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Hi,
I wonder how early a char can get to Hell diff and survive there? All my
previous chars wait until late 70s or early 80s levels to really start out
in Hell.
My WW Fury Druid is level 71 now and just has rescued Deckard Cain in Hell
diff at /players 2! Which other build can do this without uber-equipment?
Skill layout is:
Werewolf 15
Lycan. 10
Fury 15
Oak Sage 20
Dire W. 3
Grizzly 1
I have saved 5 skill points and 29 stat points at the moment.
He has 75 res all, 188 STR and 146 DEX. Life is about 1200 before Oak Sage
and Def 2258.
Equipment:
Jalal's Mane with UM
Upped Duriel's with UM
Crafted Blood Gloves with 10%CB
Crafted Belt with resists
GoreRider boots
rare +2 ammu with 16 res all
Carrion Wind ring
Rare Ring with 103AR and 5%ML
Weapon Switch #1
LawBringer Phase Blade / Spirit Monarch
Weapon Switch #2
Bonehew with SHAEL and -15%req jewel
For casting Grizzly and Oak Sage I have an Islestrike axe (+2 Druid skills)
and +3 Summons ammu and a Summoning GC.
Might Merc has an Obedience in a Superior Thresher giving 58 to 683 damage.
Ethereal Boneweave Duress armor and Crown of Thieves hat for the life
leech.
I plan to max Fury and then alternate between Rabies and my Grizzly or Dire
Wolves. PI's will get LawBringer attacks with Rabies and level 15 Decrep. I
hope this will also work against these darn OK's in Diablo's Lair.
Lawbringer has quite low damage and Rabies also no damage addition.
When starting out in the wilderness, I take my merc's Obedience Thresher
and smack some easy monsters to trigger the Enchant. Then he gets his
weapon back and I'm set.
Damage:
Fury 1127-5707 AR 9074
Feral R. 694-3427 AR 8009
Rabies 496- 722 AR 8652
1248-1476 poison
I think this is quite impressive. Bonehew with SHAEL gets 5fpa, so that's
alot of Fury damage per second. But I'm working on crafting Feral Axes, as
they theoretically can get to 4fpa.
Only real problem at the moment is his mana ball. If some monster drains it
to zero, he is quite helpless until I apply a mana potion. And WW running
out in the middle of a battle also is a very bad thing.
Regards,
Oliver
Hi,
I wonder how early a char can get to Hell diff and survive there? All my
previous chars wait until late 70s or early 80s levels to really start out
in Hell.
My WW Fury Druid is level 71 now and just has rescued Deckard Cain in Hell
diff at /players 2! Which other build can do this without uber-equipment?
Skill layout is:
Werewolf 15
Lycan. 10
Fury 15
Oak Sage 20
Dire W. 3
Grizzly 1
I have saved 5 skill points and 29 stat points at the moment.
He has 75 res all, 188 STR and 146 DEX. Life is about 1200 before Oak Sage
and Def 2258.
Equipment:
Jalal's Mane with UM
Upped Duriel's with UM
Crafted Blood Gloves with 10%CB
Crafted Belt with resists
GoreRider boots
rare +2 ammu with 16 res all
Carrion Wind ring
Rare Ring with 103AR and 5%ML
Weapon Switch #1
LawBringer Phase Blade / Spirit Monarch
Weapon Switch #2
Bonehew with SHAEL and -15%req jewel
For casting Grizzly and Oak Sage I have an Islestrike axe (+2 Druid skills)
and +3 Summons ammu and a Summoning GC.
Might Merc has an Obedience in a Superior Thresher giving 58 to 683 damage.
Ethereal Boneweave Duress armor and Crown of Thieves hat for the life
leech.
I plan to max Fury and then alternate between Rabies and my Grizzly or Dire
Wolves. PI's will get LawBringer attacks with Rabies and level 15 Decrep. I
hope this will also work against these darn OK's in Diablo's Lair.
Lawbringer has quite low damage and Rabies also no damage addition.
When starting out in the wilderness, I take my merc's Obedience Thresher
and smack some easy monsters to trigger the Enchant. Then he gets his
weapon back and I'm set.
Damage:
Fury 1127-5707 AR 9074
Feral R. 694-3427 AR 8009
Rabies 496- 722 AR 8652
1248-1476 poison
I think this is quite impressive. Bonehew with SHAEL gets 5fpa, so that's
alot of Fury damage per second. But I'm working on crafting Feral Axes, as
they theoretically can get to 4fpa.
Only real problem at the moment is his mana ball. If some monster drains it
to zero, he is quite helpless until I apply a mana potion. And WW running
out in the middle of a battle also is a very bad thing.
Regards,
Oliver