KOTOR 2 Patch

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Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Where is the KOTOR 2 patch? What is taking so damn long.
Obsidian Entertainment and Chris Avellone. If you have time to do a
blurb on No Mutants Allowed, then you have time to release a patch for
KOTOR 2. Maybe it is such a bug fest you can't even write a patch?

AARRRRGGGG...Obsidian let it be known that I won't be burned by your
company again. I will not buy NWN 2 until I am SURE that it is bug free
and stable. I will not buy ANY game from you until it has been patched.

/frustration
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Got tired of waiting and finished the game as is. No reason not to ,since
the patch won't ass any content. Just bug fixes. There weren't any game
stoppers or any bad bugs so the patch wouldn't have done much for me anyway.

"James Garvin" <jgarvin2004@comcast.net> wrote in message
news:k56dnSgcfJec0dHfRVn-iQ@comcast.com...
> Where is the KOTOR 2 patch? What is taking so damn long.
> Obsidian Entertainment and Chris Avellone. If you have time to do a
> blurb on No Mutants Allowed, then you have time to release a patch for
> KOTOR 2. Maybe it is such a bug fest you can't even write a patch?
>
> AARRRRGGGG...Obsidian let it be known that I won't be burned by your
> company again. I will not buy NWN 2 until I am SURE that it is bug free
> and stable. I will not buy ANY game from you until it has been patched.
>
> /frustration
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

James Garvin in <k56dnSgcfJec0dHfRVn-iQ@comcast.com>:

> Where is the KOTOR 2 patch?

Official word is that the patch was handed to LucasArts for QA last week.

> AARRRRGGGG...Obsidian let it be known that I won't be burned by your
> company again.

LOL, 'burned'? The game plays fine as it is unless you have an ATI card,
and you really can't blame game devs for *your* choice in gfx boards.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

On 2005-03-31, Darth Frog <sherlog@t-online.de> wrote:
> James Garvin in <k56dnSgcfJec0dHfRVn-iQ@comcast.com>:
>
>> Where is the KOTOR 2 patch?
>
> Official word is that the patch was handed to LucasArts for QA last week.
>
>> AARRRRGGGG...Obsidian let it be known that I won't be burned by your
>> company again.
>
> LOL, 'burned'? The game plays fine as it is unless you have an ATI card,
> and you really can't blame game devs for *your* choice in gfx boards.

No it doesn't. Try influencing Atton so his alignment
changes. Save. Reload. His alignment goes back to neutral. It's a
bug preventing you from doing things which probably open up more
of the game content.

This has been mentioned here before.

You might now notice the bugs but they are in there.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

"Darth Frog" <sherlog@t-online.de> wrote in message
news:51lo41d30ps562h8g76mei3ss1huqmiei9@4ax.com...
> James Garvin in <k56dnSgcfJec0dHfRVn-iQ@comcast.com>:
>
>> Where is the KOTOR 2 patch?
>
> Official word is that the patch was handed to LucasArts for QA last week.
>
>> AARRRRGGGG...Obsidian let it be known that I won't be burned by your
>> company again.
>
> LOL, 'burned'? The game plays fine as it is unless you have an ATI card,
> and you really can't blame game devs for *your* choice in gfx boards.

it's their job to make the game work on all recent graphics cards. It's
great that
they go it working on both AMD and Intel though, im sure even you wouldve
been
pissed off if it didnt work on your computer just becuase you chosed
"wrong".

Idiot...
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

shadows wrote:

> On 2005-03-31, Darth Frog <sherlog@t-online.de> wrote:
>
>>James Garvin in <k56dnSgcfJec0dHfRVn-iQ@comcast.com>:
>>
>>
>>>Where is the KOTOR 2 patch?
>>
>>Official word is that the patch was handed to LucasArts for QA last week.
>>
>>
>>>AARRRRGGGG...Obsidian let it be known that I won't be burned by your
>>>company again.
>>
>>LOL, 'burned'? The game plays fine as it is unless you have an ATI card,
>>and you really can't blame game devs for *your* choice in gfx boards.
>
>
> No it doesn't. Try influencing Atton so his alignment
> changes. Save. Reload. His alignment goes back to neutral. It's a
> bug preventing you from doing things which probably open up more
> of the game content.
>
> This has been mentioned here before.
>
> You might now notice the bugs but they are in there.

