MechWarrior Reboot Using CryEngine 3, Free-to-Play

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[citation][nom]olaf[/nom]aww kewl now GIMME MY ATLAS![/citation]

F--- your Atlas!! My madcat with an elemental on its back will r@p3 your Atlas. Just need the elemental on my back to launch off my back and onto YO FACE! xD
 
Damn you free to play. The first taste is free but then your friend wants you to buy your own rule book and stop borrowing theirs. Then the game store tells you that if you want to play ranked matches you need real models and not just use coke cans and army men for your mechs. Then when you finally get all that they suddenly decide 'Oh we are moving the setting forward a few years and you need to update all your mechs. I tell you this model will be the death of BattleTech.
 
F2P is unfair for those who just want to pay a fair price and enjoy the game. Not everyone has money to continually pour into a game for premium items that should've been paid for already in the original price. How can milking the customer possibly make for a better game?
 
Like the idea but .....

Which combat system will it use, Mechwarrior III / IV or Mechassault.

If it's III / IV then you can expect to customize your mech to your personal style, if its Mechassault then it's just CoD: Robots.
 
[citation][nom]demonhorde665[/nom]FOR THE LOVE OF GOD WHY !!!!!!!????? DONT RUIN MY FAVORITE SERIES F2P means TERRIBLE game balancing between people with money and folks with out money I'd rather pay 60 bucks for the game and have acess to every thing the game offers as well as an engaging single palyer game ...screw you parahna. so disapoitned findign this out , i really looked forward to a classic mechwarrior exprience. Not this .[/citation]
You should read a bit more about it before decrying the whole endeavor.

The simple fact is that they wanted to make a single-player game, but since MS owns MechWarrior rights from their (crappy) MechAssault game and they wouldn't let them do a PS3 version, they couldn't get it funded. No publisher would pick up a game from a small developer without Playstation support. The F2P Online format is the only thing that would let them make the game.

That said, this is being created by people who really, really love MechWarrior, including one of the original BTech developers from FASA. It is going to be the 1st-person sim-style combat that MW fans love, and it is going to follow the timeline and story from the MechWarrior universe. I wanted an SP game, too, but honestly, being able to create a merc company with my friends and join battle against the other houses and the clan invasion sounds even better the more I think about it.

It isn't going to be P2W, either. Of course you'll be able to buy things, but nothing non-cosmetic that you can't earn by playing. Besides, part of the entire point of the design philosophy of this game is that every class of mech has its role in combat -- it isn't going to be a race to the Assault class.

Anyway, give it a chance, don't just write it off. I'm a long time MW fan, and the more I read about it, the more excited I get for this game.
 
[citation][nom]rrr1431[/nom]This simply means that I'll STILL be waiting for the next (single player) Mechwarrior game...[/citation]
You won't get one until Microsoft releases the rights. This game was originally going to be SP, but no publisher would bankroll them because MS wouldn't let them release a PS3 version. Online was the only way they could get the game made.
 
Hmmmm.... Wait and see, here.

I'm anxious for a new Mechwarrior game, yes - and given the MW universe (and yes, I do still read it as "Mechwarrior" when people shorten Modern Warfare to MW) is based around conflict, I expect a lot of PVP. That said, I hope it's not so focused on that that we don't get to explore backstory and the various worlds with some degree of depth.

(Started with Netmech/DOS on the Registry. I *really* want this to be good.)
 
Cool, I hope it will be even better than WoT type of games...

some medium sized brawler for me... bushwacker maybe....
 



IDK Man, I'd love a 1st person mech sim style game, but they keep using Mechassault in the news and that makes me very nervous. And while MS totally screwed up the series with MechAssault, MW IV was still amazing.

