[citation][nom]Spacey123[/nom]So let's see, there's 0.2ms worth of latency from my computer to my router. There's 35 ms of latency from my computer to my favorite gaming server. Killer NIC is going to shave off how much? Seems to me there's only 0.2ms for it to work with...And CPU load? Good grief. A game is what, 128 kbit? Maybe 256kbit bidirectionally? My old 486-25 could handle 256kbit of 64 byte UDP packets without breaking a sweat. I'm supposed to believe offloading this from a modern CPU will have a notable effect?[/citation]
The proof is in the old toms article where they 'benchmarked' this card by setting two identical pc's next to each other and had two testers watch eachother's screens during a crysis level to try to get the players in the same places at the same time.......
The proof is in the old toms article where they 'benchmarked' this card by setting two identical pc's next to each other and had two testers watch eachother's screens during a crysis level to try to get the players in the same places at the same time.......