Wow, shadows...for once you and I agree!
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

>> LOL, 'burned'? The game plays fine as it is unless you have an ATI card,
>> and you really can't blame game devs for *your* choice in gfx boards.

Hm. I didn't see "Nvidia Card only" on the box. Class action lawsuit, anyone?

"LOL".

C//
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

"Darth Frog" <sherlog@t-online.de> wrote in message
news:51lo41d30ps562h8g76mei3ss1huqmiei9@4ax.com...
> James Garvin in <k56dnSgcfJec0dHfRVn-iQ@comcast.com>:
>
> LOL, 'burned'? The game plays fine as it is unless you have an ATI card,
> and you really can't blame game devs for *your* choice in gfx boards.

What's the problem with KOTOR2 and ATI video cards? Just asking since the
game seems to run fine for me.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

On Thu, 31 Mar 2005 21:57:01 +0200, Darth Frog <sherlog@t-online.de> wrote:

>James Garvin in <k56dnSgcfJec0dHfRVn-iQ@comcast.com>:
>
>> Where is the KOTOR 2 patch?
>
>Official word is that the patch was handed to LucasArts for QA last week.
>
>> AARRRRGGGG...Obsidian let it be known that I won't be burned by your
>> company again.
>
>LOL, 'burned'? The game plays fine as it is unless you have an ATI card,
>and you really can't blame game devs for *your* choice in gfx boards.

Well you can for writing them poorly I guess. Or not consulting with ATI to
resolve an issue.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

James Garvin <jgarvin2004@comcast.net> once tried to test me with:

> Where is the KOTOR 2 patch?

These aren't the patches you're looking for. You can go about your
business. Move along. Move along.

--

Knight37 - http://knightgames.blogspot.com

Once a Gamer, Always a Gamer.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Courageous wrote:
>>>LOL, 'burned'? The game plays fine as it is unless you have an ATI card,
>>>and you really can't blame game devs for *your* choice in gfx boards.
>
>
> Hm. I didn't see "Nvidia Card only" on the box. Class action lawsuit, anyone?
>
> "LOL".
>
> C//
>

If the problem is with ATI not implementing functionality required by
DirectX properly, then you can't blame the software developer.

That said, I'm about 90% of the way through, and I've only encountered
one major bug with my Radeon 9500 - the first time I entered the ship
docking with Peragus, the screen went completely black, even though the
cut scene audio continued and the game was still working. After I
reloaded back to the autosave, everything worked normally and has ever
since.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Thusly "Paul Fedorenko" <pfedorenko@bite-me.look.ca> Spake Unto All:

>What's the problem with KOTOR2 and ATI video cards? Just asking since the
>game seems to run fine for me.

More than likely that ATI does not have a fully functioning OpenGL
API. Never have, probably never will.

Most, if not all, OpenGL games have issues with ATI cards. Yes, the
developers can work around missing/buggy calls, but it'd be better if
ATI got their act together and finally wrote functioning drivers.

They work great for Direct3D games, though.

--
Fun Fact of the Day: In exit polls at the election 2004 the percentage of American
voters citing moral and ethical values as their prime concern was 22 percent,
continuing a trend of *decreasing* perceived importance of morals: In the 2000
election 35 percent cited morals & ethical values as their prime concern, and in
1996 a whopping 40%, almost twice as many as in 2004.
(Bet you hadn't gotten that impression from the press, had you?)
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Knight37 wrote:

> James Garvin <jgarvin2004@comcast.net> once tried to test me with:
>
>
>>Where is the KOTOR 2 patch?
>
>
> These aren't the patches you're looking for. You can go about your
> business. Move along. Move along.

Man it is so frustrating to buy a game using the same engine, the same
textures, the same skins, the same EVERYTHING but plot...and it is
buggier than the original...

