram to minecraft btw
Could it be the gpu drivers? haven't tried that yet but I dont really think so.
Or is it that my pc cant handle it?
I also tried to run it on window mode and at a low resolution.
I mean, I should be able to at least run it...
Ryzen 5 3500 @ stock (50-60ish under full load)
MSI Gaming X 2060 super 8gb, samsung memory @ stock & +120 core, +1200 memory +104 power (about 50-60Cish under full load, about 40-45C under full memory load mining)
16gb ram 3000mhz cl16
700w 80+ bronze
Kingston a400 240gb
1440p @ 144hz tn
Excuse my bad english!
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