G
Guest
Guest
Archived from groups: rec.games.roguelike.adom (More info?)
SPOILS
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Because wizards have such a great amount of mana, the mana talents and
book caster talents are not important. However, to kill monsters that
shrug bolts, a good bow IS important. So, picking the missile talents
is better than picking the mana talents!
The shield and defensive talents also look like great picks. For the
late game (after clearing bugville before a final dive), the speed
talents could also be great.
Overall, I just don't see the point of the mana talents for wizards.
They should give a +% boost to mana instead of (3,6,9). After defence
tactics, the shield talents amount to about 10 DV, which is a LOT
better than 18 more mana, which is just about a single level's worth!
More missile damage is also very nice because wizards are often elven
and great at bows.
The mana and book cast talents just seem suited for mindcrafters
instead of wizards. Just something I now realized.
SPOILS
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Because wizards have such a great amount of mana, the mana talents and
book caster talents are not important. However, to kill monsters that
shrug bolts, a good bow IS important. So, picking the missile talents
is better than picking the mana talents!
The shield and defensive talents also look like great picks. For the
late game (after clearing bugville before a final dive), the speed
talents could also be great.
Overall, I just don't see the point of the mana talents for wizards.
They should give a +% boost to mana instead of (3,6,9). After defence
tactics, the shield talents amount to about 10 DV, which is a LOT
better than 18 more mana, which is just about a single level's worth!
More missile damage is also very nice because wizards are often elven
and great at bows.
The mana and book cast talents just seem suited for mindcrafters
instead of wizards. Just something I now realized.