I have to wonder how Obsidian managed to do that.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

moral: Buy Nvidia cards. They may or may not be faster than their ATI
counterpart... but at least they work in all games without having to
wait for a patch
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

"Troll" <newstroll@shaw.ca> wrote in message
news:9K53e.866345$8l.261671@pd7tw1no...
> Courageous wrote:
>>>>LOL, 'burned'? The game plays fine as it is unless you have an ATI card,
>>>>and you really can't blame game devs for *your* choice in gfx boards.
>>
>>
>> Hm. I didn't see "Nvidia Card only" on the box. Class action lawsuit,
>> anyone?
>>
>> "LOL".
>>
>> C//
>>
>
> If the problem is with ATI not implementing functionality required by
> DirectX properly, then you can't blame the software developer.

KOTOR is OpenGL. ATI's DX is fine.

>
> That said, I'm about 90% of the way through, and I've only encountered one
> major bug with my Radeon 9500 - the first time I entered the ship docking
> with Peragus, the screen went completely black, even though the cut scene
> audio continued and the game was still working. After I reloaded back to
> the autosave, everything worked normally and has ever since.

--
Derek
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

shadows in <slrnd4onaq.1775.shadows@helena.whitefang.com>:

> On 2005-03-31, Darth Frog <sherlog@t-online.de> wrote:
....
> > LOL, 'burned'? The game plays fine as it is unless you have an ATI card
....
> No it doesn't. Try influencing Atton so his alignment
> changes. Save. Reload. His alignment goes back to neutral.

Never noticed that. I tried to get Bao-Dur, Visas, Disciple and Handmaiden
to LS mastery during my first two games but their alignment stayed put once
it reached the point just below the top. So I watched their alignment bars
closely and I sure would have noticed something like you described. Never
bothered with Atton and Mira once I had heard their stories, because I
didn't like them much.

Of course, later I learned that only Consulars (and perhaps some
Consular-style prestige classes) are supposed to be able to lead their
sidekicks to alignment mastery, with some class-specific feat or other. You
can call that a design bug if you will and I'd agree, but Bioware used a
similar approach for selling the Scout/Sentinel classes (via HK-47) in the
original game. <shrug>

> It's a bug preventing you from doing things which probably open up more
> of the game content.

Sidekick alignment does not change anything besides appearance, apart from
mastery boni. This could have been done better, and it leads to incongruous
situations like (almost) light side master Visas wanting to commit random
gratuitous mass murder of civilians and acting peeved if you forbid this.

So in this particular case this particular bug seems to be of little
consequence. There are some more bugs, some inherited from the original
game, some new. Some can be rather annoying for a moment, like when you
touch a door while stealthed and the game cancels stealth because the door
has a 'helpful' popup message attached to it (old bug from KotOR).

So the game certainly isn't bugfree and it certainly isn't as polished as
it could have been. But would you call it a bugfest?
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

On 2005-04-01, Darth Frog <sherlog@t-online.de> wrote:
> shadows in <slrnd4onaq.1775.shadows@helena.whitefang.com>:
>
>> On 2005-03-31, Darth Frog <sherlog@t-online.de> wrote:
> ...
>> > LOL, 'burned'? The game plays fine as it is unless you have an ATI card
> ...
>> No it doesn't. Try influencing Atton so his alignment
>> changes. Save. Reload. His alignment goes back to neutral.
>
> Never noticed that. I tried to get Bao-Dur, Visas, Disciple and Handmaiden
> to LS mastery during my first two games but their alignment stayed put once
> it reached the point just below the top. So I watched their alignment bars
> closely and I sure would have noticed something like you described. Never
> bothered with Atton and Mira once I had heard their stories, because I
> didn't like them much.

It's a real bug. Atton will have his alignment reset with any
reloads. I didn't care at first either but it bugs me now and I
want the patch to fix the issue before playing again.

> Of course, later I learned that only Consulars (and perhaps some
> Consular-style prestige classes) are supposed to be able to lead their
> sidekicks to alignment mastery, with some class-specific feat or other. You
> can call that a design bug if you will and I'd agree, but Bioware used a
> similar approach for selling the Scout/Sentinel classes (via HK-47) in the
> original game. <shrug>

Where does it say you need a specific prestige class? In the
manual? I'll need to check it out when I get home.

> So the game certainly isn't bugfree and it certainly isn't as polished as
> it could have been. But would you call it a bugfest?

