drapacioli
Distinguished
Well, as long as physics are rendered at 60fps when it matters, I don't care if the actual graphics display at 30fps. 30 is enough to provide smooth animation without seeming too artificial. The only time I would say you need 60fps is on really high precision games like fps's and fast-paced sims (like racing games, for example). Otherwise if precision control isn't necessary there's no absolute need to render more than that.