As for people b1tching and moaning about f2p, Turbine has already proven how to make a successful p2p/f2p system. The key is that everything be achievable with the f2p people provided they spend time / effort. With DDO you could "unlock" all the character creation stat bonus's through fame and faction point farming, or you could spend $$ at the DDO store and just buy the unlocks. Same should work here, get enough battle points / faction points / ~whatever~ and you should be able to unlock the heavy / assault class mechs, or the higher end weapons systems. Or you could spend $$ for the points and just unlock them that way. People willing to spend $$ to bypass time sink's will do just that, those not wanting to do that won't be forced to. And please remember, this isn't CoD or some other game where the lighter / starter weapons are all crap. In the MechWarrior universe, skill by far outmatch's firepower. A small 35~45ton mech with long range lasers and missiles can beat out a 90+ ton Assault behemoth provided good terrain management and hit + run tactics. May take some time, but you'll eventually wear away their leg armor and blow it off.
 

Well I haven't seen where they've referenced MechAssault at all, but if you read the actual Dev Blogs and interviews on the official site, they're absolutely adamant that this is going to be a 1st-person mech sim in the vein of the original MechWarrior games, and they've said bluntly and specifically that it will not be like MechAssault. Also, they're looking to incorporate "information warfare" elements, to give scouting mechs (and more importantly team coordination) an important role on the battlefield, and they're going to use a lot of urban maps, to keep it from being an arms race culminating in a bunch of circle-strafing assault mechs.

And you're absolutely right about the pay content -- they said that one of the things they're looking at is allowing people to buy assault class mechs off the bat if they want, instead of having to earn them. However, you absolutely CAN earn them through play, and it isn't necessarily an advantage anyway.
 


I'm a big advocate for large terrain combat operations, city fights greatly favor assault mechs carrying two to three Ultra AC-20's. One salvo at close range will instantly demolish any non-assault class mech. In open terrain it becomes a battle of LRM's, Gause Riffles and EL LL / PPCs.

If they do it right then you could feasibly utilize the C4 systems with Tomahawk missiles. The huge 2K+ range and devastating area damage was wasted when your radar is limited and every fight is a close range rush. Proper implementation of linked radar would allow scout mechs with ECM to utilize a TAG and off-board or space based artillery and missile strikes. You could further enhance the idea with multiple lance's of mechs. One assault lance backed by a fire support team of medium mechs doing screening operations and a light scout lance providing target and enemy intel.

I still remember the days of my 45ton Shadowcat taking down multiple 90T+ assaults by utilizing Jets, MASC and ER Large Lasers. Run around with radar on passive, then quickly dart into range and blast em at 700+ meters, when they turn your way, disable radar and haul a$$. Took forever but eventually killed them all by running and jumping my way around.
 
as for f2p and the 60 bucks you are ready to pay.... first if there were tens hundreds of thousand people spending that much monney in subscriptions (which is not the case since an expensive subscription to mmorpg is around 20 USD.) you still can use that money to pimp up your mecha in F2P.. I don't see your point there ... you are whining cause people with money will out power you but you are already ready to spend 3 times more money a month than any subscription fees ever seen for a commercial mmorpg.

DC univers gained 1 million new accounts in a week so we will say the move wasn't that bad.

f2P is to be split in 2 categories the ex commercial high budget games wich failled in getting rentability on the usual subscription based model. And the cheap nhn games produce at a thousand copies that are unbalanced and lame.

mechwarrior will be made first for north american audience and the game crafters knows that game balancing is a first concern on the mmorpg f2P for that audience.

You can't judge a game without having playing it. If in the end that game don't suits you well you are not forced to play it. but since all that matters for young generation is the graphism eye candy over the stories don't worry with cryengine 3 the eye candy will be in the box.












 
[citation][nom]mechafantastic[/nom]as for f2p and the 60 bucks you are ready to pay.... first if there were tens hundreds of thousand people spending that much monney in subscriptions (which is not the case since an expensive subscription to mmorpg is around 20 USD.) you still can use that money to pimp up your mecha in F2P.. I don't see your point there ... you are whining cause people with money will out power you but you are already ready to spend 3 times more money a month than any subscription fees ever seen for a commercial mmorpg.DC univers gained 1 million new accounts in a week so we will say the move wasn't that bad.f2P is to be split in 2 categories the ex commercial high budget games wich failled in getting rentability on the usual subscription based model. And the cheap nhn games produce at a thousand copies that are unbalanced and lame.mechwarrior will be made first for north american audience and the game crafters knows that game balancing is a first concern on the mmorpg f2P for that audience. You can't judge a game without having playing it. If in the end that game don't suits you well you are not forced to play it. but since all that matters for young generation is the graphism eye candy over the stories don't worry with cryengine 3 the eye candy will be in the box.[/citation]

did i say i would pay 60 bucks a month ?? clean your eye balls , no i said just 60 bucks as in i buy the game i play the game end of story.

