News Intel Showcases Arc A770 Limited Edition GPU In A Few Games


Smooth Sync is basically just blending the boundary where the frame buffer switches over. GN had a few screenshots of it in action, basically looks like there is dither-blending across the seams (pulling some pixels from the new frame into the old frame a few lines before the frame buffer swap, then blending old pixels into the new fame for a few more lines after) to make them less jarring.
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