Linux Foundation Says Microsoft is a Puppy

Page 3 - Seeking answers? Join the Tom's Hardware community: where nearly two million members share solutions and discuss the latest tech.
Status
Not open for further replies.
[citation][nom]pelov[/nom]^^ that has less to do with linux and more to do with the people that make the drivers for linux. This notion that if shit doesn't work on linux is linux's fault is completely nuts. Linux doesn't make your drivers. They don't make your hardware. It provides the operating system.[/citation]
Fair is fair, when hardware makers didn't make Vista drivers in time for release and just threw together some horrible drivers everyone blamed MS every single time for it. Problems with the OS are blamed on the OS maker in the eyes of the consumer, always has been always will be 😛
 
It took AMD years to master crossfire on windows, and nvidia is in the same boat. Yet people didn't blame windows 7, xp, or vista when they failed to see an increase in performance compared to the money they spent. They blamed ATi/nvidia. Their products still have issues with certain games and hardware that neither company has addressed. It's an endless battle for them. Soon as they fix one thing another is broken and yet another is out on the market waiting to get their attention. Linearity helps them and they focus far more attention on the overwhelming majority (windows) rather than the little guy in the back of the room (linux).

As i said before, if linux were to increase it's share by 10-15% in the desktop market things would look a whole lot different.
 
To me, this artical is pandering to the linux nerds. Let them hang out in thier closet. If linux ever does get full control, the nerds will switch over to the next non mainstream gadget/software and say, why do you use linux? You need to use nerdsoft, it's so much better then linux. Nerdsoft really brings out the inner nerd in me, it's so cool.
 
[citation][nom]svavar79[/nom]Marcus Yam is a terrible writer. Please fire him.[/citation]

If the thumbs up thing wasn't broken I'm sure you'd have 20 already.
 
While what the article states is true, Linux only has ~1% of the desktop/laptop market share, whereas Windows has around ~30% of the web server share. So while Linux is certainly the most popular web server platform (~65-70%), M$ is still there.

On a personal note, only one company I've worked for has had Linux servers, the rest have all been M$. While I actually prefer Linux, I'd much rather code in C# than Java.
 
Tried it. Software didn't run on it. Dumped it. Call me when it's finished.
 
[citation][nom]dick9[/nom]Tried it. Software didn't run on it. Dumped it. Call me when it's finished.[/citation]

Soon as you call the company who made the software and tell them to allow it to run on linux it'll be done.
 
"There's a simple solution to that: Use OpenCL/OpenGL. DX works much better on windows, and it needs emulation on linux. But OpenCL/GL work just as well on either OS"

OpenGL/CL are currently worse than DX11 for taking advantage of some new features of modern hardware. OpenGL is targeted towards professional 3D design and not low latency 3D gaming.

The best thing going for OpenGL is its cross platform support and being stable.

The worse thing going for OpenGL is it being locked down to standards and not being flexible enough to take advantage of the new changes to GPUs.

They have no near future plans to re-work OpenGL to take advantage of multi-core rendering. DX11 was re-worked to support this, but it required a re-write.

Don't get me wrong, OpenGL is great for what it does, but it's greatness is also its problem.

1) Win7 was re-written to support user mode video drivers which reduces kernel context switching and allows recovery of the OS after a driver crash.

2) DX11 allows rendering calls to be mixed with DirectCompute(like OpenCL), and true multi-threading. OpenGL supports driver level multi-threading, but not API call multi-threading.

These two features alone would require a re-write of both the Linux graphics driver model and a re-write of OpenGL/CL API, both of which is contrary to the stability of the platform.

When you get too big, you lose your agility.

I've been reading up on the devel blogs of the new BattleField3, which is targeted at DX11. In a nutshell, the developers are saying DX11 opens up a whole new way of rendering which is faster, scales with cores, and is more flexible, but requires a new way of programming/designing.

Until Linux creates a new driver model and OpenGL/CL becomes more flexible, the platform will be lagging behind video games in performance and features.
 
"…the good news is the traditional PC desktop is becoming less important, and areas where Linux is very strong in terms of client computing are becoming more important."

Yeah, I'd say that too if my desktop product sucked. Perhaps just boast about your fantastic server and mobile products, and don't say anything about the desktop. The less said the better.
 
yes, X needs to get the boot or it needs a complete revision.

The issues with OpenGL have been around for years. It works quite well for what it has to handle, but it doesn't function as an API like DX11 or DX10 (or even dx9).

I think the beauty of FOSS is that anybody can sit down at their PC and say, "I can make this better." OpenGL is a standard that can easily step down to a replacement. And it has... DX came partly because of the shortcomings of OpenGL, which has certainly lagged behind. DX, though, is a standard dictated by a company who seeks to keep that product to work only on its own OS. With linux you can make an alternative and sell it, but keep in mind there will always be other people who are just as capable who willing to top your product.

Without a larger user base you won't garner any attention to your claims, regardless of how right or wrong you are. Linux lacks pioneers willing to advertise it. Is google that pioneer? I'm not so sure. After they're recent backpedals with regards to open source I'd beg to differ.
 
Difference is that Linux is free and Windows is not. So MS is still rolling in dough while the Linux foundation members have to rely on donations and "membership" which is why MS is able to keep developing intuitive features for Windows while Linux remains a framework.

I'm glad we have Linux for our alternative devices and servers, but it will NEVER fully replace Windows as a Workstation OS, and their attitude towards windows sounds a little naive.
 
Well, there's a lot of companies here in Chile moving away from MS even on their Desktops (Tur-Bus, PC Factory, etc for those from Chile). In the company I work for, we develop in J2EE, so we're pretty much platform agnostic, but still have all our servers in Linux and 1 with Windows for "those" customers.

Hell, I can even tell you all that most of the problems we have had while installing or even in production have been on Win machines; not a single Linux machine has ever failed on us (our side and client side). Hard to believe, but true.

Cheers!
 
[citation][nom]subgum[/nom]Difference is that Linux is free and Windows is not.[/citation]

Always love that line. Then I ask someone for a quote to convert our entire system to Linux... Somehow it's not so free. People love to throw that "Free" software thing around like my Windows server licenses are the only cost to going Linux. When in fact that is probably the smallest part of the cost.
 
[citation][nom]cookoy[/nom]right MS is a puppy, a really big puppy. puppies are very friendly. Tux is a bit harder to find in your average home.[/citation]

Do you have an android phone? That's Linux. How about a Tivo, how many people have those? Linux is in alot of devices. Even if it's not in peoples PCs it may be in their home without them realizing it. Linux also pretty much dominates the web as far as web hosting goes ^_^
 
Status
Not open for further replies.