i'm mostly disapoitned becasue this means no new single player game , and NO Microshaft does not own ANY rights related to mechwarrior now , they sold all the rights off about 6 years ago. the reason why they are doing this move is so robotech can't sue them over certain mech designs , they can't get sued for a mech being similiar to robotech mech's if said mech is not used commercially, meaning the mechs that may infringe of robotoech wil likely be free to use for certain because robotech can't sue if those mechs arnt paid for. while non infringing mechs can be sold.
 
Pirahna games have said that the game will not be pay 2 win and that items that you can buy with cash will not give you any tactical advantages and will all be cosmetics and etc. They say that inorder to gain tatical advantage you'll have to play like everyone else and not take the easy way by paying.
 
[citation][nom]demonhorde665[/nom]FOR THE LOVE OF GOD WHY !!!!!!!????? DONT RUIN MY FAVORITE SERIES F2P means TERRIBLE game balancing between people with money and folks with out money I'd rather pay 60 bucks for the game and have acess to every thing the game offers as well as an engaging single palyer game ...screw you parahna. so disapoitned findign this out , i really looked forward to a classic mechwarrior exprience. Not this .[/citation]
Anyone else think that there should be more than 20 thumbs up?????? This post deserves a million
 
its an mmo and that is how it works. They are paying for the equipment that the game runs on that the planet can play the game. So unless you are world of warcraft that has 90 some percent of the market compaired to all other mmo's, its the only way to survive and keep it up and running. MMO's offer a completely different gaming experience than just hooking up to gamespy and having a couple friends join your server. It a ever change enviroment every minute of the day with its own economy. They have to pay teams to research in game issues. Harrasment issues, cheating issues, connectivity issues. It goes on and on and its not cheap to do. You either like mmo's or you dont. Personally I like the lifetime memebership deals or the whatever per month deals. I do agree that free to cheat sucks but thats how they all are right now until wow dies or something giving hugh market share paying base to another game. They have to do this for free advertisement and to suck people into the game creating crack addicts that will want to start paying. :)
 
An initial payment for an online game isn't really the answer, in my opinion... If I were to pay 50 bucks now, what insentive does the company have to provide me with updates/new content/etc 3 years down the road?

I honestly like the idea of free-to-play, as long as the items are not complete game changers... Additional content, such as a special "premium mech" or something like that would be fine with me (as long as the premium items are not overpowered... something like the Premium Tanks in World of Tanks. In WoT premium tanks are not ridiculously overpowered... they just generate credits a bit faster, and also have earned-through-playing equivalents). The reason I like free to play is I can still use the items that I have obtained whenever I want... so if I want to take a break for a week or so, I don't have paid gametime being used up. With F2P, I can go back months down the road and play a couple hours without having to pay for a month.

But yes, there needs to be a better option... I just don't know what yet. (Advertising on the main menu! lol)
 
I'm all for F2P, actually. I currently play World of Tanks, which uses a pretty good F2P model... you actually can buy upgraded shells with real money, but they are prohibitively expensive and generally reserved for Clan Wars battles. The idea of hopping into pug battles online at the drop of a hat appeals o me greatly. As much as I loved the single player campaigns, for me the real fun of MW 3 and 4 was always LAN and Internet battles PvP, and in an MMO setting, I'm all over it. So what if I chip in $10 every now and again? I still get to cram an ER-PPC in your face and watch the fireworks. 🙂

Can't. Wait.
 
To all the people debating F2P...
This game keeps getting release dates and hits the news every 6-7 months.

VAPORWARE so far. Don't hold your breath.
 
FPS shooter in robots. Hope it's not like transformer game. Hope they stay true to mechwarrior tech.

Free to play - well... it's free! cant complain till we see the prices of premium contents/items.
 
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