No but there are a handful of bugs which are glaring enough to
ruin the game for me in some ways. One other bug is in Nar Shadaa
with the quests affecting the refugees. Everything felt broken
whichever way I went about doing it.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

"Paul Fedorenko" <pfedorenko@bite-me.look.ca> writes:

> What's the problem with KOTOR2 and ATI video cards? Just asking since the
> game seems to run fine for me.

There's very bad slowdown in some places. Nar Shaddaa is where I first
noticed it, in the main area near a parked airspeeder. The airspeeder
won't be parked there when you get to Nar Shaddaa, though, and you
don't really have to walk near it.

This slowdown thing happens on Dantooine as well. It helped to turn
off frame buffer effects in the video settings. Apparently it's good
to have somewhat oldish Catalyst drivers, I have 4.9 or 4.10 with my
9600.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

<wolfing1@yahoo.com> wrote in message
news:1112379899.511598.25100@g14g2000cwa.googlegroups.com...
> moral: Buy Nvidia cards. They may or may not be faster than their ATI
> counterpart... but at least they work in all games without having to
> wait for a patch
>

I didn't need a patch for my X800 - though I did have to roll back the
driver.

--
Derek
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

On 2005-04-01, Derek Baker <me@xyzderekbaker.eclipse.co.uk> wrote:
><wolfing1@yahoo.com> wrote in message
> news:1112379899.511598.25100@g14g2000cwa.googlegroups.com...
>> moral: Buy Nvidia cards. They may or may not be faster than their ATI
>> counterpart... but at least they work in all games without having to
>> wait for a patch
>>
>
> I didn't need a patch for my X800 - though I did have to roll back the
> driver.
>

I think the average PC gamer would be frustrated at having to
roll back drivers. This certainly fixed the issue for you but its
a major inconvenience when you have two games that work with two
driver revisions.

I certainly wouldn't put up with it which is why I'm willing to
pay 200-300% more for an Nvidia card.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Knight37 typed:
> These aren't the patches you're looking for. You can
> go about your business. Move along. Move along.

The (Ge)Force ... can have a strong influence on the weak
minded. 😉 ;P

(Or so I've been told ;>)

--
};> Matt v3.2 <:{
Professional Devil
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Thusly "mec'devil" <delusions@fools.paradise.net.nz> Spake Unto All:

>Knight37 typed:
>> These aren't the patches you're looking for. You can
>> go about your business. Move along. Move along.
>
>The (Ge)Force ... can have a strong influence on the weak
>minded. 😉 ;P

The Force can have a strong influence on the weak minded.

>(Or so I've been told ;>)

Or so I've been told.


--
Fun Fact of the Day: In exit polls at the election 2004 the percentage of American
voters citing moral and ethical values as their prime concern was 22 percent,
continuing a trend of *decreasing* perceived importance of morals: In the 2000
election 35 percent cited morals & ethical values as their prime concern, and in
1996 a whopping 40%, almost twice as many as in 2004.
(Bet you hadn't gotten that impression from the press, had you?)
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

"Derek Baker" <me@xyzderekbaker.eclipse.co.uk> wrote in message
news:VcadnRKucsvZANDfRVnyjw@eclipse.net.uk...

> I didn't need a patch for my X800 - though I did have to roll back the
> driver.

Haven't noticed any graphics glitches or slowdowns with my Radeon 9000
either, which is why I posted asking about what sorts of problems to look
for. My drivers are a revision or two behind the most recent.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

On Thu, 31 Mar 2005 21:57:01 +0200, Darth Frog <sherlog@t-online.de>
wrote:


>LOL, 'burned'? The game plays fine as it is unless you have an ATI card,
>and you really can't blame game devs for *your* choice in gfx boards.

There are only two graphics cards gamers buy, ATI or Nvidia. If they
can't make their game work on just those two cards then they are
dumbasses.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

On Fri, 01 Apr 2005 06:19:49 GMT, Troll <newstroll@shaw.ca> wrote:


>If the problem is with ATI not implementing functionality required by
>DirectX properly, then you can't blame the software developer.

ATI does comply with the Directx API. In fact, it's Nvidia that
doesn't.